Vaxry
f044e4c951
internal: Move CMonitor to SP ( #8178 )
...
* move monitors to sp
* XD
2024-10-19 23:03:29 +01:00
Aqa-Ib
86e9f69a69
layout: move applyGroupRules() to onWindowCreated() ( #8139 )
2024-10-16 22:13:35 +01:00
Vaxry
d655a10381
config/layout: nuke no_gaps_when_only ( #8072 )
2024-10-11 10:56:19 +01:00
Aqa-Ib
e2426942e5
layout: add auto_group to control default grouping ( #7883 )
2024-10-02 10:22:19 +01:00
Tom Englund
72c7818ae6
misc: constify the remaining for loops ( #7534 )
...
now we roll loops at blazing constified speed.
2024-08-26 20:24:30 +02:00
Tom Englund
8d6c18076f
core: make most for loops use const references ( #7527 )
...
why not let the compiler optimise things for us at hyprspeeds when we
can.
2024-08-26 17:25:39 +02:00
MightyPlaza
3b4aabe04c
decorations: fix manual resize not recalculating decos ( #7323 )
...
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
2024-08-13 21:00:31 +01:00
Tom Englund
4b4971c06f
internal: introduce new types to avoid unsigned int rollover and signed int overflow ( #7216 )
...
* framebuffer: avoid gluint overflow
GLuint was being initialized to -1 and rolling over to unsigned int max,
its defined behaviour but very unnecessery. add a bool and use it for
checking if allocated or not.
* opengl: avoid gluint rollover
-1 rolls over to unsigned int max, use 0xFF instead.
* core: big uint64_t to int type conversion
there were a few uint64_t to int implicit conversions overflowing int
and causing UB, make all monitor/workspaces/windows use the new
typedefs. also fix the various related 64 to 32 implicit conversions
going around found with -Wshorten-64-to-32
2024-08-08 21:01:50 +02:00
MightyPlaza
51ffd7fa6f
decorations: fix infinite recursion on no_gaps when only ( #7169 )
...
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
2024-08-03 19:50:08 +02:00
MightyPlaza
e989a0bcff
internal: refactor fullscreen states ( #7104 )
...
* refactor fullscreen
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/config/ConfigManager.cpp
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/LayerSurface.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/desktop/Workspace.cpp
modified: src/desktop/Workspace.hpp
modified: src/events/Windows.cpp
modified: src/helpers/Monitor.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/DwindleLayout.hpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
modified: src/layout/MasterLayout.hpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/KeybindManager.hpp
modified: src/managers/input/IdleInhibitor.cpp
modified: src/managers/input/InputManager.cpp
modified: src/managers/input/Swipe.cpp
modified: src/protocols/ForeignToplevelWlr.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* clean up
modified: src/config/ConfigManager.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.hpp
modified: src/desktop/Workspace.cpp
modified: src/events/Windows.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/input/Swipe.cpp
* fix mapWindow fullscreen
modified: src/events/Windows.cpp
* fix typo
modified: src/desktop/Workspace.cpp
* add fullscreenstate
modified: src/config/ConfigManager.cpp
modified: src/events/Windows.cpp
* change syncFullscreen to lower
modified: src/config/ConfigManager.hpp
* initialize fs state
modified: src/desktop/Window.hpp
2024-07-31 19:55:52 +02:00
MightyPlaza
f442f435d3
layout: update workspace rules on layout change ( #6878 )
...
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/MasterLayout.cpp
2024-07-15 11:57:52 +02:00
MightyPlaza
a443902abc
core: Improve handling of window properties ( #6776 )
...
* add mWindowProperties
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
* support int values
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
* create m_sWindowData
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* simplify some properties
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/managers/KeybindManager.cpp
* store multiple values in CWindowOverridableVar
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* clean up
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/config/ConfigManager.cpp
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/KeybindManager.cpp
* use SET_PROP priority for exec rules
modified: src/config/ConfigManager.hpp
modified: src/desktop/Window.cpp
* add default value
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* add setprop toggle
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
* add setprop toggle
modified: src/debug/HyprCtl.cpp
* make window rules functional
modified: src/config/ConfigManager.cpp
modified: src/desktop/Window.cpp
* minor fixes
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.hpp
* properly clean layout data
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
* remove newline
modified: src/events/Windows.cpp
* fixes
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
* use CamelCase
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
2024-07-11 16:10:42 +02:00
fb15b7aa2a
core: Move to hyprutils for Math
...
