Hyprland/src/render/decorations/CHyprGroupBarDecoration.cpp

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#include "CHyprGroupBarDecoration.hpp"
#include "../../Compositor.hpp"
CHyprGroupBarDecoration::CHyprGroupBarDecoration(CWindow* pWindow) {
m_pWindow = pWindow;
}
CHyprGroupBarDecoration::~CHyprGroupBarDecoration() {}
SWindowDecorationExtents CHyprGroupBarDecoration::getWindowDecorationExtents() {
return m_seExtents;
}
eDecorationType CHyprGroupBarDecoration::getDecorationType() {
return DECORATION_GROUPBAR;
}
void CHyprGroupBarDecoration::updateWindow(CWindow* pWindow) {
damageEntire();
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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const auto WORKSPACEOFFSET = PWORKSPACE && !pWindow->m_bPinned ? PWORKSPACE->m_vRenderOffset.vec() : Vector2D();
if (pWindow->m_vRealPosition.vec() + WORKSPACEOFFSET != m_vLastWindowPos || pWindow->m_vRealSize.vec() != m_vLastWindowSize) {
// we draw 3px above the window's border with 3px
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const auto PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
m_seExtents.topLeft = Vector2D(0, *PBORDERSIZE + 3 + 3);
m_seExtents.bottomRight = Vector2D();
m_vLastWindowPos = pWindow->m_vRealPosition.vec() + WORKSPACEOFFSET;
m_vLastWindowSize = pWindow->m_vRealSize.vec();
}
// let's check if the window group is different.
if (g_pLayoutManager->getCurrentLayout()->getLayoutName() != "dwindle") {
// ????
m_pWindow->m_vDecosToRemove.push_back(this);
return;
}
// get the group info
SLayoutMessageHeader header;
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header.pWindow = m_pWindow;
m_dwGroupMembers = std::any_cast<std::deque<CWindow*>>(g_pLayoutManager->getCurrentLayout()->layoutMessage(header, "groupinfo"));
damageEntire();
if (m_dwGroupMembers.size() == 0) {
// remove
m_pWindow->m_vDecosToRemove.push_back(this);
return;
}
}
void CHyprGroupBarDecoration::damageEntire() {
wlr_box dm = {m_vLastWindowPos.x - m_seExtents.topLeft.x, m_vLastWindowPos.y - m_seExtents.topLeft.y, m_vLastWindowSize.x + m_seExtents.topLeft.x + m_seExtents.bottomRight.x,
m_seExtents.topLeft.y};
g_pHyprRenderer->damageBox(&dm);
}
void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
// get how many bars we will draw
int barsToDraw = m_dwGroupMembers.size();
if (barsToDraw < 1 || m_pWindow->isHidden() || !g_pCompositor->windowValidMapped(m_pWindow))
return;
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if (!m_pWindow->m_sSpecialRenderData.decorate)
return;
const int PAD = 2; //2px
const int BARW = (m_vLastWindowSize.x - PAD * (barsToDraw - 1)) / barsToDraw;
int xoff = 0;
for (int i = 0; i < barsToDraw; ++i) {
wlr_box rect = {m_vLastWindowPos.x + xoff - pMonitor->vecPosition.x + offset.x, m_vLastWindowPos.y - m_seExtents.topLeft.y - pMonitor->vecPosition.y + offset.y, BARW, 3};
if (rect.width <= 0 || rect.height <= 0)
break;
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scaleBox(&rect, pMonitor->scale);
static auto* const PGROUPCOLACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border_active")->intValue;
static auto* const PGROUPCOLINACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border")->intValue;
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CColor color = m_dwGroupMembers[i] == g_pCompositor->m_pLastWindow ? CColor(*PGROUPCOLACTIVE) : CColor(*PGROUPCOLINACTIVE);
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color.a *= a;
g_pHyprOpenGL->renderRect(&rect, color);
xoff += PAD + BARW;
}
}