Hyprland/src/protocols/XDGActivation.cpp

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#include "XDGActivation.hpp"
#include "../managers/TokenManager.hpp"
#include "../Compositor.hpp"
#include "core/Compositor.hpp"
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#include <algorithm>
#define LOGM PROTO::activation->protoLog
CXDGActivationToken::CXDGActivationToken(SP<CXdgActivationTokenV1> resource_) : resource(resource_) {
if (!resource_->resource())
return;
resource->setDestroy([this](CXdgActivationTokenV1* r) { PROTO::activation->destroyToken(this); });
resource->setOnDestroy([this](CXdgActivationTokenV1* r) { PROTO::activation->destroyToken(this); });
resource->setSetSerial([this](CXdgActivationTokenV1* r, uint32_t serial_, wl_resource* seat) { serial = serial_; });
resource->setSetAppId([this](CXdgActivationTokenV1* r, const char* appid) { appID = appid; });
resource->setCommit([this](CXdgActivationTokenV1* r) {
// TODO: should we send a protocol error of already_used here
// if it was used? the protocol spec doesn't say _when_ it should be sent...
if (committed) {
LOGM(WARN, "possible protocol error, two commits from one token. Ignoring.");
return;
}
committed = true;
// send done with a new token
token = g_pTokenManager->registerNewToken({}, std::chrono::months{12});
LOGM(LOG, "assigned new xdg-activation token {}", token);
resource->sendDone(token.c_str());
PROTO::activation->m_vSentTokens.push_back({token, resource->client()});
auto count = std::count_if(PROTO::activation->m_vSentTokens.begin(), PROTO::activation->m_vSentTokens.end(),
[this](const auto& other) { return other.client == resource->client(); });
if (count > 10) {
// remove first token. Too many, dear app.
for (auto i = PROTO::activation->m_vSentTokens.begin(); i != PROTO::activation->m_vSentTokens.end(); ++i) {
if (i->client == resource->client()) {
PROTO::activation->m_vSentTokens.erase(i);
break;
}
}
}
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});
}
CXDGActivationToken::~CXDGActivationToken() {
if (committed)
g_pTokenManager->removeToken(g_pTokenManager->getToken(token));
}
bool CXDGActivationToken::good() {
return resource->resource();
}
CXDGActivationProtocol::CXDGActivationProtocol(const wl_interface* iface, const int& ver, const std::string& name) : IWaylandProtocol(iface, ver, name) {
;
}
void CXDGActivationProtocol::bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id) {
const auto RESOURCE = m_vManagers.emplace_back(std::make_unique<CXdgActivationV1>(client, ver, id)).get();
RESOURCE->setOnDestroy([this](CXdgActivationV1* p) { this->onManagerResourceDestroy(p->resource()); });
RESOURCE->setDestroy([this](CXdgActivationV1* pMgr) { this->onManagerResourceDestroy(pMgr->resource()); });
RESOURCE->setGetActivationToken([this](CXdgActivationV1* pMgr, uint32_t id) { this->onGetToken(pMgr, id); });
RESOURCE->setActivate([this](CXdgActivationV1* pMgr, const char* token, wl_resource* surface) {
auto TOKEN = std::find_if(m_vSentTokens.begin(), m_vSentTokens.end(), [token](const auto& t) { return t.token == token; });
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if (TOKEN == m_vSentTokens.end()) {
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LOGM(WARN, "activate event for non-existent token {}??", token);
return;
}
// remove token. It's been now spent.
m_vSentTokens.erase(TOKEN);
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SP<CWLSurfaceResource> surf = CWLSurfaceResource::fromResource(surface);
const auto PWINDOW = g_pCompositor->getWindowFromSurface(surf);
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if (!PWINDOW) {
LOGM(WARN, "activate event for non-window or gone surface with token {}, ignoring", token);
return;
}
PWINDOW->activate();
});
}
void CXDGActivationProtocol::onManagerResourceDestroy(wl_resource* res) {
std::erase_if(m_vManagers, [&](const auto& other) { return other->resource() == res; });
}
void CXDGActivationProtocol::destroyToken(CXDGActivationToken* token) {
std::erase_if(m_vTokens, [&](const auto& other) { return other.get() == token; });
}
void CXDGActivationProtocol::onGetToken(CXdgActivationV1* pMgr, uint32_t id) {
const auto CLIENT = pMgr->client();
const auto RESOURCE = m_vTokens.emplace_back(std::make_unique<CXDGActivationToken>(makeShared<CXdgActivationTokenV1>(CLIENT, pMgr->version(), id))).get();
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if (!RESOURCE->good()) {
pMgr->noMemory();
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m_vTokens.pop_back();
return;
}
}