snap: add option border_overlap and other improvements (#8289)

* snap: add option `border_overlap` and other improvements

I really liked the way borders used to overlap when snapping and how
only the window's main surface would snap to the monitor, so I would
like to bring that behavior back, but in the form of a config option.

Other improvements include:

- reduced the number of snap functions from 4 down to 2, and only
one ever gets called at any given time.

- border size should not be added to gap size. It seemed like the
right thing to do at the time, but it makes snapping feel way
stronger than it actually should.

- all const variables have been given the all-caps naming convention.

- to avoid excessive casting, border size is declared as a double.

- to avoid excessive x + w, y + h calculations. I'm using a struct
called Range and working only with start and end values until the
very end of the function.

- check for both monitor snapping as well as reserved monitor space
snapping in a relatively efficient way.

* snap: always border-align for corners and reserved monitor space

We probably don't want to treat reserved monitor space as if it were just
a smaller monitor. Instead, it should be treated more like a borderless
window, which means our window's border should never encroach upon it.
This commit is contained in:
Mike Will 2024-10-31 07:21:08 -04:00 committed by GitHub
parent 7c7a84ff60
commit 93b4478e70
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
3 changed files with 89 additions and 79 deletions

View file

@ -122,6 +122,12 @@ inline static const std::vector<SConfigOptionDescription> CONFIG_OPTIONS = {
.type = CONFIG_OPTION_INT,
.data = SConfigOptionDescription::SRangeData{10, 0, 100},
},
SConfigOptionDescription{
.value = "general:snap:border_overlap",
.description = "if true, windows snap such that only one border's worth of space is between them",
.type = CONFIG_OPTION_BOOL,
.data = SConfigOptionDescription::SBoolData{false},
},
/*
* decoration:

View file

@ -344,6 +344,7 @@ CConfigManager::CConfigManager() {
m_pConfig->addConfigValue("general:snap:enabled", Hyprlang::INT{0});
m_pConfig->addConfigValue("general:snap:window_gap", Hyprlang::INT{10});
m_pConfig->addConfigValue("general:snap:monitor_gap", Hyprlang::INT{10});
m_pConfig->addConfigValue("general:snap:border_overlap", Hyprlang::INT{0});
m_pConfig->addConfigValue("misc:disable_hyprland_logo", Hyprlang::INT{0});
m_pConfig->addConfigValue("misc:disable_splash_rendering", Hyprlang::INT{0});

