2022-03-23 22:01:59 +01:00
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#include "AnimationManager.hpp"
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#include "../Compositor.hpp"
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void CAnimationManager::tick() {
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bool animationsDisabled = false;
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if (!g_pConfigManager->getInt("animations:enabled"))
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animationsDisabled = true;
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const float ANIMSPEED = g_pConfigManager->getFloat("animations:speed");
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2022-04-14 16:43:29 +02:00
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const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size");
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2022-04-23 14:16:02 +02:00
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for (auto& av : m_lAnimatedVariables) {
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// first, we check if it's disabled, if so, warp
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if (av->m_pEnabled == 0 || animationsDisabled) {
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av->warp();
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2022-04-05 20:53:16 +02:00
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continue;
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2022-04-14 16:43:29 +02:00
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}
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2022-04-05 20:53:16 +02:00
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2022-04-23 14:16:02 +02:00
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// get speed
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const auto SPEED = *av->m_pSpeed == 0 ? ANIMSPEED : *av->m_pSpeed;
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2022-03-31 17:50:00 +02:00
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2022-04-23 14:16:02 +02:00
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// window stuff
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const auto PWINDOW = (CWindow*)av->m_pWindow;
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bool needsDamage = false;
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wlr_box WLRBOXPREV = {PWINDOW->m_vRealPosition.vec().x - BORDERSIZE - 1, PWINDOW->m_vRealPosition.vec().y - BORDERSIZE - 1, PWINDOW->m_vRealSize.vec().x + 2 * BORDERSIZE + 2, PWINDOW->m_vRealSize.vec().y + 2 * BORDERSIZE + 2};
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// TODO: curves
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// parabolic with a switch unforto
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// TODO: maybe do something cleaner
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switch (av->m_eVarType) {
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case AVARTYPE_FLOAT: {
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if (!deltazero(av->m_fValue, av->m_fGoal)) {
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if (deltaSmallToFlip(av->m_fValue, av->m_fGoal)) {
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av->warp();
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} else {
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av->m_fValue = parabolic(av->m_fValue, av->m_fGoal, SPEED);
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}
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needsDamage = true;
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2022-03-31 17:50:00 +02:00
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}
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2022-04-23 14:16:02 +02:00
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break;
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2022-03-31 17:50:00 +02:00
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}
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2022-04-23 14:16:02 +02:00
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case AVARTYPE_VECTOR: {
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if (!deltazero(av->m_vValue, av->m_vGoal)) {
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if (deltaSmallToFlip(av->m_vValue, av->m_vGoal)) {
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av->warp();
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} else {
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av->m_vValue.x = parabolic(av->m_vValue.x, av->m_vGoal.x, SPEED);
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av->m_vValue.y = parabolic(av->m_vValue.y, av->m_vGoal.y, SPEED);
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}
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needsDamage = true;
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2022-03-31 17:50:00 +02:00
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}
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2022-04-23 14:16:02 +02:00
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break;
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}
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case AVARTYPE_COLOR: {
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if (!deltazero(av->m_cValue, av->m_cGoal)) {
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if (deltaSmallToFlip(av->m_cValue, av->m_cGoal)) {
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av->warp();
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} else {
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av->m_cValue = parabolic(SPEED, av->m_cValue, av->m_cGoal);
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}
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needsDamage = true;
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}
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break;
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2022-03-23 22:01:59 +01:00
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}
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2022-04-23 14:36:03 +02:00
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default: {
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;
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}
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2022-03-23 22:01:59 +01:00
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}
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2022-04-14 16:43:29 +02:00
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2022-04-23 14:16:02 +02:00
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// invalidate the window
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2022-04-14 16:43:29 +02:00
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if (needsDamage) {
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g_pHyprRenderer->damageBox(&WLRBOXPREV);
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2022-04-23 14:16:02 +02:00
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g_pHyprRenderer->damageWindow(PWINDOW);
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2022-04-14 16:43:29 +02:00
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}
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2022-03-23 22:01:59 +01:00
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}
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}
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bool CAnimationManager::deltaSmallToFlip(const Vector2D& a, const Vector2D& b) {
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return std::abs(a.x - b.x) < 0.5f && std::abs(a.y - b.y) < 0.5f;
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}
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2022-03-31 17:50:00 +02:00
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bool CAnimationManager::deltaSmallToFlip(const CColor& a, const CColor& b) {
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return std::abs(a.r - b.r) < 0.5f && std::abs(a.g - b.g) < 0.5f && std::abs(a.b - b.b) < 0.5f && std::abs(a.a - b.a) < 0.5f;
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}
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2022-04-14 16:43:29 +02:00
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bool CAnimationManager::deltaSmallToFlip(const float& a, const float& b) {
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return std::abs(a - b) < 0.5f;
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}
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2022-03-23 22:01:59 +01:00
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bool CAnimationManager::deltazero(const Vector2D& a, const Vector2D& b) {
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return a.x == b.x && a.y == b.y;
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}
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2022-04-14 16:43:29 +02:00
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bool CAnimationManager::deltazero(const float& a, const float& b) {
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return a == b;
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}
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2022-03-31 17:50:00 +02:00
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bool CAnimationManager::deltazero(const CColor& a, const CColor& b) {
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return a.r == b.r && a.g == b.g && a.b == b.b && a.a == b.a;
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}
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double CAnimationManager::parabolic(const double from, const double to, const double incline) {
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2022-03-23 22:01:59 +01:00
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return from + ((to - from) / incline);
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2022-03-31 17:50:00 +02:00
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}
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CColor CAnimationManager::parabolic(const double incline, const CColor& from, const CColor& to) {
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CColor newColor;
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newColor.r = parabolic(from.r, to.r, incline);
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newColor.g = parabolic(from.g, to.g, incline);
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newColor.b = parabolic(from.b, to.b, incline);
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newColor.a = parabolic(from.a, to.a, incline);
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return newColor;
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2022-03-23 22:01:59 +01:00
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}
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