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https://github.com/hyprwm/Hyprland
synced 2024-12-22 17:09:49 +01:00
fix incorrect animationmanager behavior without anims
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parent
1642b1ff66
commit
0b8fe2a0aa
1 changed files with 21 additions and 16 deletions
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@ -28,7 +28,6 @@ void CAnimationManager::tick() {
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if (!*PANIMENABLED)
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animationsDisabled = true;
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static auto *const PANIMSPEED = &g_pConfigManager->getConfigValuePtr("animations:speed")->floatValue;
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static auto *const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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static auto *const BEZIERSTR = &g_pConfigManager->getConfigValuePtr("animations:curve")->strValue;
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@ -55,21 +54,6 @@ void CAnimationManager::tick() {
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} else if (PLAYER) {
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WLRBOXPREV = PLAYER->geometry;
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}
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// check if it's disabled, if so, warp
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if (av->m_pEnabled == 0 || animationsDisabled) {
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av->warp();
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g_pHyprRenderer->damageBox(&WLRBOXPREV);
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if (PWINDOW) {
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g_pHyprRenderer->damageWindow(PWINDOW);
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// set size and pos if valid
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if (g_pCompositor->windowValidMapped(PWINDOW))
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
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}
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continue;
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}
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// beziers are with a switch unforto
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// TODO: maybe do something cleaner
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@ -81,6 +65,13 @@ void CAnimationManager::tick() {
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switch (av->m_eVarType) {
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case AVARTYPE_FLOAT: {
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if (!deltazero(av->m_fValue, av->m_fGoal)) {
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// for disabled anims just warp
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if (av->m_pEnabled == 0 || animationsDisabled) {
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av->warp();
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break;
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}
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const auto DELTA = av->m_fGoal - av->m_fBegun;
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const auto BEZIER = m_mBezierCurves.find(*av->m_pBezier);
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@ -99,6 +90,13 @@ void CAnimationManager::tick() {
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}
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case AVARTYPE_VECTOR: {
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if (!deltazero(av->m_vValue, av->m_vGoal)) {
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// for disabled anims just warp
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if (av->m_pEnabled == 0 || animationsDisabled) {
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av->warp();
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break;
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}
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const auto DELTA = av->m_vGoal - av->m_vBegun;
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const auto BEZIER = m_mBezierCurves.find(*av->m_pBezier);
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@ -117,6 +115,13 @@ void CAnimationManager::tick() {
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}
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case AVARTYPE_COLOR: {
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if (!deltazero(av->m_cValue, av->m_cGoal)) {
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// for disabled anims just warp
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if (av->m_pEnabled == 0 || animationsDisabled) {
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av->warp();
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break;
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}
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const auto DELTA = av->m_cGoal - av->m_cBegun;
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const auto BEZIER = m_mBezierCurves.find(*av->m_pBezier);
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