Moves CRegion, CBox and Vector2D over to hyprutils.
Requires hyprutils>=0.1.4
2024-06-19 16:20:15 +02:00
memchr
89f795da98
master: refine master layout new window handling ( #6479 )
...
* ## Open window relative to active window
`new_on_active`:
- `none` (default):
- `before`: above of the focused window
- `after`: below the focused window
If the focused window is the solo master window, or the new window replaces master, this option has no effect and new_on_top are respected.
## Refine new window status control
**BREAKING CHANGE**: new_is_master removed in favour of new variable
`new_status`:
- `slave` (default): new window open as slave
- `master`: new window open as master
- `inherit`: new window inherit status from active window, i.e. when the focused window is master, new window will become new master, otherwise new window are added to slaves
* refactor: rename a few variables
2024-06-15 21:17:38 +02:00
Vaxry
1ed1ce9506
internal: new shared_ptr and weak_ptr implementation ( #5883 )
...
moves std::shared_ptrs to a new implementation
Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
- this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
- reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
- this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
- this is useful in destructors and callbacks.
2024-05-05 17:16:00 +01:00
Vaxry
bca7804bb6
internal: Window storage rework - part 1 ( #5762 )
...
* Window storage rework - part 1
* format
* remove useless include
* fix pch
* format
* fix crash in dwindle
* fix vram leak
* prefer .expired() for bool checks
2024-04-27 12:43:12 +01:00
Maarten de Vries
e57a2d7ec8
keybindmgr: add optional silent
suffix to movewindow
. ( #5597 )
...
With the `silent` suffix, the focus remains on the current position in
the layout or the current monitor, instead of following the moved
window. When combined with `movewindow mon:X`, this this allows you to
get the same behavior as xmonad's `windowToScreen` command.
2024-04-17 12:04:16 +01:00
thejch
34396f55a2
master: change the mfact dispatcher to use splitratio ( #4766 )
...
* master layout: change the mfact dispatcher to use splitratio
* add space for concat
2024-04-13 01:54:18 +01:00
Jan-Peter Dhallé
e0a7cf5c30
master: fix full height when all windows master ( #5549 )
2024-04-12 00:05:30 +01:00
thejch
89f775aec2
master: fix crash ( #5472 )
2024-04-07 15:21:12 +01:00
thejch
e80bccad51
master: fix workspace orientation not being restored after workspace rule no longer applies ( #5463 )
2024-04-06 23:49:38 +01:00
thejch
1e8f57c734
workspacerules: fix workspace rule loops ( #5433 )
2024-04-05 16:54:30 +01:00
thejch
fbdaf74a82
master: fix swapped workspaces ( #5397 )
2024-04-03 01:22:59 +01:00
thejch
3965faafac
master: fix center resizing ( #5394 )
2024-04-03 01:22:27 +01:00
Vaxry
ef23ef60c5
Workspace/core: Refactor workspace storage ( #5380 )
...
* refactor workspaces to use ptrs
* clang-format
2024-04-02 20:32:39 +01:00
05eb2d4af2
master: guard window in moveWindowTo
...
fixes #5374
2024-04-02 12:46:15 +01:00
thejch
ef7ac53e99
master: Make master workspace orientation rule dynamic ( #5339 )
...
* make master workspace orientation rule dynamic
* fix rebase
* fix special ws resizing
* style
2024-04-01 03:02:47 +01:00
thejch
5e8c25d498
core: match all workspace rules instead of the first one only ( #5340 )
2024-03-31 00:49:53 +00:00
fcd9d77b64
layout: improve initial size prediction for floating
2024-03-29 00:43:50 +00:00
thejch
e6532ba024
animations: Fix incorrect animation when manually moving a window when its being created ( #5141 )
...
