Hyprland/src/render/decorations/CHyprGroupBarDecoration.cpp

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#include "CHyprGroupBarDecoration.hpp"
#include "../../Compositor.hpp"
#include <ranges>
#include <pango/pangocairo.h>
// shared things to conserve VRAM
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static CTexture m_tGradientActive;
static CTexture m_tGradientInactive;
decos: groupbar mouse interaction (#3102) * allow groupbar clicking modified: src/Window.cpp modified: src/Window.hpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp modified: src/render/decorations/CHyprGroupBarDecoration.hpp * remove setting pos inside insertWindowToGroup() modified: src/Window.cpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp * add group window by index and group size functions modified: src/Window.cpp modified: src/Window.hpp modified: src/managers/input/InputManager.cpp * allow dragging into groupbar modified: src/Window.cpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp * allow dragging from groupbar modified: src/managers/KeybindManager.cpp * try groupbar clicking before border resize modified: src/managers/input/InputManager.cpp * block grabbing groupbar on floating (crash) remove later when crashing is fixed modified: src/managers/KeybindManager.cpp * remove redundant { } modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp * implement getWindowDecorationBox() modified: src/Window.cpp modified: src/Window.hpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/CHyprDropShadowDecoration.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.hpp * fix crash when moveoutofgroup in floating windows also removes dragging from floating windows limitation modified: src/layout/IHyprLayout.cpp modified: src/managers/KeybindManager.cpp * use CRegion in getWindowDecorationBox() modified: src/helpers/Region.cpp modified: src/helpers/Region.hpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/IHyprWindowDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.hpp * add groupbar scrolling modified: src/config/ConfigManager.cpp modified: src/managers/input/InputManager.cpp * change name to getWindowDecorationRegion() modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/IHyprWindowDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.hpp * make dragging from group less hacky for floating modified: src/managers/KeybindManager.cpp
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CHyprGroupBarDecoration::CHyprGroupBarDecoration(CWindow* pWindow) : IHyprWindowDecoration(pWindow) {
m_pWindow = pWindow;
}
CHyprGroupBarDecoration::~CHyprGroupBarDecoration() {}
SWindowDecorationExtents CHyprGroupBarDecoration::getWindowDecorationExtents() {
return m_seExtents;
}
eDecorationType CHyprGroupBarDecoration::getDecorationType() {
return DECORATION_GROUPBAR;
}
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constexpr int BAR_INDICATOR_HEIGHT = 3;
constexpr int BAR_PADDING_OUTER_VERT = 2;
constexpr int BAR_TEXT_PAD = 2;
constexpr int BAR_HORIZONTAL_PADDING = 2;
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//
void CHyprGroupBarDecoration::updateWindow(CWindow* pWindow) {
damageEntire();
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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const auto WORKSPACEOFFSET = PWORKSPACE && !pWindow->m_bPinned ? PWORKSPACE->m_vRenderOffset.vec() : Vector2D();
static auto* const PRENDERTITLES = &g_pConfigManager->getConfigValuePtr("group:groupbar:render_titles")->intValue;
static auto* const PTITLEFONTSIZE = &g_pConfigManager->getConfigValuePtr("group:groupbar:font_size")->intValue;
if (pWindow->m_vRealPosition.vec() + WORKSPACEOFFSET != m_vLastWindowPos || pWindow->m_vRealSize.vec() != m_vLastWindowSize) {
// we draw 3px above the window's border with 3px
const int BORDERSIZE = pWindow->getRealBorderSize();
m_seExtents.topLeft = Vector2D(0, BORDERSIZE + BAR_PADDING_OUTER_VERT * 2 + BAR_INDICATOR_HEIGHT + (*PRENDERTITLES ? *PTITLEFONTSIZE : 0) + 2);
