Hyprland/src/Compositor.hpp

187 lines
10 KiB
C++
Raw Normal View History

2022-03-16 21:37:21 +01:00
#pragma once
#include <memory>
2022-03-18 22:35:51 +01:00
#include <list>
#include <sys/resource.h>
2022-03-16 21:37:21 +01:00
#include "defines.hpp"
#include "debug/Log.hpp"
#include "events/Events.hpp"
2022-03-17 15:53:45 +01:00
#include "config/ConfigManager.hpp"
2022-03-18 20:03:39 +01:00
#include "managers/ThreadManager.hpp"
#include "managers/XWaylandManager.hpp"
2022-06-09 12:46:55 +02:00
#include "managers/input/InputManager.hpp"
#include "managers/LayoutManager.hpp"
2022-03-19 17:48:18 +01:00
#include "managers/KeybindManager.hpp"
2022-03-23 22:01:59 +01:00
#include "managers/AnimationManager.hpp"
#include "managers/EventManager.hpp"
#include "managers/ProtocolManager.hpp"
2023-02-03 12:58:55 +01:00
#include "managers/SessionLockManager.hpp"
#include "managers/HookSystemManager.hpp"
2022-05-28 17:32:19 +02:00
#include "debug/HyprDebugOverlay.hpp"
#include "debug/HyprNotificationOverlay.hpp"
2022-03-17 16:56:33 +01:00
#include "helpers/Monitor.hpp"
#include "desktop/Workspace.hpp"
2024-03-20 02:44:51 +01:00
#include "desktop/Window.hpp"
2022-03-17 20:22:29 +01:00
#include "render/Renderer.hpp"
2022-04-04 19:44:25 +02:00
#include "render/OpenGL.hpp"
#include "hyprerror/HyprError.hpp"
#include "plugins/PluginSystem.hpp"
#include "helpers/Watchdog.hpp"
2022-03-20 15:55:47 +01:00
#include <aquamarine/backend/Backend.hpp>
#include <aquamarine/output/Output.hpp>
class CWLSurfaceResource;
enum eManagersInitStage : uint8_t {
STAGE_PRIORITY = 0,
STAGE_BASICINIT,
STAGE_LATE
};
2022-03-16 21:37:21 +01:00
class CCompositor {
public:
2022-03-16 21:37:21 +01:00
CCompositor();
~CCompositor();
wl_display* m_sWLDisplay;
wl_event_loop* m_sWLEventLoop;
int m_iDRMFD = -1;
bool m_bInitialized = false;
SP<Aquamarine::CBackend> m_pAqBackend;
std::string m_szHyprTempDataRoot = "";
std::string m_szWLDisplaySocket = "";
std::string m_szInstanceSignature = "";
std::string m_szInstancePath = "";
std::string m_szCurrentSplash = "error";
std::vector<PHLMONITOR> m_vMonitors;
std::vector<PHLMONITOR> m_vRealMonitors; // for all monitors, even those turned off
std::vector<PHLWINDOW> m_vWindows;
std::vector<PHLLS> m_vLayers;
std::vector<PHLWORKSPACE> m_vWorkspaces;
std::vector<PHLWINDOWREF> m_vWindowsFadingOut;
std::vector<PHLLSREF> m_vSurfacesFadingOut;
std::unordered_map<std::string, MONITORID> m_mMonitorIDMap;
void initServer(std::string socketName, int socketFd);
void startCompositor();
void stopCompositor();
void cleanup();
void createLockFile();
void removeLockFile();
void bumpNofile();
void restoreNofile();
WP<CWLSurfaceResource> m_pLastFocus;
PHLWINDOWREF m_pLastWindow;
PHLMONITORREF m_pLastMonitor;
std::vector<PHLWINDOWREF> m_vWindowFocusHistory; // first element is the most recently focused.
bool m_bReadyToProcess = false;
bool m_bSessionActive = true;
bool m_bDPMSStateON = true;
bool m_bUnsafeState = false; // unsafe state is when there is no monitors.