View file

@ -389,91 +389,93 @@ void IHyprLayout::onEndDragWindow() {
g_pInputManager->m_bWasDraggingWindow = false;
}
static inline bool canSnap(const double sideA, const double sideB, const double gap) {
return std::abs(sideA - sideB) < gap;
static inline bool canSnap(const double SIDEA, const double SIDEB, const double GAP) {
return std::abs(SIDEA - SIDEB) < GAP;
}
static void snapMoveLeft(double& pos, double& len, const double p) {
pos = p;
static void snapMove(double& start, double& end, const double P) {
end = P + (end - start);
start = P;
}
static void snapMoveRight(double& pos, double& len, const double p) {
pos = p - len;
}
static void snapResizeLeft(double& pos, double& len, const double p) {
len += pos - p;
pos = p;
}
static void snapResizeRight(double& pos, double& len, const double p) {
len = p - pos;
static void snapResize(double& start, double& end, const double P) {
start = P;
}
typedef std::function<void(double&, double&, const double)> SnapFn;
static void performSnap(Vector2D& sourcePos, Vector2D& sourceSize, PHLWINDOW DRAGGINGWINDOW, const eMouseBindMode mode, const int corner, const Vector2D& beginSize) {
static auto SNAPWINDOWGAP = CConfigValue<Hyprlang::INT>("general:snap:window_gap");
static auto SNAPMONITORGAP = CConfigValue<Hyprlang::INT>("general:snap:monitor_gap");
static void performSnap(Vector2D& sourcePos, Vector2D& sourceSize, PHLWINDOW DRAGGINGWINDOW, const eMouseBindMode MODE, const int CORNER, const Vector2D& BEGINSIZE) {
static auto SNAPWINDOWGAP = CConfigValue<Hyprlang::INT>("general:snap:window_gap");
static auto SNAPMONITORGAP = CConfigValue<Hyprlang::INT>("general:snap:monitor_gap");
static auto SNAPBORDEROVERLAP = CConfigValue<Hyprlang::INT>("general:snap:border_overlap");
const SnapFn snapRight = (mode == MBIND_MOVE) ? snapMoveRight : snapResizeRight;
const SnapFn snapLeft = (mode == MBIND_MOVE) ? snapMoveLeft : snapResizeLeft;
const SnapFn snapDown = snapRight;
const SnapFn snapUp = snapLeft;
int snaps = 0;
const SnapFn SNAP = (MODE == MBIND_MOVE) ? snapMove : snapResize;
int snaps = 0;
const bool OVERLAP = *SNAPBORDEROVERLAP;
const int DRAGGINGBORDERSIZE = DRAGGINGWINDOW->getRealBorderSize();
CBox sourceBox = CBox{sourcePos, sourceSize}.expand(DRAGGINGBORDERSIZE);
struct SRange {
double start = 0;
double end = 0;
};
SRange sourceX = {sourcePos.x, sourcePos.x + sourceSize.x};
SRange sourceY = {sourcePos.y, sourcePos.y + sourceSize.y};
if (*SNAPWINDOWGAP) {
const auto WSID = DRAGGINGWINDOW->workspaceID();
const double GAPSIZE = *SNAPWINDOWGAP;
const auto WSID = DRAGGINGWINDOW->workspaceID();
for (auto& other : g_pCompositor->m_vWindows) {
if (other == DRAGGINGWINDOW || other->workspaceID() != WSID || !other->m_bIsMapped || other->m_bFadingOut || other->isX11OverrideRedirect())
continue;
const int BORDERSIZE = other->getRealBorderSize();
const double GAPSIZE = *SNAPWINDOWGAP + BORDERSIZE;
const int OTHERBORDERSIZE = other->getRealBorderSize();
const double BORDERSIZE = OVERLAP ? std::max(DRAGGINGBORDERSIZE, OTHERBORDERSIZE) : (DRAGGINGBORDERSIZE + OTHERBORDERSIZE);
const CBox SURFBB = other->getWindowMainSurfaceBox().expand(BORDERSIZE);
const Vector2D end = sourceBox.pos() + sourceBox.size();
const CBox SURF = other->getWindowMainSurfaceBox();
const SRange SURFBX = {SURF.x - BORDERSIZE, SURF.x + SURF.w + BORDERSIZE};
const SRange SURFBY = {SURF.y - BORDERSIZE, SURF.y + SURF.h + BORDERSIZE};
// only snap windows if their ranges intersect in the opposite axis
if (sourceBox.y <= SURFBB.y + SURFBB.h && SURFBB.y <= end.y) {
if (corner & (CORNER_TOPLEFT | CORNER_BOTTOMLEFT) && canSnap(sourceBox.x, SURFBB.x + SURFBB.w, GAPSIZE)) {
