Hyprland/src/layout/MasterLayout.hpp

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#pragma once
#include "IHyprLayout.hpp"
#include <vector>
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#include <list>
#include <deque>
#include <any>
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enum eFullscreenMode : uint8_t;
//orientation determines which side of the screen the master area resides
enum eOrientation : uint8_t
{
ORIENTATION_LEFT = 0,
ORIENTATION_TOP,
ORIENTATION_RIGHT,
ORIENTATION_BOTTOM,
ORIENTATION_CENTER
};
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struct SMasterNodeData {
bool isMaster = false;
float percMaster = 0.5f;
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CWindow* pWindow = nullptr;
Vector2D position;
Vector2D size;
float percSize = 1.f; // size multiplier for resizing children
int workspaceID = -1;
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bool operator==(const SMasterNodeData& rhs) const {
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return pWindow == rhs.pWindow;
}
};
struct SMasterWorkspaceData {
int workspaceID = -1;
eOrientation orientation = ORIENTATION_LEFT;
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bool operator==(const SMasterWorkspaceData& rhs) const {
return workspaceID == rhs.workspaceID;
}
};
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class CHyprMasterLayout : public IHyprLayout {
public:
virtual void onWindowCreatedTiling(CWindow*);
virtual void onWindowRemovedTiling(CWindow*);
virtual bool isWindowTiled(CWindow*);
virtual void recalculateMonitor(const int&);
virtual void recalculateWindow(CWindow*);
virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr);
virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool);
virtual std::any layoutMessage(SLayoutMessageHeader, std::string);
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virtual SWindowRenderLayoutHints requestRenderHints(CWindow*);
virtual void switchWindows(CWindow*, CWindow*);
virtual void alterSplitRatio(CWindow*, float, bool);
virtual std::string getLayoutName();
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virtual void replaceWindowDataWith(CWindow* from, CWindow* to);
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virtual void onEnable();
virtual void onDisable();
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private:
std::list<SMasterNodeData> m_lMasterNodesData;
std::vector<SMasterWorkspaceData> m_lMasterWorkspacesData;
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bool m_bForceWarps = false;
int getNodesOnWorkspace(const int&);
void applyNodeDataToWindow(SMasterNodeData*);
SMasterNodeData* getNodeFromWindow(CWindow*);
SMasterNodeData* getMasterNodeOnWorkspace(const int&);
SMasterWorkspaceData* getMasterWorkspaceData(const int&);
void calculateWorkspace(const int&);
CWindow* getNextWindow(CWindow*, bool);
int getMastersOnWorkspace(const int&);
bool prepareLoseFocus(CWindow*);
void prepareNewFocus(CWindow*, bool inherit_fullscreen);
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friend struct SMasterNodeData;
friend struct SMasterWorkspaceData;
};