Commit graph

25 commits

Author SHA1 Message Date
Honkazel
f603a22af0
internal: Remove some unused lambda captures (#8218) 2024-10-24 13:12:41 +01:00
ac658500fb keyboard: update group state on change for the sym resolve state
fixes #8038
2024-10-08 23:33:10 +01:00
e0cfbec66b keybinds: fixup xkb_states for resolve_by_sym
fixes #7750
2024-10-08 13:15:58 +01:00
f79497087b internal: nuke wlsignal and related
old semi-wrappers for wl_signal, they are no longer used
2024-09-24 00:47:34 +01:00
MahouShoujoMivutilde
a3b75559b3
input: Fix modifier keys getting stuck if depressed during config reload (#7486)
The problem:
    If `input:numlock_by_default = true`, depressed mods will get stuck
    on config reload; this takes effect after some other mod is pressed.

This restores 0.41.2 behavior, with the exception that selected keyboard
layout is preserved.

918d8340af/src/managers/input/InputManager.cpp (L993-L1002)
2024-08-23 20:35:52 +01:00
01560c9d7c virtualptr: map to entire screen if no output is provided
fixes #6749
2024-07-29 18:13:23 +02:00
23a8f06594 virtualptr: allow binding to output 2024-07-29 16:27:09 +02:00
Sungyoon Cho
9b6ae4f77b
input: fix keyboard leds with multiple keyboards (#7079) 2024-07-28 11:46:38 +01:00
MahouShoujoMivutilde
84227eb587
input: Fix hyprctl switchxkblayout not actually changing layout (#7070)
Emits `SModifiersEvent` in `updateModifiers()`

Before the patch:

Changing layout with `hyprctl switchxkblayout ...` results in:
    * active keymap in `hyprctl devices` is changed
    * no event
    * no layout is actually changed UNTIL you press one of the mod keys
      (Alt | Shift | Super | Ctrl)

After:
    * active keymap in `hyprctl devices` changed
    * activelayout IPC event emitted
    * layout is changed

This fixes https://github.com/hyprwm/Hyprland/issues/7044
2024-07-27 16:43:45 +01:00
cd942ad12d keyboard: update xkb state after key event
fixes #6946
2024-07-25 13:10:53 +02:00
daf5fad190 keyboard: properly update keymap state and fd on keymap changes
needed for virtual keyboards that impose their own layouts.

fixes #6991
2024-07-25 13:02:10 +02:00
77b134e23b virtual-pointer: fixup virtual pointer warp events
fixes #6976
2024-07-22 17:24:30 +02:00
Vaxry
016da234d0
Core: Move to aquamarine (#6608)
Moves Hyprland from wlroots to aquamarine for the backend.

---------

Signed-off-by: Vaxry <vaxry@vaxry.net>
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
Co-authored-by: vaxerski <vaxerski@users.noreply.github.com>
Co-authored-by: UjinT34 <41110182+UjinT34@users.noreply.github.com>
Co-authored-by: Tom Englund <tomenglund26@gmail.com>
Co-authored-by: Ikalco <73481042+ikalco@users.noreply.github.com>
Co-authored-by: diniamo <diniamo53@gmail.com>
2024-07-21 13:09:54 +02:00
fb15b7aa2a core: Move to hyprutils for Math
Moves CRegion, CBox and Vector2D over to hyprutils.

Requires hyprutils>=0.1.4
2024-06-19 16:20:15 +02:00
Vaxry
8c64a4bad7
core: move to hyprutils for utils (#6385)
* core: move to hyprutils for utils

Nix: add hyprutils dep

* Meson: add hyprutils dep

* flake.lock: update

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2024-06-11 17:17:45 +02:00
Vaxry
6967a31450
wayland/core: move to new impl (#6268)
* wayland/core/dmabuf: move to new impl

it's the final countdown
2024-06-08 10:07:59 +02:00
Sungyoon Cho
d0a4a0e0d8
input: fix modifier and leds (#6062) 2024-05-14 16:14:43 +01:00
84e8d1810d Tablet: move to new impl
Ring and strip are not implemented. Will I implement this? God fucking knows. Nobody seems to have that anyways.
2024-05-09 13:37:39 +01:00
ed411f53bd cursor: move to a hyprland impl
This moves wlr_cursor to a completely new impl mostly under
CPointerManager

Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
2024-05-09 13:37:39 +01:00
Ikalco
6ccc22194c
xkb: check value correctly with xkb_state_layout_index_is_active() (#5925) 2024-05-07 16:07:50 +01:00
Vaxry
1ed1ce9506
internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation

Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
   - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
   - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
   - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
   - this is useful in destructors and callbacks.
2024-05-05 17:16:00 +01:00
c77b60c910 keyboard: prevent UAF in destroy events 2024-05-04 16:37:26 +01:00
c951c4f8a1 keyboard: check for wlr() validity before accessing
fixes #5873
2024-05-04 16:10:32 +01:00
25964e5a2b hid: don't access expired resources in virtual devices
fixes #5868
2024-05-04 12:36:02 +01:00
1237732b97 input: Introduce basic hyprland HID classes
Implements an intermediary HID class for mice, keyboards and touch devices, removing the old structs from WLClasses.hpp

Yes, virtual ones are duplicated a bit, but will likely be de-duped once wlr_input_device is not used anymore.
2024-05-03 22:40:27 +01:00