Hyprland/src/helpers/WLClasses.cpp

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#include "WLClasses.hpp"
#include "../config/ConfigManager.hpp"
SLayerSurface::SLayerSurface() {
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alpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), nullptr, AVARDAMAGE_ENTIRE);
alpha.m_pLayer = this;
}