Avoid 38 files to compile every time a shader is modified.

This commit is contained in:
Felix Dick 2022-09-28 14:48:05 +02:00
parent 7a775c0584
commit 5ff44467d7
2 changed files with 1 additions and 1 deletions

View file

@ -1,3 +1,4 @@
#include "Shaders.hpp"
#include "OpenGL.hpp" #include "OpenGL.hpp"
#include "../Compositor.hpp" #include "../Compositor.hpp"
#include "../helpers/MiscFunctions.hpp" #include "../helpers/MiscFunctions.hpp"

View file

@ -8,7 +8,6 @@
#include <cairo/cairo.h> #include <cairo/cairo.h>
#include "Shaders.hpp"
#include "Shader.hpp" #include "Shader.hpp"
#include "Texture.hpp" #include "Texture.hpp"
#include "Framebuffer.hpp" #include "Framebuffer.hpp"