snapLeft(sourceBox.x, sourceBox.w, SURFBB.x + SURFBB.w);
// only snap windows if their ranges overlap in the opposite axis
if (sourceY.start <= SURFBY.end && SURFBY.start <= sourceY.end) {
if (CORNER & (CORNER_TOPLEFT | CORNER_BOTTOMLEFT) && canSnap(sourceX.start, SURFBX.end, GAPSIZE)) {
SNAP(sourceX.start, sourceX.end, SURFBX.end);
snaps |= SNAP_LEFT;
} else if (corner & (CORNER_TOPRIGHT | CORNER_BOTTOMRIGHT) && canSnap(end.x, SURFBB.x, GAPSIZE)) {
snapRight(sourceBox.x, sourceBox.w, SURFBB.x);
} else if (CORNER & (CORNER_TOPRIGHT | CORNER_BOTTOMRIGHT) && canSnap(sourceX.end, SURFBX.start, GAPSIZE)) {
SNAP(sourceX.end, sourceX.start, SURFBX.start);
snaps |= SNAP_RIGHT;
}
}
if (sourceBox.x <= SURFBB.x + SURFBB.w && SURFBB.x <= end.x) {
if (corner & (CORNER_TOPLEFT | CORNER_TOPRIGHT) && canSnap(sourceBox.y, SURFBB.y + SURFBB.h, GAPSIZE)) {
snapUp(sourceBox.y, sourceBox.h, SURFBB.y + SURFBB.h);
if (sourceX.start <= SURFBX.end && SURFBX.start <= sourceX.end) {
if (CORNER & (CORNER_TOPLEFT | CORNER_TOPRIGHT) && canSnap(sourceY.start, SURFBY.end, GAPSIZE)) {
SNAP(sourceY.start, sourceY.end, SURFBY.end);
snaps |= SNAP_UP;
} else if (corner & (CORNER_BOTTOMLEFT | CORNER_BOTTOMRIGHT) && canSnap(end.y, SURFBB.y, GAPSIZE)) {
snapDown(sourceBox.y, sourceBox.h, SURFBB.y);
} else if (CORNER & (CORNER_BOTTOMLEFT | CORNER_BOTTOMRIGHT) && canSnap(sourceY.end, SURFBY.start, GAPSIZE)) {
SNAP(sourceY.end, sourceY.start, SURFBY.start);
snaps |= SNAP_DOWN;
}
}
// corner snapping
if (sourceBox.x == SURFBB.x + SURFBB.w || SURFBB.x == sourceBox.x + sourceBox.w) {
if (corner & (CORNER_TOPLEFT | CORNER_TOPRIGHT) && canSnap(sourceBox.y, SURFBB.y, GAPSIZE)) {
snapUp(sourceBox.y, sourceBox.h, SURFBB.y);
const double BORDERDIFF = OTHERBORDERSIZE - DRAGGINGBORDERSIZE;
if (sourceX.start == SURFBX.end || SURFBX.start == sourceX.end) {
const SRange SURFY = {SURF.y - BORDERDIFF, SURF.y + SURF.h + BORDERDIFF};
if (CORNER & (CORNER_TOPLEFT | CORNER_TOPRIGHT) && canSnap(sourceY.start, SURFY.start, GAPSIZE)) {
SNAP(sourceY.start, sourceY.end, SURFY.start);
snaps |= SNAP_UP;
} else if (corner & (CORNER_BOTTOMLEFT | CORNER_BOTTOMRIGHT) && canSnap(end.y, SURFBB.y + SURFBB.h, GAPSIZE)) {
snapDown(sourceBox.y, sourceBox.h, SURFBB.y + SURFBB.h);
} else if (CORNER & (CORNER_BOTTOMLEFT | CORNER_BOTTOMRIGHT) && canSnap(sourceY.end, SURFY.end, GAPSIZE)) {
SNAP(sourceY.end, sourceY.start, SURFY.end);
snaps |= SNAP_DOWN;
}
}
if (sourceBox.y == SURFBB.y + SURFBB.h || SURFBB.y == sourceBox.y + sourceBox.h) {
if (corner & (CORNER_TOPLEFT | CORNER_BOTTOMLEFT) && canSnap(sourceBox.x, SURFBB.x, GAPSIZE)) {
snapLeft(sourceBox.x, sourceBox.w, SURFBB.x);
if (sourceY.start == SURFBY.end || SURFBY.start == sourceY.end) {
const SRange SURFX = {SURF.x - BORDERDIFF, SURF.x + SURF.w + BORDERDIFF};
if (CORNER & (CORNER_TOPLEFT | CORNER_BOTTOMLEFT) && canSnap(sourceX.start, SURFX.start, GAPSIZE)) {
SNAP(sourceX.start, sourceX.end, SURFX.start);
snaps |= SNAP_LEFT;
} else if (corner & (CORNER_TOPRIGHT | CORNER_BOTTOMRIGHT) && canSnap(end.x, SURFBB.x + SURFBB.w, GAPSIZE)) {
snapRight(sourceBox.x, sourceBox.w, SURFBB.x + SURFBB.w);
} else if (CORNER & (CORNER_TOPRIGHT | CORNER_BOTTOMRIGHT) && canSnap(sourceX.end, SURFX.end, GAPSIZE)) {
SNAP(sourceX.end, sourceX.start, SURFX.end);
snaps |= SNAP_RIGHT;
}
}
@ -481,49 +483,50 @@ static void performSnap(Vector2D& sourcePos, Vector2D& sourceSize, PHLWINDOW DRA
}
if (*SNAPMONITORGAP) {
const auto MON = DRAGGINGWINDOW->m_pMonitor.lock();
const CBox mon =
