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https://github.com/hyprwm/Hyprland
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25 lines
464 B
C++
25 lines
464 B
C++
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#pragma once
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#include "Framebuffer.hpp"
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class CMonitor;
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class CRenderbuffer {
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public:
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CRenderbuffer(wlr_buffer* buffer, uint32_t format);
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~CRenderbuffer();
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void bind();
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void bindFB();
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void unbind();
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CFramebuffer* getFB();
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wlr_buffer* m_pWlrBuffer = nullptr;
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DYNLISTENER(destroyBuffer);
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private:
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EGLImageKHR m_iImage = 0;
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GLuint m_iRBO = 0;
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CFramebuffer m_sFramebuffer;
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};
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