* fix incorrect rendering when manually moving a window when its being created
* add setAnimationsToMove
2024-03-19 02:52:52 +00:00
thejch
0387528c56
master: fix moving fullscreen workspace and remove duplicate code ( #5131 )
2024-03-17 00:15:12 +00:00
c4f52d1979
master: fix invalid config usage
2024-03-15 19:31:33 +00:00
thejch
7ea555da7f
master: Fix master layout window focus and scroll ( #5074 )
...
* fix master switch window scrolling
* fix some more dispatchers and remove some duplicate code
* refactor and remove duplicate code
* fix focusmonitor: https://github.com/hyprwm/Hyprland/issues/5006#issuecomment-1986977255
* change check
2024-03-13 02:09:20 +00:00
thejch
6c4e2489a0
layout: Fix toggling fullscreen special workspace on different monitor ( #5000 )
...
* fix toggling fullscreen special ws on different monitor
* add for dwindle
* fix change regular workspace when special fullscreen
2024-03-07 13:27:58 +00:00
thejch
bf71026b8d
master: change active monitor when moving windows around ( #5001 )
2024-03-07 13:23:22 +00:00
thejch
9c48c322d4
keybinds: Allow fullscreen/maximize in special workspace ( #4921 )
...
* allow fullscreen/maximize in special workspace
* remove duplicate code
* hide top layer
* fix special fullscreen deco
* edit
* fix fade top layer when toggle special
* remove double render
2024-03-04 23:29:45 +00:00
063708df26
config: improve config value infrastructure
2024-03-03 18:41:38 +00:00
thejch
28272d2d74
master: Fix animate resize ( #4942 )
...
* fix master animate resize
* fix some other pointers
2024-03-03 17:03:23 +00:00
GartoxFR
b2c3440477
animations: Refactor AnimatedVariable ( #4911 )
...
* animation: Refactor AnimatedVariable
This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.
Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.
Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro
The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.
* animation: Remove visitor pattern
* animation: Fix coding style
* animation: Fix coding style
2024-03-02 00:35:17 +00:00
f4f3aa2e50
layout: add size prediction for initial xdg commits
...
fixes #4022
2024-02-28 11:45:43 +00:00
Dashie
ddf022d61c
feat: Add css style gaps ( #4723 )
2024-02-21 11:07:39 +00:00
Vaxry
13f6f0b923
Migrate the config to hyprlang ( #4656 )
...
* Migrate to hyprlang
* pop up errors
* fix swapped args
* Meson & Nix: build with hyprlang
* CI: add hyprlang to setup action
* add infra for plugin stuff
* fix hyprctl getoption
* fix hyprctl getoption with json
* format
* fix post parse logic
* fix autogen config
* oops missed exec-once
* fmt
* fix ws rules
* require 0.3.0 for hyprlang
* nix: flaek
* minor type fixes
* fix cfg usages in swipe
* use cvarlist for ws rules
* fix throw in addPluginConfigVar
* Nix: update hyprlang
* minor fixes
* fix disableLogs
* mention hyprlang docs
* bump hyprlang dep in cmake
* Meson: bump min hyprlang version
Nix: update hyprlang
* minor fix
* Nix: update meson patch
---------
Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2024-02-18 15:00:34 +00:00
bvr-yr
08e3519747
layout: save float props before setting fs state ( #4537 )
...
fixes #4388
2024-01-26 17:24:00 +00:00
thejch
880996b053
master: Add more null checks for rollnext ( #4343 )
...
* add more null check for rollnext
* remove pwindow check
2024-01-04 16:17:17 +01:00
1512b81126
master: guard PNODE in roll*
...
fixes #4331
2024-01-02 22:18:38 +01:00
813af393f1
layout: update rules before applying fullscreen nodes in layouts
2024-01-02 14:21:36 +01:00
dranull
8321d6be46
internal: Unify input handling on decorations ( #4280 )
...
* Unify input handling on decorations
* Make input methods private
* Optional data
2023-12-28 23:54:41 +01:00
thejch
7cec618fe4
master: add dispatchers rollnext and rollprev ( #4209 )
2023-12-22 12:37:38 +01:00
9fd928e114
internal: nuke CWindow::m_bMappedX11
...
it's useless. m_bIsMapped is the same.
2023-12-17 20:00:18 +00:00
ea7569d7e0
config: improve layoutopt handling for workspacerules
2023-12-11 22:58:51 +00:00