mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-22 14:45:59 +01:00
some basic startup code
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parent
de4c836e97
commit
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6 changed files with 195 additions and 3 deletions
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#include "Compositor.hpp"
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CCompositor::CCompositor() {
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m_sWLDisplay = wl_display_create();
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m_sWLRBackend = wlr_backend_autocreate(m_sWLDisplay);
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if (!m_sWLRBackend) {
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Debug::log(CRIT, "m_sWLRBackend was NULL!");
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RIP("m_sWLRBackend NULL!");
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return;
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}
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m_sWLRRenderer = wlr_renderer_autocreate(m_sWLRBackend);
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if (!m_sWLRRenderer) {
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Debug::log(CRIT, "m_sWLRRenderer was NULL!");
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RIP("m_sWLRRenderer NULL!");
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return;
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}
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m_sWLRAllocator = wlr_allocator_autocreate(m_sWLRBackend, m_sWLRRenderer);
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if (!m_sWLRAllocator) {
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Debug::log(CRIT, "m_sWLRAllocator was NULL!");
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RIP("m_sWLRAllocator NULL!");
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return;
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}
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m_sWLRCompositor = wlr_compositor_create(m_sWLDisplay, m_sWLRRenderer);
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wlr_export_dmabuf_manager_v1_create(m_sWLDisplay);
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wlr_screencopy_manager_v1_create(m_sWLDisplay);
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wlr_data_control_manager_v1_create(m_sWLDisplay);
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wlr_data_device_manager_create(m_sWLDisplay);
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wlr_gamma_control_manager_v1_create(m_sWLDisplay);
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wlr_primary_selection_v1_device_manager_create(m_sWLDisplay);
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wlr_viewporter_create(m_sWLDisplay);
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m_sWLRXDGActivation - wlr_xdg_activation_v1_create(m_sWLDisplay);
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m_sWLROutputLayout = wlr_output_layout_create();
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wl_signal_add(&m_sWLRXDGActivation->events.request_activate, &Events::listener_activate);
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wl_signal_add(&m_sWLROutputLayout->events.change, &Events::listener_change);
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wl_signal_add(&m_sWLRBackend->events.new_output, &Events::listener_newOutput);
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m_sWLRIdle = wlr_idle_create(m_sWLDisplay);
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m_sWLRLayerShell = wlr_layer_shell_v1_create(m_sWLDisplay);
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m_sWLRXDGShell = wlr_xdg_shell_create(m_sWLDisplay);
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wl_signal_add(&m_sWLRLayerShell->events.new_surface, &Events::listener_newLayerSurface);
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wl_signal_add(&m_sWLRXDGShell->events.new_surface, &Events::listener_newXDGSurface);
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wlr_server_decoration_manager_set_default_mode(wlr_server_decoration_manager_create(m_sWLDisplay), WLR_SERVER_DECORATION_MANAGER_MODE_SERVER);
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wlr_xdg_decoration_manager_v1_create(m_sWLDisplay);
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m_sWLRCursor = wlr_cursor_create();
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wlr_cursor_attach_output_layout(m_sWLRCursor, m_sWLROutputLayout);
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m_sWLRXCursorMgr = wlr_xcursor_manager_create(NULL, 24);
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m_sWLRVKeyboardMgr = wlr_virtual_keyboard_manager_v1_create(m_sWLDisplay);
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m_sWLRSeat = wlr_seat_create(m_sWLDisplay, "seat0");
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m_sWLROutputMgr = wlr_output_manager_v1_create(m_sWLDisplay);
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m_sWLRPresentation = wlr_presentation_create(m_sWLDisplay, m_sWLRBackend);
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wl_signal_add(&m_sWLRCursor->events.motion, &Events::listener_mouseMove);
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wl_signal_add(&m_sWLRCursor->events.motion_absolute, &Events::listener_mouseMoveAbsolute);
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wl_signal_add(&m_sWLRCursor->events.button, &Events::listener_mouseButton);
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wl_signal_add(&m_sWLRCursor->events.axis, &Events::listener_mouseAxis);
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wl_signal_add(&m_sWLRCursor->events.frame, &Events::listener_mouseFrame);
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wl_signal_add(&m_sWLRBackend->events.new_input, &Events::listener_newInput);
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wl_signal_add(&m_sWLRVKeyboardMgr->events.new_virtual_keyboard, &Events::listener_newKeyboard);
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wl_signal_add(&m_sWLRSeat->events.request_set_cursor, &Events::listener_requestMouse);
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wl_signal_add(&m_sWLRSeat->events.request_set_selection, &Events::listener_requestSetSel);
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wl_signal_add(&m_sWLRSeat->events.request_set_primary_selection, &Events::listener_requestSetPrimarySel);
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wl_signal_add(&m_sWLROutputMgr->events.apply, &Events::listener_outputMgrApply);
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wl_signal_add(&m_sWLROutputMgr->events.test, &Events::listener_outputMgrTest);
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// TODO: XWayland
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}
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void CCompositor::startCompositor() {
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m_szWLDisplaySocket = wl_display_add_socket_auto(m_sWLDisplay);
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if (!m_szWLDisplaySocket) {
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Debug::log(CRIT, "m_szWLDisplaySocket NULL!");
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RIP("m_szWLDisplaySocket NULL!");
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}
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setenv("WAYLAND_DISPLAY", m_szWLDisplaySocket, 1);
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signal(SIGPIPE, SIG_IGN);
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if (!wlr_backend_start(m_sWLRBackend)) {
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Debug::log(CRIT, "Backend did not start!");
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RIP("Backend did not start!");
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}
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wlr_xcursor_manager_set_cursor_image(m_sWLRXCursorMgr, "left_ptr", m_sWLRCursor);
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// This blocks until we are done.
