optimization: dont damage entire window on border anim

This commit is contained in:
vaxerski 2022-05-05 14:02:30 +02:00
parent 8369f2980a
commit 77d37cd72a
6 changed files with 56 additions and 13 deletions

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@ -2,10 +2,10 @@
#include "Compositor.hpp"
CWindow::CWindow() {
m_vRealPosition.create(AVARTYPE_VECTOR, &g_pConfigManager->getConfigValuePtr("animations:windows_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:windows")->intValue, &g_pConfigManager->getConfigValuePtr("animations:windows_curve")->strValue, (void*) this);
m_vRealSize.create(AVARTYPE_VECTOR, &g_pConfigManager->getConfigValuePtr("animations:windows_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:windows")->intValue, &g_pConfigManager->getConfigValuePtr("animations:windows_curve")->strValue, (void*)this);
m_cRealBorderColor.create(AVARTYPE_COLOR, &g_pConfigManager->getConfigValuePtr("animations:borders_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:borders")->intValue, &g_pConfigManager->getConfigValuePtr("animations:borders_curve")->strValue, (void*)this);
m_fAlpha.create(AVARTYPE_FLOAT, &g_pConfigManager->getConfigValuePtr("animations:fadein_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:fadein")->intValue, &g_pConfigManager->getConfigValuePtr("animations:fadein_curve")->strValue, (void*)this);
m_vRealPosition.create(AVARTYPE_VECTOR, &g_pConfigManager->getConfigValuePtr("animations:windows_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:windows")->intValue, &g_pConfigManager->getConfigValuePtr("animations:windows_curve")->strValue, (void*) this, AVARDAMAGE_ENTIRE);
m_vRealSize.create(AVARTYPE_VECTOR, &g_pConfigManager->getConfigValuePtr("animations:windows_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:windows")->intValue, &g_pConfigManager->getConfigValuePtr("animations:windows_curve")->strValue, (void*)this, AVARDAMAGE_ENTIRE);
m_cRealBorderColor.create(AVARTYPE_COLOR, &g_pConfigManager->getConfigValuePtr("animations:borders_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:borders")->intValue, &g_pConfigManager->getConfigValuePtr("animations:borders_curve")->strValue, (void*)this, AVARDAMAGE_BORDER);
m_fAlpha.create(AVARTYPE_FLOAT, &g_pConfigManager->getConfigValuePtr("animations:fadein_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:fadein")->intValue, &g_pConfigManager->getConfigValuePtr("animations:fadein_curve")->strValue, (void*)this, AVARDAMAGE_ENTIRE);
}
CWindow::~CWindow() {

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@ -5,8 +5,9 @@ CAnimatedVariable::CAnimatedVariable() {
; // dummy var
}
void CAnimatedVariable::create(ANIMATEDVARTYPE type, float* speed, int64_t* enabled, std::string* pBezier, void* pWindow) {
void CAnimatedVariable::create(ANIMATEDVARTYPE type, float* speed, int64_t* enabled, std::string* pBezier, void* pWindow, AVARDAMAGEPOLICY policy) {
m_eVarType = type;
m_eDamagePolicy = policy;
m_pSpeed = speed;
m_pEnabled = enabled;
m_pWindow = pWindow;
@ -17,8 +18,8 @@ void CAnimatedVariable::create(ANIMATEDVARTYPE type, float* speed, int64_t* enab
m_bDummy = false;
}
void CAnimatedVariable::create(ANIMATEDVARTYPE type, std::any val, float* speed, int64_t* enabled, std::string* pBezier, void* pWindow) {
create(type, speed, enabled, pBezier, pWindow);
void CAnimatedVariable::create(ANIMATEDVARTYPE type, std::any val, float* speed, int64_t* enabled, std::string* pBezier, void* pWindow, AVARDAMAGEPOLICY policy) {
create(type, speed, enabled, pBezier, pWindow, policy);
try {
switch (type) {