m_seExtents.bottomRight = Vector2D();
m_vLastWindowPos = pWindow->m_vRealPosition.vec() + WORKSPACEOFFSET;
m_vLastWindowSize = pWindow->m_vRealSize.vec();
invalidateTextures();
}
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if (!m_pWindow->m_sGroupData.pNextWindow) {
m_pWindow->m_vDecosToRemove.push_back(this);
return;
}
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m_dwGroupMembers.clear();
CWindow* head = pWindow->getGroupHead();
m_dwGroupMembers.push_back(head);
CWindow* curr = head->m_sGroupData.pNextWindow;
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while (curr != head) {
m_dwGroupMembers.push_back(curr);
curr = curr->m_sGroupData.pNextWindow;
}
damageEntire();
if (m_dwGroupMembers.size() == 0) {
m_pWindow->m_vDecosToRemove.push_back(this);
return;
}
}
void CHyprGroupBarDecoration::damageEntire() {
wlr_box dm = {m_vLastWindowPos.x - m_seExtents.topLeft.x, m_vLastWindowPos.y - m_seExtents.topLeft.y, m_vLastWindowSize.x + m_seExtents.topLeft.x + m_seExtents.bottomRight.x,
m_seExtents.topLeft.y};
g_pHyprRenderer->damageBox(&dm);
}
void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
// get how many bars we will draw
int barsToDraw = m_dwGroupMembers.size();
static auto* const PRENDERTITLES = &g_pConfigManager->getConfigValuePtr("group:groupbar:render_titles")->intValue;
static auto* const PTITLEFONTSIZE = &g_pConfigManager->getConfigValuePtr("group:groupbar:font_size")->intValue;
static auto* const PGRADIENTS = &g_pConfigManager->getConfigValuePtr("group:groupbar:gradients")->intValue;
const int BORDERSIZE = m_pWindow->getRealBorderSize();
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if (!m_pWindow->m_sSpecialRenderData.decorate)
return;
m_fBarWidth = (m_vLastWindowSize.x - BAR_HORIZONTAL_PADDING * (barsToDraw - 1)) / barsToDraw;
int xoff = 0;
for (int i = 0; i < barsToDraw; ++i) {
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wlr_box rect = {m_vLastWindowPos.x + xoff - pMonitor->vecPosition.x + offset.x,
m_vLastWindowPos.y - BAR_PADDING_OUTER_VERT - BORDERSIZE - BAR_INDICATOR_HEIGHT - pMonitor->vecPosition.y + offset.y, m_fBarWidth, BAR_INDICATOR_HEIGHT};
if (rect.width <= 0 || rect.height <= 0)
break;
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scaleBox(&rect, pMonitor->scale);
static auto* const PGROUPCOLACTIVE = &g_pConfigManager->getConfigValuePtr("group:groupbar:col.active")->data;
static auto* const PGROUPCOLINACTIVE = &g_pConfigManager->getConfigValuePtr("group:groupbar:col.inactive")->data;
static auto* const PGROUPCOLACTIVELOCKED = &g_pConfigManager->getConfigValuePtr("group:groupbar:col.locked_active")->data;
static auto* const PGROUPCOLINACTIVELOCKED = &g_pConfigManager->getConfigValuePtr("group:groupbar:col.locked_inactive")->data;
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const bool GROUPLOCKED = m_pWindow->getGroupHead()->m_sGroupData.locked;
const auto* const PCOLACTIVE = GROUPLOCKED ? PGROUPCOLACTIVELOCKED : PGROUPCOLACTIVE;
const auto* const PCOLINACTIVE = GROUPLOCKED ? PGROUPCOLINACTIVELOCKED : PGROUPCOLINACTIVE;
CColor color =
m_dwGroupMembers[i] == g_pCompositor->m_pLastWindow ? ((CGradientValueData*)PCOLACTIVE->get())->m_vColors[0] : ((CGradientValueData*)PCOLINACTIVE->get())->m_vColors[0];
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color.a *= a;
g_pHyprOpenGL->renderRect(&rect, color);
// render title if necessary
if (*PRENDERTITLES) {
CTitleTex* pTitleTex = textureFromTitle(m_dwGroupMembers[i]->m_szTitle);
if (!pTitleTex)
pTitleTex = m_sTitleTexs.titleTexs
.emplace_back(std::make_unique<CTitleTex>(m_dwGroupMembers[i],
Vector2D{m_fBarWidth * pMonitor->scale, (*PTITLEFONTSIZE + 2 * BAR_TEXT_PAD) * pMonitor->scale}))
.get();
rect.height = (*PTITLEFONTSIZE + 2 * BAR_TEXT_PAD) * 0.8 * pMonitor->scale;
rect.y -= rect.height;
rect.width = m_fBarWidth * pMonitor->scale;
refreshGradients();
