Hyprland/src/render
2022-05-16 23:52:48 +02:00
..
Framebuffer.cpp oops, fixed regular renderer 2022-04-13 17:51:18 +02:00
Framebuffer.hpp fixed blur rendering, stencil and gles3 2022-04-11 16:39:48 +02:00
OpenGL.cpp Added workspace fade transition 2022-05-16 23:13:32 +02:00
OpenGL.hpp Fadein/out now applies to layersurfaces too 2022-05-14 17:23:46 +02:00
Renderer.cpp added opacity setting for fullscreen windows 2022-05-16 23:52:48 +02:00
Renderer.hpp Fadein/out now applies to layersurfaces too 2022-05-14 17:23:46 +02:00
Shader.cpp progress 2022-04-04 19:44:25 +02:00
Shader.hpp Don't blur behind opaque pixels 2022-04-17 13:15:56 +02:00
Shaders.hpp Major blur rework: optimization & fixes 2022-05-02 16:54:40 +02:00
Texture.cpp Added HyprError for showing config errors 2022-04-08 21:40:41 +02:00
Texture.hpp Added HyprError for showing config errors 2022-04-08 21:40:41 +02:00