moves std::shared_ptrs to a new implementation
Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
- this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
- reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
- this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
- this is useful in destructors and callbacks.
Implements an intermediary HID class for mice, keyboards and touch devices, removing the old structs from WLClasses.hpp
Yes, virtual ones are duplicated a bit, but will likely be de-duped once wlr_input_device is not used anymore.
* notifications: free cairo images on destruction
asan reports a leak on exit if we dont free the image we created in the
draw function. add a destructor and free images on exit.
* compositor: destroy wlroots types on exit
there are a few types not being destroyed on exit and causing a leak on
exit in wlroots reported by asan, add those.
* cursormgr: ensure we destroy cursor mgr on exit
add a destructor and call wlr_xcursor_manager_destroy on the manager on
destruction, leak reported by asan.
* keybindmgr: free state and keymap
add missing keymap_unref on creation, and add a destructor and free the
state on exit. leak reported by asan.
* skeyboard: add destructor and free state
free the state on destruction of keyboard, reported as leak by asan
* Fix duplication of "special:" in special workspace name
modified: src/desktop/Workspace.cpp
* Track default special workspace name as special:special
This is to fix the edge cases with the previous commit without breaking
user configs.
modified: src/helpers/MiscFunctions.cpp
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Co-authored-by: Agent_00Ming <agent00ming9366@gmail.com>
* Reverse Window Positioning.
* Cleanup old comments and logs.
* Finish Splitting Left and Right offset.
* Forgot to add Auto Left to ConfigManager
* Fix problems with auto_left.
* Nearly finish up and down.
* Finish draft of all four dirs. Testing now.
* Change Y value in moveTo for up and down.
* Format, comment, and cleanup.
* Address Vaxry's feedback.
* Add check to see if auto position is first rule.
* Run clang-format.
* remove libsystemd dependency
as per Lennart Poettering's advice:
https://github.com/systemd/systemd/issues/32028#issuecomment-2031366922
* fix naming for systemd helper functions
* rename vars according to code style
* Nix: update meson patch
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Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
* dont render when workspace offset
* add guard
* can remove useless code now if workspace offset is not taken into account
* clang-format
* when special workspace is moved, set anim to move
* add offset back
* make it a configurable option because some folks apparently can't align their monitors correctly and may not want this feature😔
* remove config option
* Add options to set tablet's active area
* Set tablet's active area in `setTabletConfigs`
* Fix formatting for new variables in ConfigManager
* Report tablet's physical size with hyprctl
* Workspace Swipe: Refactor update and end functions
* Touch: Implement workspace swipe better
ignoring additional fingers and new touches
allow gaps-right and gaps-left to be different
Since `hyprctl monitor` shows szShortDescription now, it needs to be sanitized.
(See #2457)
Also, monitor selectors are now compared against szShortDescription and
szDescription to avoid re-striping the string.
* allow fullscreen/maximize in special workspace
* remove duplicate code
* hide top layer
* fix special fullscreen deco
* edit
* fix fade top layer when toggle special
* remove double render
* rewritten constraints
* send pointer enter on activate if not pointer focus
* minor cleanup
* simulate movement on commit
* don't ignore oneshot prop
* various fixes
* dont send motion on confined
* update pos hint on region change
* animation: Refactor AnimatedVariable
This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.
Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.
Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro
The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.
* animation: Remove visitor pattern
* animation: Fix coding style
* animation: Fix coding style
This commit adds the new configuration option 'resolve_binds_by_sym'
which can be set globally or per-device. It is off by default, which
preserves the current behavior.
This setting only affects the behavior of keybinds that are defined via
key symbols, not those defined via keycode. Binds defined by symbols
currently activate if the keycode pressed would generate the specified
symbol on the first layout specified in the input section.
If enabled, keys pressed on the relevant device will instead match
keybinds by the symbols they produce with their current layout.
Closes#1881.