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if (*PGRADIENTS)
g_pHyprOpenGL->renderTexture((m_dwGroupMembers[i] == g_pCompositor->m_pLastWindow ? m_tGradientActive : m_tGradientInactive), &rect, 1.0);
rect.y -= (*PTITLEFONTSIZE + 2 * BAR_TEXT_PAD) * 0.2 * pMonitor->scale;
rect.height = (*PTITLEFONTSIZE + 2 * BAR_TEXT_PAD) * pMonitor->scale;
g_pHyprOpenGL->renderTexture(pTitleTex->tex, &rect, 1.f);
}
xoff += BAR_HORIZONTAL_PADDING + m_fBarWidth;
}
if (*PRENDERTITLES)
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invalidateTextures();
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}
SWindowDecorationExtents CHyprGroupBarDecoration::getWindowDecorationReservedArea() {
static auto* const PRENDERTITLES = &g_pConfigManager->getConfigValuePtr("group:groupbar:render_titles")->intValue;
static auto* const PTITLEFONTSIZE = &g_pConfigManager->getConfigValuePtr("group:groupbar:font_size")->intValue;
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return SWindowDecorationExtents{{0, BAR_INDICATOR_HEIGHT + BAR_PADDING_OUTER_VERT * 2 + (*PRENDERTITLES ? *PTITLEFONTSIZE : 0)}, {}};
}
CTitleTex* CHyprGroupBarDecoration::textureFromTitle(const std::string& title) {
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for (auto& tex : m_sTitleTexs.titleTexs) {
if (tex->szContent == title)
return tex.get();
}
return nullptr;
}
void CHyprGroupBarDecoration::invalidateTextures() {
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m_sTitleTexs.titleTexs.clear();
}
CTitleTex::CTitleTex(CWindow* pWindow, const Vector2D& bufferSize) {
szContent = pWindow->m_szTitle;
pWindowOwner = pWindow;
const auto CAIROSURFACE = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, bufferSize.x, bufferSize.y);
const auto CAIRO = cairo_create(CAIROSURFACE);
static auto* const PTITLEFONTSIZE = &g_pConfigManager->getConfigValuePtr("group:groupbar:font_size")->intValue;
static auto* const PTEXTCOLOR = &g_pConfigManager->getConfigValuePtr("group:groupbar:text_color")->intValue;
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const CColor COLOR = CColor(*PTEXTCOLOR);
// clear the pixmap
cairo_save(CAIRO);
cairo_set_operator(CAIRO, CAIRO_OPERATOR_CLEAR);
cairo_paint(CAIRO);
cairo_restore(CAIRO);
// draw title using Pango
PangoLayout* layout = pango_cairo_create_layout(CAIRO);
pango_layout_set_text(layout, szContent.c_str(), -1);
PangoFontDescription* fontDesc = pango_font_description_from_string("Sans");
pango_font_description_set_size(fontDesc, *PTITLEFONTSIZE * PANGO_SCALE);
pango_layout_set_font_description(layout, fontDesc);
pango_font_description_free(fontDesc);
const int maxWidth = bufferSize.x;
pango_layout_set_width(layout, maxWidth * PANGO_SCALE);
pango_layout_set_ellipsize(layout, PANGO_ELLIPSIZE_END);
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cairo_set_source_rgba(CAIRO, COLOR.r, COLOR.g, COLOR.b, COLOR.a);
int layoutWidth, layoutHeight;
pango_layout_get_size(layout, &layoutWidth, &layoutHeight);
const int xOffset = std::round((bufferSize.x / 2.0 - layoutWidth / PANGO_SCALE / 2.0));
const int yOffset = std::round((bufferSize.y / 2.0 - layoutHeight / PANGO_SCALE / 2.0));
cairo_move_to(CAIRO, xOffset, yOffset);
pango_cairo_show_layout(CAIRO, layout);
g_object_unref(layout);
cairo_surface_flush(CAIROSURFACE);
// copy the data to an OpenGL texture we have
const auto DATA = cairo_image_surface_get_data(CAIROSURFACE);
tex.allocate();
glBindTexture(GL_TEXTURE_2D, tex.m_iTexID);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
#ifndef GLES2
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
#endif
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bufferSize.x, bufferSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, DATA);
// delete cairo
cairo_destroy(CAIRO);
cairo_surface_destroy(CAIROSURFACE);
}
CTitleTex::~CTitleTex() {
tex.destroyTexture();
}
void renderGradientTo(CTexture& tex, const CColor& grad) {
const Vector2D& bufferSize = g_pCompositor->m_pLastMonitor->vecPixelSize;
