Hyprland/src/render
2024-12-16 18:34:19 +00:00
..
decorations core: drop using deques in favor of vectors 2024-12-16 15:58:19 +00:00
shaders core: move colorspace handling to oklab (#8635) 2024-12-03 18:58:24 +00:00
Framebuffer.cpp core: Add clang-tidy (#8664) 2024-12-07 18:51:18 +01:00
Framebuffer.hpp renderer: improve api around new framebuffer changes 2024-11-02 15:26:45 +00:00
OpenGL.cpp opengl: fixup invalid ogl uniform reads 2024-12-16 18:34:19 +00:00
OpenGL.hpp core: Add clang-tidy (#8664) 2024-12-07 18:51:18 +01:00
Renderbuffer.cpp renderbuffer: ensure framebuffer gets deleted (#7363) 2024-08-16 10:09:01 +01:00
Renderbuffer.hpp internal: nuke wlsignal and related 2024-09-24 00:47:34 +01:00
Renderer.cpp core: Add clang-tidy (#8664) 2024-12-07 18:51:18 +01:00
Renderer.hpp core: Add clang-tidy (#8664) 2024-12-07 18:51:18 +01:00
Shader.cpp shader: remove useless comment 2023-06-29 23:20:10 +02:00
Shader.hpp core: move colorspace handling to oklab (#8635) 2024-12-03 18:58:24 +00:00
Shaders.hpp rewritten borders, fixed msaa 2022-06-26 19:39:56 +02:00
Texture.cpp core: Add clang-tidy (#8664) 2024-12-07 18:51:18 +01:00
Texture.hpp core: Add clang-tidy (#8664) 2024-12-07 18:51:18 +01:00
Transformer.cpp transformers: allow modifying renderdata pre-pass 2023-10-21 19:25:44 +01:00
Transformer.hpp core: Add clang-tidy (#8664) 2024-12-07 18:51:18 +01:00