Hyprland/src/protocols/core/Shm.hpp

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#pragma once
/*
Implementations for:
- wl_shm
- wl_shm_pool
- wl_buffer with shm
*/
#include <memory>
#include <vector>
#include <cstdint>
#include "../WaylandProtocol.hpp"
#include "wayland.hpp"
#include "../types/Buffer.hpp"
#include "../../helpers/math/Math.hpp"
class CWLSHMPoolResource;
class CSHMPool {
public:
CSHMPool(int fd, size_t size);
~CSHMPool();
int fd = 0;
size_t size = 0;
void* data = nullptr;
void resize(size_t size);
};
class CWLSHMBuffer : public IWLBuffer {
public:
CWLSHMBuffer(SP<CWLSHMPoolResource> pool, uint32_t id, int32_t offset, const Vector2D& size, int32_t stride, uint32_t fmt);
virtual ~CWLSHMBuffer();
virtual eBufferCapability caps();
virtual eBufferType type();
virtual void update(const CRegion& damage);
virtual bool isSynchronous();
virtual SSHMAttrs shm();
virtual std::tuple<uint8_t*, uint32_t, size_t> beginDataPtr(uint32_t flags);
virtual void endDataPtr();
bool good();
void updateTexture();
int32_t offset = 0, stride = 0;
uint32_t fmt = 0;
SP<CSHMPool> pool;
private:
bool success = false;
struct {
CHyprSignalListener bufferResourceDestroy;
} listeners;
};
class CWLSHMPoolResource {
public:
CWLSHMPoolResource(SP<CWlShmPool> resource_, int fd, size_t size);
bool good();
SP<CSHMPool> pool;
WP<CWLSHMPoolResource> self;
private:
SP<CWlShmPool> resource;
friend class CWLSHMBuffer;
};
class CWLSHMResource {
public:
CWLSHMResource(SP<CWlShm> resource_);
bool good();
private:
SP<CWlShm> resource;
};
class CWLSHMProtocol : public IWaylandProtocol {
public:
CWLSHMProtocol(const wl_interface* iface, const int& ver, const std::string& name);
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
private:
void destroyResource(CWLSHMResource* resource);
void destroyResource(CWLSHMPoolResource* resource);
void destroyResource(CWLSHMBuffer* resource);
//
std::vector<SP<CWLSHMResource>> m_vManagers;
std::vector<SP<CWLSHMPoolResource>> m_vPools;
std::vector<SP<CWLSHMBuffer>> m_vBuffers;
//
std::vector<uint32_t> shmFormats;
friend class CWLSHMResource;
friend class CWLSHMPoolResource;
friend class CWLSHMBuffer;
};
namespace PROTO {
inline UP<CWLSHMProtocol> shm;
};