const auto CAIROSURFACE = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, bufferSize.x, bufferSize.y);
const auto CAIRO = cairo_create(CAIROSURFACE);
// clear the pixmap
cairo_save(CAIRO);
cairo_set_operator(CAIRO, CAIRO_OPERATOR_CLEAR);
cairo_paint(CAIRO);
cairo_restore(CAIRO);
cairo_pattern_t* pattern;
pattern = cairo_pattern_create_linear(0, 0, 0, bufferSize.y);
cairo_pattern_add_color_stop_rgba(pattern, 1, grad.r, grad.g, grad.b, grad.a);
cairo_pattern_add_color_stop_rgba(pattern, 0, grad.r, grad.g, grad.b, 0);
cairo_rectangle(CAIRO, 0, 0, bufferSize.x, bufferSize.y);
cairo_set_source(CAIRO, pattern);
cairo_fill(CAIRO);
cairo_pattern_destroy(pattern);
cairo_surface_flush(CAIROSURFACE);
// copy the data to an OpenGL texture we have
const auto DATA = cairo_image_surface_get_data(CAIROSURFACE);
tex.allocate();
glBindTexture(GL_TEXTURE_2D, tex.m_iTexID);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
#ifndef GLES2
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
#endif
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bufferSize.x, bufferSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, DATA);
// delete cairo
cairo_destroy(CAIRO);
cairo_surface_destroy(CAIROSURFACE);
}
void CHyprGroupBarDecoration::refreshGradients() {
if (m_tGradientActive.m_iTexID > 0)
return;
static auto* const PGROUPCOLACTIVE = &g_pConfigManager->getConfigValuePtr("group:groupbar:col.active")->data;
static auto* const PGROUPCOLINACTIVE = &g_pConfigManager->getConfigValuePtr("group:groupbar:col.inactive")->data;
static auto* const PGROUPCOLACTIVELOCKED = &g_pConfigManager->getConfigValuePtr("group:groupbar:col.locked_active")->data;
static auto* const PGROUPCOLINACTIVELOCKED = &g_pConfigManager->getConfigValuePtr("group:groupbar:col.locked_inactive")->data;
const bool GROUPLOCKED = m_pWindow->getGroupHead()->m_sGroupData.locked;
const auto* const PCOLACTIVE = GROUPLOCKED ? PGROUPCOLACTIVELOCKED : PGROUPCOLACTIVE;
const auto* const PCOLINACTIVE = GROUPLOCKED ? PGROUPCOLINACTIVELOCKED : PGROUPCOLINACTIVE;
renderGradientTo(m_tGradientActive, ((CGradientValueData*)PCOLACTIVE->get())->m_vColors[0]);
renderGradientTo(m_tGradientInactive, ((CGradientValueData*)PCOLINACTIVE->get())->m_vColors[0]);
}
decos: groupbar mouse interaction (#3102) * allow groupbar clicking modified: src/Window.cpp modified: src/Window.hpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp modified: src/render/decorations/CHyprGroupBarDecoration.hpp * remove setting pos inside insertWindowToGroup() modified: src/Window.cpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp * add group window by index and group size functions modified: src/Window.cpp modified: src/Window.hpp modified: src/managers/input/InputManager.cpp * allow dragging into groupbar modified: src/Window.cpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp * allow dragging from groupbar modified: src/managers/KeybindManager.cpp * try groupbar clicking before border resize modified: src/managers/input/InputManager.cpp * block grabbing groupbar on floating (crash) remove later when crashing is fixed modified: src/managers/KeybindManager.cpp * remove redundant { } modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp * implement getWindowDecorationBox() modified: src/Window.cpp modified: src/Window.hpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/CHyprDropShadowDecoration.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.hpp * fix crash when moveoutofgroup in floating windows also removes dragging from floating windows limitation modified: src/layout/IHyprLayout.cpp modified: src/managers/KeybindManager.cpp * use CRegion in getWindowDecorationBox() modified: src/helpers/Region.cpp modified: src/helpers/Region.hpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/IHyprWindowDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.hpp * add groupbar scrolling modified: src/config/ConfigManager.cpp modified: src/managers/input/InputManager.cpp * change name to getWindowDecorationRegion() modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/IHyprWindowDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.hpp * make dragging from group less hacky for floating modified: src/managers/KeybindManager.cpp