CBox{MON->vecPosition.x + MON->vecReservedTopLeft.x, MON->vecPosition.y + MON->vecReservedTopLeft.y,
MON->vecSize.x - MON->vecReservedTopLeft.x - MON->vecReservedBottomRight.x, MON->vecSize.y - MON->vecReservedBottomRight.y - MON->vecReservedTopLeft.y};
const double gap = *SNAPMONITORGAP;
const double GAPSIZE = *SNAPMONITORGAP;
const double BORDERSIZE = OVERLAP ? 0 : DRAGGINGBORDERSIZE;
const double BORDERDIFF = DRAGGINGBORDERSIZE - BORDERSIZE;
const auto MON = DRAGGINGWINDOW->m_pMonitor.lock();
if (canSnap(sourceBox.x, mon.x, gap)) {
snapLeft(sourceBox.x, sourceBox.w, mon.x);
SRange monX = {MON->vecPosition.x + BORDERSIZE, MON->vecSize.x - BORDERSIZE};
SRange monY = {MON->vecPosition.y + BORDERSIZE, MON->vecSize.y - BORDERSIZE};
if (canSnap(sourceX.start, monX.start, GAPSIZE) || canSnap(sourceX.start, (monX.start += MON->vecReservedTopLeft.x + BORDERDIFF), GAPSIZE)) {
SNAP(sourceX.start, sourceX.end, monX.start);
snaps |= SNAP_LEFT;
}
if (canSnap(sourceBox.x + sourceBox.w, mon.x + mon.w, gap)) {
snapRight(sourceBox.x, sourceBox.w, mon.w + mon.x);
if (canSnap(sourceX.end, monX.end, GAPSIZE) || canSnap(sourceX.end, (monX.end -= MON->vecReservedBottomRight.x + BORDERDIFF), GAPSIZE)) {
SNAP(sourceX.end, sourceX.start, monX.end);
snaps |= SNAP_RIGHT;
}
if (canSnap(sourceBox.y, mon.y, gap)) {
snapUp(sourceBox.y, sourceBox.h, mon.y);
if (canSnap(sourceY.start, monY.start, GAPSIZE) || canSnap(sourceY.start, (monY.start += MON->vecReservedTopLeft.y + BORDERDIFF), GAPSIZE)) {
SNAP(sourceY.start, sourceY.end, monY.start);
snaps |= SNAP_UP;
}
if (canSnap(sourceBox.y + sourceBox.h, mon.y + mon.h, gap)) {
snapDown(sourceBox.y, sourceBox.h, mon.h + mon.y);
if (canSnap(sourceY.end, monY.end, GAPSIZE) || canSnap(sourceY.end, (monY.end -= MON->vecReservedBottomRight.y + BORDERDIFF), GAPSIZE)) {
SNAP(sourceY.end, sourceY.start, monY.end);
snaps |= SNAP_DOWN;
}
}
if (mode == MBIND_RESIZE_FORCE_RATIO) {
const double RATIO = beginSize.y / beginSize.x;
if ((corner & (CORNER_TOPLEFT | CORNER_BOTTOMLEFT) && snaps & SNAP_LEFT) || (corner & (CORNER_TOPRIGHT | CORNER_BOTTOMRIGHT) && snaps & SNAP_RIGHT)) {
const double sizeY = sourceBox.w * RATIO;
if (corner & (CORNER_TOPLEFT | CORNER_TOPRIGHT))
sourceBox.y += sourceBox.h - sizeY;
sourceBox.h = sizeY;
} else if ((corner & (CORNER_TOPLEFT | CORNER_TOPRIGHT) && snaps & SNAP_UP) || (corner & (CORNER_BOTTOMLEFT | CORNER_BOTTOMRIGHT) && snaps & SNAP_DOWN)) {
const double sizeX = sourceBox.h / RATIO;
if (corner & (CORNER_TOPLEFT | CORNER_BOTTOMLEFT))
sourceBox.x += sourceBox.w - sizeX;
sourceBox.w = sizeX;
if (MODE == MBIND_RESIZE_FORCE_RATIO) {
if ((CORNER & (CORNER_TOPLEFT | CORNER_BOTTOMLEFT) && snaps & SNAP_LEFT) || (CORNER & (CORNER_TOPRIGHT | CORNER_BOTTOMRIGHT) && snaps & SNAP_RIGHT)) {
const double SIZEY = (sourceX.end - sourceX.start) * (BEGINSIZE.y / BEGINSIZE.x);
if (CORNER & (CORNER_TOPLEFT | CORNER_TOPRIGHT))
sourceY.start = sourceY.end - SIZEY;
else
sourceY.end = sourceY.start + SIZEY;
} else if ((CORNER & (CORNER_TOPLEFT | CORNER_TOPRIGHT) && snaps & SNAP_UP) || (CORNER & (CORNER_BOTTOMLEFT | CORNER_BOTTOMRIGHT) && snaps & SNAP_DOWN)) {
const double SIZEX = (sourceY.end - sourceY.start) * (BEGINSIZE.x / BEGINSIZE.y);
if (CORNER & (CORNER_TOPLEFT | CORNER_BOTTOMLEFT))
sourceX.start = sourceX.end - SIZEX;
else
sourceX.end = sourceX.start + SIZEX;
}
}
sourceBox.expand(-DRAGGINGBORDERSIZE).round();
sourcePos = sourceBox.pos();
sourceSize = sourceBox.size();
sourcePos = {sourceX.start, sourceY.start};
sourceSize = {sourceX.end - sourceX.start, sourceY.end - sourceY.start};
}
void IHyprLayout::onMouseMove(const Vector2D& mousePos) {