Hyprland/src/render/shaders
Felix Dick e8be1507ef Remove texcoord from QUADFRAGSRC.
texcoord is unused in the rounding part of the textureshaders.
QUADFRAGSRC isn't using that variable inside the non rounding code.
Because of that opengl optimizes that variable out, and is complaining
if glGetAttribLocation is called on it.
2022-10-05 00:04:32 +02:00
..
Border.hpp Remove trailing whitespace. 2022-09-25 20:07:48 +02:00
Shadow.hpp Remove trailing whitespace. 2022-09-25 20:07:48 +02:00
Textures.hpp Remove texcoord from QUADFRAGSRC. 2022-10-05 00:04:32 +02:00