Hyprland/src/render
Abílio Costa e3e7e1fdda
monitor: don't damage twice (#4727)
When scaled, the ring is already fully damaged, no need to add the region
damage.

Also moved a variable that was being declared way to far for where it is
actually used.

Co-authored-by: Abilio Costa <abilio.costa@criticaltechworks.com>
2024-02-17 02:09:12 +00:00
..
decorations groupbar: scale groupbar text according to monitor scale (#4640) 2024-02-08 22:29:10 +00:00
shaders shaders: use highp for fragments 2024-02-15 17:32:34 +00:00
Framebuffer.cpp framebuffer: ignore addStencil on legacyRenderer 2023-12-05 15:41:17 +00:00
Framebuffer.hpp renderer: Move to a full Hyprland GL rendering pipeline (#3920) 2023-11-24 10:54:21 +00:00
OpenGL.cpp screenshader: rename output uniform to wl_output (#4606) 2024-02-04 02:30:00 +00:00
OpenGL.hpp renderer: Add new background infrastructure 2024-01-29 23:11:00 +00:00
Renderbuffer.cpp internal: various improvements to avoid crashes on exit 2023-12-06 14:46:29 +00:00
Renderbuffer.hpp renderer: Move to a full Hyprland GL rendering pipeline (#3920) 2023-11-24 10:54:21 +00:00
Renderer.cpp monitor: don't damage twice (#4727) 2024-02-17 02:09:12 +00:00
Renderer.hpp renderer: fixup misaligned fsv1 surfaces with uv 2024-01-28 23:42:49 +00:00
Shader.cpp shader: remove useless comment 2023-06-29 23:20:10 +02:00
Shader.hpp screenshader: rename output uniform to wl_output (#4606) 2024-02-04 02:30:00 +00:00
Shaders.hpp rewritten borders, fixed msaa 2022-06-26 19:39:56 +02:00
Texture.cpp texture: fix styling 2023-07-11 00:27:13 +02:00
Texture.hpp style/ci: apply clang-format and verify it in ci (#4039) 2023-12-06 22:54:56 +00:00
Transformer.cpp transformers: allow modifying renderdata pre-pass 2023-10-21 19:25:44 +01:00
Transformer.hpp transformers: allow modifying renderdata pre-pass 2023-10-21 19:25:44 +01:00