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@ -10,14 +10,20 @@ enum ANIMATEDVARTYPE {
AVARTYPE_COLOR
};
enum AVARDAMAGEPOLICY {
AVARDAMAGE_INVALID = -1,
AVARDAMAGE_ENTIRE = 0,
AVARDAMAGE_BORDER
};
class CAnimationManager;
class CAnimatedVariable {
public:
CAnimatedVariable(); // dummy var
void create(ANIMATEDVARTYPE, float* speed, int64_t* enabled, std::string* pBezier, void* pWindow);
void create(ANIMATEDVARTYPE, std::any val, float* speed, int64_t* enabled, std::string* pBezier, void* pWindow);
void create(ANIMATEDVARTYPE, float* speed, int64_t* enabled, std::string* pBezier, void* pWindow, AVARDAMAGEPOLICY);
void create(ANIMATEDVARTYPE, std::any val, float* speed, int64_t* enabled, std::string* pBezier, void* pWindow, AVARDAMAGEPOLICY);
~CAnimatedVariable();
@ -165,7 +171,8 @@ private:
std::chrono::system_clock::time_point animationBegin;
ANIMATEDVARTYPE m_eVarType = AVARTYPE_INVALID;
ANIMATEDVARTYPE m_eVarType = AVARTYPE_INVALID;
AVARDAMAGEPOLICY m_eDamagePolicy = AVARDAMAGE_INVALID;
friend class CAnimationManager;
};

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@ -121,9 +121,38 @@ void CAnimationManager::tick() {
}
}
// damage the window
g_pHyprRenderer->damageBox(&WLRBOXPREV);
g_pHyprRenderer->damageWindow(PWINDOW);
// damage the window with the damage policy
switch (av->m_eDamagePolicy) {
case AVARDAMAGE_ENTIRE: {
g_pHyprRenderer->damageBox(&WLRBOXPREV);
g_pHyprRenderer->damageWindow(PWINDOW);
break;
}
case AVARDAMAGE_BORDER: {
// damage only the border.
const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size") + 1; // +1 for padding and shit
// damage for old box
g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, WLRBOXPREV.width, BORDERSIZE); // top
g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, BORDERSIZE, WLRBOXPREV.height); // left
g_pHyprRenderer->damageBox(WLRBOXPREV.x + WLRBOXPREV.width, WLRBOXPREV.y - BORDERSIZE, BORDERSIZE, WLRBOXPREV.height); // right
g_pHyprRenderer->damageBox(WLRBOXPREV.x, WLRBOXPREV.y + WLRBOXPREV.height, WLRBOXPREV.width, BORDERSIZE); // bottom
// damage for new box
const wlr_box WLRBOXNEW = {PWINDOW->m_vRealPosition.vec().x, PWINDOW->m_vRealPosition.vec().y, PWINDOW->m_vRealSize.vec().x, PWINDOW->m_vRealSize.vec().y};
g_pHyprRenderer->damageBox(WLRBOXNEW.x - BORDERSIZE, WLRBOXNEW.y - BORDERSIZE, WLRBOXNEW.width, BORDERSIZE); // top
g_pHyprRenderer->damageBox(WLRBOXNEW.x - BORDERSIZE, WLRBOXNEW.y - BORDERSIZE, BORDERSIZE, WLRBOXNEW.height); // left
g_pHyprRenderer->damageBox(WLRBOXNEW.x + WLRBOXNEW.width, WLRBOXNEW.y - BORDERSIZE, BORDERSIZE, WLRBOXNEW.height); // right
g_pHyprRenderer->damageBox(WLRBOXNEW.x, WLRBOXNEW.y + WLRBOXNEW.height, WLRBOXNEW.width, BORDERSIZE); // bottom
break;
}
default: {
Debug::log(ERR, "av has damage policy INVALID???");
break;
}
}
// set size and pos if valid
if (g_pCompositor->windowValidMapped(PWINDOW))

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@ -495,6 +495,11 @@ void CHyprRenderer::damageBox(wlr_box* pBox) {
}
}
void CHyprRenderer::damageBox(const int& x, const int& y, const int& w, const int& h) {
wlr_box box = {x, y, w, h};
damageBox(&box);
}
void CHyprRenderer::renderDragIcon(SMonitor* pMonitor, timespec* time) {
if (!(g_pInputManager->m_sDrag.dragIcon && g_pInputManager->m_sDrag.iconMapped && g_pInputManager->m_sDrag.dragIcon->surface))
return;

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@ -26,6 +26,7 @@ public:
void damageSurface(wlr_surface*, double, double);
void damageWindow(CWindow*);
void damageBox(wlr_box*);
void damageBox(const int& x, const int& y, const int& w, const int& h);
void damageMonitor(SMonitor*);
void applyMonitorRule(SMonitor*, SMonitorRule*, bool force = false);