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Debug::log(LOG, "Hyprland is ready, running the event loop!");
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wl_display_run(m_sWLDisplay);
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}
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#pragma once
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#include <memory>
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#include "defines.hpp"
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#include "debug/Log.hpp"
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#include "events/Events.hpp"
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class CCompositor {
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public:
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CCompositor();
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~CCompositor();
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// ------------------ WLR BASICS ------------------ //
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wl_display* m_sWLDisplay;
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wlr_backend* m_sWLRBackend;
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wlr_renderer* m_sWLRRenderer;
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wlr_allocator* m_sWLRAllocator;
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wlr_compositor* m_sWLRCompositor;
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wlr_xdg_activation_v1* m_sWLRXDGActivation;
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wlr_output_layout* m_sWLROutputLayout;
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wlr_idle* m_sWLRIdle;
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wlr_layer_shell_v1* m_sWLRLayerShell;
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wlr_xdg_shell* m_sWLRXDGShell;
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wlr_cursor* m_sWLRCursor;
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wlr_xcursor_manager* m_sWLRXCursorMgr;
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wlr_virtual_keyboard_manager_v1* m_sWLRVKeyboardMgr;
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wlr_seat* m_sWLRSeat;
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wlr_output_manager_v1* m_sWLROutputMgr;
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wlr_presentation* m_sWLRPresentation;
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// ------------------------------------------------- //
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const char* m_szWLDisplaySocket;
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void startCompositor();
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};
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inline std::unique_ptr<CCompositor> g_pCompositor;
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#endif
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#define RIP(format, ... ) { fprintf(stderr, format "\n", ##__VA_ARGS__); exit(EXIT_FAILURE); }
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#define LISTENER(name) inline wl_listener listener_##name = {.notify = ##name};
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5
src/events/Events.cpp
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5
src/events/Events.cpp
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#include "Events.hpp"
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void Events::listener_activate(wl_listener* listener, void* data) {
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}
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src/events/Events.hpp
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25
src/events/Events.hpp
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#pragma once
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#include "../defines.hpp"
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namespace Events {
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LISTENER(activate);
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LISTENER(change);
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LISTENER(newOutput);
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LISTENER(newLayerSurface);
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LISTENER(newXDGSurface);
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LISTENER(mouseMove);
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LISTENER(mouseMoveAbsolute);
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LISTENER(mouseButton);
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LISTENER(mouseAxis);
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LISTENER(mouseFrame);
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LISTENER(newInput);
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LISTENER(newKeyboard);
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LISTENER(requestMouse);
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LISTENER(requestSetSel);
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LISTENER(requestSetPrimarySel);
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LISTENER(outputMgrApply);
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LISTENER(outputMgrTest);
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};
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15
src/main.cpp
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src/main.cpp
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#include "defines.hpp"
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#include "debug/Log.hpp"
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#include "Compositor.hpp"
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int main(int argc, char** argv) {
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if (!getenv("XDG_RUNTIME_DIR"))
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RIP("XDG_RUNTIME_DIR not set!");
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Debug::log(LOG, "Welcome to Hyprland!");
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// let's init the compositor.
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// it initializes basic Wayland stuff in the constructor.
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g_pCompositor = std::make_unique<CCompositor>();
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Debug::log(LOG, "Hyprland init finished.");
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// If all's good to go, start.
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g_pCompositor->startCompositor();
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// If we are here it means we got yote.
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Debug::log(LOG, "Hyprland reached the end.");
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return EXIT_SUCCESS;
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}
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