Framebuffer.cpp
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oops, fixed regular renderer
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2022-04-13 17:51:18 +02:00 |
Framebuffer.hpp
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fixed blur rendering, stencil and gles3
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2022-04-11 16:39:48 +02:00 |
OpenGL.cpp
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Added workspace fade transition
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2022-05-16 23:13:32 +02:00 |
OpenGL.hpp
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Fadein/out now applies to layersurfaces too
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2022-05-14 17:23:46 +02:00 |
Renderer.hpp
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Fadein/out now applies to layersurfaces too
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2022-05-14 17:23:46 +02:00 |
Shader.cpp
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progress
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2022-04-04 19:44:25 +02:00 |
Shader.hpp
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Don't blur behind opaque pixels
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2022-04-17 13:15:56 +02:00 |
Shaders.hpp
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Major blur rework: optimization & fixes
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2022-05-02 16:54:40 +02:00 |
Texture.cpp
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Added HyprError for showing config errors
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2022-04-08 21:40:41 +02:00 |
Texture.hpp
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Added HyprError for showing config errors
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2022-04-08 21:40:41 +02:00 |