bool m_bNextIsUnsafe = false;
PHLMONITORREF m_pUnsafeOutput; // fallback output for the unsafe state
bool m_bIsShuttingDown = false;
bool m_bFinalRequests = false;
bool m_bDesktopEnvSet = false;
bool m_bEnableXwayland = true;
2022-03-17 20:22:29 +01:00
// ------------------------------------------------- //
PHLMONITOR getMonitorFromID(const MONITORID&);
PHLMONITOR getMonitorFromName(const std::string&);
PHLMONITOR getMonitorFromDesc(const std::string&);
PHLMONITOR getMonitorFromCursor();
PHLMONITOR getMonitorFromVector(const Vector2D&);
void removeWindowFromVectorSafe(PHLWINDOW);
void focusWindow(PHLWINDOW, SP<CWLSurfaceResource> pSurface = nullptr);
void focusSurface(SP<CWLSurfaceResource>, PHLWINDOW pWindowOwner = nullptr);
bool monitorExists(PHLMONITOR);
PHLWINDOW vectorToWindowUnified(const Vector2D&, uint8_t properties, PHLWINDOW pIgnoreWindow = nullptr);
SP<CWLSurfaceResource> vectorToLayerSurface(const Vector2D&, std::vector<PHLLSREF>*, Vector2D*, PHLLS*);
SP<CWLSurfaceResource> vectorToLayerPopupSurface(const Vector2D&, PHLMONITOR monitor, Vector2D*, PHLLS*);
SP<CWLSurfaceResource> vectorWindowToSurface(const Vector2D&, PHLWINDOW, Vector2D& sl);
Vector2D vectorToSurfaceLocal(const Vector2D&, PHLWINDOW, SP<CWLSurfaceResource>);
PHLMONITOR getMonitorFromOutput(SP<Aquamarine::IOutput>);
PHLMONITOR getRealMonitorFromOutput(SP<Aquamarine::IOutput>);
PHLWINDOW getWindowFromSurface(SP<CWLSurfaceResource>);
PHLWINDOW getWindowFromHandle(uint32_t);
PHLWORKSPACE getWorkspaceByID(const WORKSPACEID&);
PHLWORKSPACE getWorkspaceByName(const std::string&);
PHLWORKSPACE getWorkspaceByString(const std::string&);
void sanityCheckWorkspaces();
PHLWINDOW getUrgentWindow();
bool isWindowActive(PHLWINDOW);
void changeWindowZOrder(PHLWINDOW, bool);
void cleanupFadingOut(const MONITORID& monid);
PHLWINDOW getWindowInDirection(PHLWINDOW, char);
PHLWINDOW getNextWindowOnWorkspace(PHLWINDOW, bool focusableOnly = false, std::optional<bool> floating = {});
PHLWINDOW getPrevWindowOnWorkspace(PHLWINDOW, bool focusableOnly = false, std::optional<bool> floating = {});
WORKSPACEID getNextAvailableNamedWorkspace();
bool isPointOnAnyMonitor(const Vector2D&);
bool isPointOnReservedArea(const Vector2D& point, const PHLMONITOR monitor = nullptr);
PHLMONITOR getMonitorInDirection(const char&);
PHLMONITOR getMonitorInDirection(PHLMONITOR, const char&);
void updateAllWindowsAnimatedDecorationValues();
void updateWindowAnimatedDecorationValues(PHLWINDOW);
MONITORID getNextAvailableMonitorID(std::string const& name);
void moveWorkspaceToMonitor(PHLWORKSPACE, PHLMONITOR, bool noWarpCursor = false);
void swapActiveWorkspaces(PHLMONITOR, PHLMONITOR);
PHLMONITOR getMonitorFromString(const std::string&);
bool workspaceIDOutOfBounds(const WORKSPACEID&);
internal: refactor fullscreen states (#7104) * refactor fullscreen modified: src/Compositor.cpp modified: src/Compositor.hpp modified: src/config/ConfigManager.cpp modified: src/config/ConfigManager.hpp modified: src/debug/HyprCtl.cpp modified: src/desktop/LayerSurface.cpp modified: src/desktop/Window.cpp modified: src/desktop/Window.hpp modified: src/desktop/Workspace.cpp modified: src/desktop/Workspace.hpp modified: src/events/Windows.cpp modified: src/helpers/Monitor.cpp modified: src/layout/DwindleLayout.cpp modified: src/layout/DwindleLayout.hpp modified: src/layout/IHyprLayout.cpp modified: src/layout/IHyprLayout.hpp modified: src/layout/MasterLayout.cpp modified: src/layout/MasterLayout.hpp modified: src/managers/KeybindManager.cpp modified: src/managers/KeybindManager.hpp modified: src/managers/input/IdleInhibitor.cpp modified: src/managers/input/InputManager.cpp modified: src/managers/input/Swipe.cpp modified: src/protocols/ForeignToplevelWlr.cpp modified: src/render/Renderer.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp * clean up modified: src/config/ConfigManager.cpp modified: src/debug/HyprCtl.cpp modified: src/desktop/Window.hpp modified: src/desktop/Workspace.cpp modified: src/events/Windows.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/Swipe.cpp * fix mapWindow fullscreen modified: src/events/Windows.cpp * fix typo modified: src/desktop/Workspace.cpp * add fullscreenstate modified: src/config/ConfigManager.cpp modified: src/events/Windows.cpp * change syncFullscreen to lower modified: src/config/ConfigManager.hpp * initialize fs state modified: src/desktop/Window.hpp