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bool CHyprGroupBarDecoration::onEndWindowDragOnDeco(CWindow* pDraggedWindow, const Vector2D& pos) {
if (!pDraggedWindow->canBeGroupedInto(m_pWindow))
return true;
const float BARRELATIVEX = pos.x - m_vLastWindowPos.x - m_fBarWidth / 2;
const int WINDOWINDEX = BARRELATIVEX < 0 ? -1 : (BARRELATIVEX) / (m_fBarWidth + BAR_HORIZONTAL_PADDING);
CWindow* pWindowInsertAfter = m_pWindow->getGroupWindowByIndex(WINDOWINDEX);
CWindow* pWindowInsertEnd = pWindowInsertAfter->m_sGroupData.pNextWindow;
CWindow* pDraggedHead = pDraggedWindow->m_sGroupData.pNextWindow ? pDraggedWindow->getGroupHead() : pDraggedWindow;
if (pDraggedWindow->m_sGroupData.pNextWindow) {
// stores group data
std::vector<CWindow*> members;
CWindow* curr = pDraggedHead;
const bool WASLOCKED = pDraggedHead->m_sGroupData.locked;
do {
members.push_back(curr);
curr = curr->m_sGroupData.pNextWindow;
} while (curr != members[0]);
// removes all windows
for (CWindow* w : members) {
w->m_sGroupData.pNextWindow = nullptr;
w->m_sGroupData.head = false;
w->m_sGroupData.locked = false;
g_pLayoutManager->getCurrentLayout()->onWindowRemoved(w);
}
// restores the group
for (auto it = members.begin(); it != members.end(); ++it) {
if (std::next(it) != members.end())
(*it)->m_sGroupData.pNextWindow = *std::next(it);
else
(*it)->m_sGroupData.pNextWindow = members[0];
}
members[0]->m_sGroupData.head = true;
members[0]->m_sGroupData.locked = WASLOCKED;
} else {
g_pLayoutManager->getCurrentLayout()->onWindowRemoved(pDraggedWindow);
}
pWindowInsertAfter->insertWindowToGroup(pDraggedWindow);
if (WINDOWINDEX == -1)
std::swap(pDraggedHead->m_sGroupData.head, pWindowInsertEnd->m_sGroupData.head);
m_pWindow->setGroupCurrent(pDraggedWindow);
pDraggedWindow->applyGroupRules();
pDraggedWindow->updateWindowDecos();
g_pLayoutManager->getCurrentLayout()->recalculateWindow(pDraggedWindow);
return false;
}
void CHyprGroupBarDecoration::onMouseButtonOnDeco(const Vector2D& pos, wlr_pointer_button_event* e) {
if (e->state != WLR_BUTTON_PRESSED)
return;
const float BARRELATIVEX = pos.x - m_vLastWindowPos.x;
const int WINDOWINDEX = (BARRELATIVEX) / (m_fBarWidth + BAR_HORIZONTAL_PADDING);
if (BARRELATIVEX - (m_fBarWidth + BAR_HORIZONTAL_PADDING) * WINDOWINDEX > m_fBarWidth) {
if (!g_pCompositor->isWindowActive(m_pWindow))
g_pCompositor->focusWindow(m_pWindow);
return;
}
CWindow* pWindow = m_pWindow->getGroupWindowByIndex(WINDOWINDEX);
if (pWindow != m_pWindow)
pWindow->setGroupCurrent(pWindow);
if (!g_pCompositor->isWindowActive(pWindow))
g_pCompositor->focusWindow(pWindow);
}
void CHyprGroupBarDecoration::onBeginWindowDragOnDeco(const Vector2D& pos) {
const float BARRELATIVEX = pos.x - m_vLastWindowPos.x;
const int WINDOWINDEX = (BARRELATIVEX) / (m_fBarWidth + BAR_HORIZONTAL_PADDING);
if (BARRELATIVEX - (m_fBarWidth + BAR_HORIZONTAL_PADDING) * WINDOWINDEX > m_fBarWidth)
return;
CWindow* pWindow = m_pWindow->getGroupWindowByIndex(WINDOWINDEX);
// hack
g_pLayoutManager->getCurrentLayout()->onWindowRemoved(pWindow);
if (!pWindow->m_bIsFloating) {
const bool GROUPSLOCKEDPREV = g_pKeybindManager->m_bGroupsLocked;
g_pKeybindManager->m_bGroupsLocked = true;
g_pLayoutManager->getCurrentLayout()->onWindowCreated(pWindow);
g_pKeybindManager->m_bGroupsLocked = GROUPSLOCKEDPREV;
}
g_pInputManager->currentlyDraggedWindow = pWindow;
if (!g_pCompositor->isWindowActive(pWindow))
g_pCompositor->focusWindow(pWindow);
}
eDecorationLayer CHyprGroupBarDecoration::getDecorationLayer() {
return DECORATION_LAYER_OVER;
}
uint64_t CHyprGroupBarDecoration::getDecorationFlags() {
return DECORATION_ALLOWS_MOUSE_INPUT;
}