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fix typo in new anim handlers
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1 changed files with 1 additions and 1 deletions
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@ -17,7 +17,7 @@
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#define STRVAL_EMPTY "[[EMPTY]]"
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#define INITANIMCFG(name) animationConfig[name] = {}
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#define CREATEANIMCFG(name, parent) animationConfig[name] = {true, "", "", 0.f, -1, &animationConfig["global"], &animationConfig[parent]}
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#define CREATEANIMCFG(name, parent) animationConfig[name] = {false, "", "", 0.f, -1, &animationConfig["global"], &animationConfig[parent]}
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struct SConfigValue {
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int64_t intValue = -1;
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