Hyprland/src/hyprerror/HyprError.cpp

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#include "HyprError.hpp"
#include "../Compositor.hpp"
void CHyprError::queueCreate(std::string message, const CColor& color) {
m_szQueued = message;
m_cQueued = color;
}
void CHyprError::createQueued() {
if (m_bIsCreated) {
m_bQueuedDestroy = false;
m_tTexture.destroyTexture();
}
const auto PMONITOR = &g_pCompositor->m_lMonitors.front();
const auto CAIROSURFACE = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, PMONITOR->vecSize.x, PMONITOR->vecSize.y);
const auto CAIRO = cairo_create(CAIROSURFACE);
// clear the pixmap
cairo_save(CAIRO);
cairo_set_operator(CAIRO, CAIRO_OPERATOR_CLEAR);
cairo_paint(CAIRO);
cairo_restore(CAIRO);
const auto LINECOUNT = 1 + std::count(m_szQueued.begin(), m_szQueued.end(), '\n');
cairo_set_source_rgba(CAIRO, m_cQueued.r / 255.f, m_cQueued.g / 255.f, m_cQueued.b / 255.f, m_cQueued.a / 255.f);
cairo_rectangle(CAIRO, 0, 0, PMONITOR->vecSize.x, 10 * LINECOUNT);
// outline
cairo_rectangle(CAIRO, 0, 0, 1, PMONITOR->vecSize.y); // left
cairo_rectangle(CAIRO, PMONITOR->vecSize.x - 1, 0, PMONITOR->vecSize.x, PMONITOR->vecSize.y); // right
cairo_rectangle(CAIRO, 0, PMONITOR->vecSize.y - 1, PMONITOR->vecSize.x, PMONITOR->vecSize.y); // bottom
cairo_fill(CAIRO);
// draw the text with a common font
const CColor textColor = m_cQueued.r * m_cQueued.g * m_cQueued.b < 0.5f ? CColor(255, 255, 255, 255) : CColor(0, 0, 0, 255);
cairo_select_font_face(CAIRO, "Noto Sans", CAIRO_FONT_SLANT_NORMAL, CAIRO_FONT_WEIGHT_NORMAL);
cairo_set_font_size(CAIRO, 8);
cairo_set_source_rgba(CAIRO, textColor.r / 255.f, textColor.g / 255.f, textColor.b / 255.f, textColor.a / 255.f);
float yoffset = 8;
while(m_szQueued != "") {
std::string current = m_szQueued.substr(0, m_szQueued.find('\n'));
if (const auto NEWLPOS = m_szQueued.find('\n'); NEWLPOS != std::string::npos)
m_szQueued = m_szQueued.substr(NEWLPOS + 1);
else
m_szQueued = "";
cairo_move_to(CAIRO, 0, yoffset);
cairo_show_text(CAIRO, current.c_str());
yoffset += 9;
}
cairo_surface_flush(CAIROSURFACE);
// copy the data to an OpenGL texture we have
const auto DATA = cairo_image_surface_get_data(CAIROSURFACE);
m_tTexture.allocate();
glBindTexture(GL_TEXTURE_2D, m_tTexture.m_iTexID);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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#ifndef GLES2
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
#endif
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, PMONITOR->vecSize.x, PMONITOR->vecSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, DATA);
// delete cairo
cairo_destroy(CAIRO);
cairo_surface_destroy(CAIROSURFACE);
m_bIsCreated = true;
m_szQueued = "";
m_cQueued = CColor();
}
void CHyprError::draw() {
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if (!m_bIsCreated || m_szQueued != "") {
if (m_szQueued != "")
createQueued();
return;
}
if (m_bQueuedDestroy) {
m_bQueuedDestroy = false;
m_tTexture.destroyTexture();
m_bIsCreated = false;
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m_szQueued = "";
return;
}
const auto PMONITOR = &g_pCompositor->m_lMonitors.front();
if (g_pHyprOpenGL->m_RenderData.pMonitor != PMONITOR)
return; // wrong mon
const auto TRANSFORM = wlr_output_transform_invert(WL_OUTPUT_TRANSFORM_NORMAL);
float matrix[9];
wlr_box windowBox = {0, 0, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
wlr_matrix_project_box(matrix, &windowBox, TRANSFORM, 0, PMONITOR->output->transform_matrix);
g_pHyprOpenGL->renderTexture(m_tTexture, matrix, 255.f, 0);
}
void CHyprError::destroy() {
m_bQueuedDestroy = true;
}