Hyprland/src/hyprerror/HyprError.cpp

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#include "HyprError.hpp"
#include "../Compositor.hpp"
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CHyprError::CHyprError() {
m_fFadeOpacity.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), nullptr, AVARDAMAGE_NONE);
m_fFadeOpacity.registerVar();
}
CHyprError::~CHyprError() {
m_fFadeOpacity.unregister();
}
void CHyprError::queueCreate(std::string message, const CColor& color) {
m_szQueued = message;
m_cQueued = color;
}
void CHyprError::createQueued() {
if (m_bIsCreated) {
m_bQueuedDestroy = false;
m_tTexture.destroyTexture();
}
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m_fFadeOpacity.setConfig(g_pConfigManager->getAnimationPropertyConfig("fadeIn"));
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m_fFadeOpacity.setValueAndWarp(0.f);
m_fFadeOpacity = 1.f;
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const auto PMONITOR = g_pCompositor->m_vMonitors.front().get();
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const auto SCALE = PMONITOR->scale;
const auto FONTSIZE = std::clamp((int)(10.f * ((PMONITOR->vecPixelSize.x * SCALE) / 1920.f)), 8, 40);
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const auto CAIROSURFACE = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y);
const auto CAIRO = cairo_create(CAIROSURFACE);
// clear the pixmap
cairo_save(CAIRO);
cairo_set_operator(CAIRO, CAIRO_OPERATOR_CLEAR);
cairo_paint(CAIRO);
cairo_restore(CAIRO);
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const auto LINECOUNT = 1 + std::count(m_szQueued.begin(), m_szQueued.end(), '\n');
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const double DEGREES = M_PI / 180.0;
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const double PAD = 10 * SCALE;
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const double X = PAD;
const double Y = PAD;
const double WIDTH = PMONITOR->vecPixelSize.x - PAD * 2;
const double HEIGHT = (FONTSIZE + 2 * (FONTSIZE / 10.0)) * LINECOUNT + 3;
const double RADIUS = PAD > HEIGHT / 2 ? HEIGHT / 2 - 1 : PAD;
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m_bDamageBox = {(int)PMONITOR->vecPosition.x, (int)PMONITOR->vecPosition.y, (int)PMONITOR->vecPixelSize.x, (int)HEIGHT + (int)PAD * 2};
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cairo_new_sub_path(CAIRO);
cairo_arc(CAIRO, X + WIDTH - RADIUS, Y + RADIUS, RADIUS, -90 * DEGREES, 0 * DEGREES);
cairo_arc(CAIRO, X + WIDTH - RADIUS, Y + HEIGHT - RADIUS, RADIUS, 0 * DEGREES, 90 * DEGREES);
cairo_arc(CAIRO, X + RADIUS, Y + HEIGHT - RADIUS, RADIUS, 90 * DEGREES, 180 * DEGREES);
cairo_arc(CAIRO, X + RADIUS, Y + RADIUS, RADIUS, 180 * DEGREES, 270 * DEGREES);
cairo_close_path(CAIRO);
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cairo_set_source_rgba(CAIRO, m_cQueued.r, m_cQueued.g, m_cQueued.b, m_cQueued.a);
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cairo_fill_preserve(CAIRO);
cairo_set_source_rgba(CAIRO, 0, 0, 0, 1);
cairo_set_line_width(CAIRO, 2);
cairo_stroke(CAIRO);
// draw the text with a common font
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const CColor textColor = m_cQueued.r + m_cQueued.g + m_cQueued.b < 0.2f ? CColor(1.0, 1.0, 1.0, 1.0) : CColor(0, 0, 0, 1.0);
cairo_select_font_face(CAIRO, "Sans", CAIRO_FONT_SLANT_NORMAL, CAIRO_FONT_WEIGHT_NORMAL);
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cairo_set_font_size(CAIRO, FONTSIZE);
cairo_set_source_rgba(CAIRO, textColor.r, textColor.g, textColor.b, textColor.a);
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float yoffset = FONTSIZE;
while (m_szQueued != "") {
std::string current = m_szQueued.substr(0, m_szQueued.find('\n'));
if (const auto NEWLPOS = m_szQueued.find('\n'); NEWLPOS != std::string::npos)
m_szQueued = m_szQueued.substr(NEWLPOS + 1);
else
m_szQueued = "";
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cairo_move_to(CAIRO, PAD + 1 + RADIUS, yoffset + PAD + 1);
cairo_show_text(CAIRO, current.c_str());
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yoffset += FONTSIZE + (FONTSIZE / 10.f);
}
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cairo_surface_flush(CAIROSURFACE);
// copy the data to an OpenGL texture we have
const auto DATA = cairo_image_surface_get_data(CAIROSURFACE);
m_tTexture.allocate();
glBindTexture(GL_TEXTURE_2D, m_tTexture.m_iTexID);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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#ifndef GLES2
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
#endif
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, DATA);
// delete cairo
cairo_destroy(CAIRO);
cairo_surface_destroy(CAIROSURFACE);
m_bIsCreated = true;
m_szQueued = "";
m_cQueued = CColor();
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g_pHyprRenderer->damageMonitor(PMONITOR);
}
void CHyprError::draw() {
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if (!m_bIsCreated || m_szQueued != "") {
if (m_szQueued != "")
createQueued();
return;
}
if (m_bQueuedDestroy) {
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if (!m_fFadeOpacity.isBeingAnimated()) {
if (m_fFadeOpacity.fl() == 0.f) {
m_bQueuedDestroy = false;
m_tTexture.destroyTexture();
m_bIsCreated = false;
m_szQueued = "";
return;
} else {
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m_fFadeOpacity.setConfig(g_pConfigManager->getAnimationPropertyConfig("fadeOut"));
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m_fFadeOpacity = 0.f;
}
}
}
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const auto PMONITOR = g_pCompositor->m_vMonitors.front().get();
if (g_pHyprOpenGL->m_RenderData.pMonitor != PMONITOR)
return; // wrong mon
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wlr_box monbox = {0, 0, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y};
if (m_fFadeOpacity.isBeingAnimated())
g_pHyprRenderer->damageBox(&m_bDamageBox);
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g_pHyprOpenGL->renderTexture(m_tTexture, &monbox, m_fFadeOpacity.fl(), 0);
}
void CHyprError::destroy() {
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if (m_bIsCreated)
m_bQueuedDestroy = true;
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}