Hyprland/src/render
2023-07-22 10:19:51 +02:00
..
decorations groupbar: fix vram leak 2023-07-11 20:57:38 +02:00
shaders shaders: short-circuit rounding if radius <= 0 2023-07-20 18:18:53 +02:00
Framebuffer.cpp Added clang format (#1239) 2022-12-16 17:17:31 +00:00
Framebuffer.hpp Added clang format (#1239) 2022-12-16 17:17:31 +00:00
OpenGL.cpp renderer: use primitive rendering for copying buffers 2023-07-21 17:11:54 +02:00
OpenGL.hpp renderer: use primitive rendering for copying buffers 2023-07-21 17:11:54 +02:00
Renderer.cpp Fix background occlusion ignoring monitor position (#2771) 2023-07-22 10:19:51 +02:00
Renderer.hpp renderer: add canSkipBackBufferClear 2023-07-20 14:11:05 +02:00
Shader.cpp shader: remove useless comment 2023-06-29 23:20:10 +02:00
Shader.hpp shader: init uniforms to -1 2023-06-14 13:29:12 +02:00
Shaders.hpp rewritten borders, fixed msaa 2022-06-26 19:39:56 +02:00
Texture.cpp texture: fix styling 2023-07-11 00:27:13 +02:00
Texture.hpp Added clang format (#1239) 2022-12-16 17:17:31 +00:00