2024-07-31 19:55:52 +02:00
void setWindowFullscreenInternal(const PHLWINDOW PWINDOW, const eFullscreenMode MODE);
void setWindowFullscreenClient(const PHLWINDOW PWINDOW, const eFullscreenMode MODE);
void setWindowFullscreenState(const PHLWINDOW PWINDOW, const SFullscreenState state);
internal: refactor fullscreen states (#7104) * refactor fullscreen modified: src/Compositor.cpp modified: src/Compositor.hpp modified: src/config/ConfigManager.cpp modified: src/config/ConfigManager.hpp modified: src/debug/HyprCtl.cpp modified: src/desktop/LayerSurface.cpp modified: src/desktop/Window.cpp modified: src/desktop/Window.hpp modified: src/desktop/Workspace.cpp modified: src/desktop/Workspace.hpp modified: src/events/Windows.cpp modified: src/helpers/Monitor.cpp modified: src/layout/DwindleLayout.cpp modified: src/layout/DwindleLayout.hpp modified: src/layout/IHyprLayout.cpp modified: src/layout/IHyprLayout.hpp modified: src/layout/MasterLayout.cpp modified: src/layout/MasterLayout.hpp modified: src/managers/KeybindManager.cpp modified: src/managers/KeybindManager.hpp modified: src/managers/input/IdleInhibitor.cpp modified: src/managers/input/InputManager.cpp modified: src/managers/input/Swipe.cpp modified: src/protocols/ForeignToplevelWlr.cpp modified: src/render/Renderer.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp * clean up modified: src/config/ConfigManager.cpp modified: src/debug/HyprCtl.cpp modified: src/desktop/Window.hpp modified: src/desktop/Workspace.cpp modified: src/events/Windows.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/Swipe.cpp * fix mapWindow fullscreen modified: src/events/Windows.cpp * fix typo modified: src/desktop/Workspace.cpp * add fullscreenstate modified: src/config/ConfigManager.cpp modified: src/events/Windows.cpp * change syncFullscreen to lower modified: src/config/ConfigManager.hpp * initialize fs state modified: src/desktop/Window.hpp
2024-07-31 19:55:52 +02:00
void changeWindowFullscreenModeClient(const PHLWINDOW PWINDOW, const eFullscreenMode MODE, const bool ON);
void updateFullscreenFadeOnWorkspace(PHLWORKSPACE);
PHLWINDOW getX11Parent(PHLWINDOW);
void scheduleFrameForMonitor(PHLMONITOR, Aquamarine::IOutput::scheduleFrameReason reason = Aquamarine::IOutput::AQ_SCHEDULE_CLIENT_UNKNOWN);
void addToFadingOutSafe(PHLLS);
void removeFromFadingOutSafe(PHLLS);
void addToFadingOutSafe(PHLWINDOW);
PHLWINDOW getWindowByRegex(const std::string&);
void warpCursorTo(const Vector2D&, bool force = false);
PHLLS getLayerSurfaceFromSurface(SP<CWLSurfaceResource>);
void closeWindow(PHLWINDOW);
Vector2D parseWindowVectorArgsRelative(const std::string&, const Vector2D&);
PHLWORKSPACE createNewWorkspace(const WORKSPACEID&, const MONITORID&, const std::string& name = "",
bool isEmpty = true); // will be deleted next frame if left empty and unfocused!
void setActiveMonitor(PHLMONITOR);
bool isWorkspaceSpecial(const WORKSPACEID&);
WORKSPACEID getNewSpecialID();
void performUserChecks();
void moveWindowToWorkspaceSafe(PHLWINDOW pWindow, PHLWORKSPACE pWorkspace);
PHLWINDOW getForceFocus();
void arrangeMonitors();
void enterUnsafeState();
void leaveUnsafeState();
void setPreferredScaleForSurface(SP<CWLSurfaceResource> pSurface, double scale);
void setPreferredTransformForSurface(SP<CWLSurfaceResource> pSurface, wl_output_transform transform);
void updateSuspendedStates();
void onNewMonitor(SP<Aquamarine::IOutput> output);
std::string explicitConfigPath;
private:
void initAllSignals();
void removeAllSignals();
void cleanEnvironment();
void setRandomSplash();
void initManagers(eManagersInitStage stage);
void prepareFallbackOutput();
uint64_t m_iHyprlandPID = 0;
wl_event_source* m_critSigSource = nullptr;
rlimit m_sOriginalNofile = {0};
2022-03-16 21:37:21 +01:00
};
2022-03-20 13:37:07 +01:00
inline std::unique_ptr<CCompositor> g_pCompositor;