Hyprland/src/managers/KeybindManager.hpp

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#pragma once
#include "../defines.hpp"
#include <deque>
#include "../Compositor.hpp"
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#include <unordered_map>
#include <functional>
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struct SKeybind {
std::string key = 0;
uint32_t modmask = 0;
std::string handler = "";
std::string arg = "";
};
class CKeybindManager {
public:
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CKeybindManager();
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bool handleKeybinds(const uint32_t&, const xkb_keysym_t&);
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void addKeybind(SKeybind);
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void removeKeybind(uint32_t, const std::string&);
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uint32_t stringToModMask(std::string);
void clearKeybinds();
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std::unordered_map<std::string, std::function<void(std::string)>> m_mDispatchers;
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private:
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std::list<SKeybind> m_lKeybinds;
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bool handleInternalKeybinds(xkb_keysym_t);
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// -------------- Dispatchers -------------- //
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static void killActive(std::string);
static void spawn(std::string);
static void toggleActiveFloating(std::string);
static void toggleActivePseudo(std::string);
static void changeworkspace(std::string);
static void fullscreenActive(std::string);
static void moveActiveToWorkspace(std::string);
static void moveFocusTo(std::string);
static void moveActiveTo(std::string);
static void toggleGroup(std::string);
static void changeGroupActive(std::string);
static void alterSplitRatio(std::string);
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};
inline std::unique_ptr<CKeybindManager> g_pKeybindManager;