shaders
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Remove texcoord from QUADFRAGSRC.
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2022-10-05 00:04:32 +02:00 |
Framebuffer.cpp
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guard primaryFB tex in end()
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2022-10-28 21:46:19 +01:00 |
OpenGL.cpp
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remove redundant check
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2022-10-28 22:33:47 +01:00 |
Renderer.cpp
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add 10bit support to displays
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2022-10-27 13:26:47 +01:00 |
Renderer.hpp
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Added monitor mirroring
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2022-09-13 15:25:42 +02:00 |
Shader.cpp
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simplify a bit of code
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2022-08-26 18:02:10 +02:00 |
Shader.hpp
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Added window dimming
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2022-08-30 12:46:17 +02:00 |
Shaders.hpp
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rewritten borders, fixed msaa
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2022-06-26 19:39:56 +02:00 |
Texture.cpp
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Added HyprError for showing config errors
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2022-04-08 21:40:41 +02:00 |
Texture.hpp
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Added HyprError for showing config errors
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2022-04-08 21:40:41 +02:00 |