hyprland-plugins/hyprbars/barDeco.hpp

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#pragma once
#define WLR_USE_UNSTABLE
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#include <hyprland/src/render/decorations/IHyprWindowDecoration.hpp>
#include <hyprland/src/render/OpenGL.hpp>
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#include <hyprland/src/devices/IPointer.hpp>
#include <hyprland/src/devices/ITouch.hpp>
#include <hyprland/src/devices/Tablet.hpp>
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#include "globals.hpp"
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class CHyprBar : public IHyprWindowDecoration {
public:
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CHyprBar(PHLWINDOW);
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virtual ~CHyprBar();
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virtual SDecorationPositioningInfo getPositioningInfo();
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virtual void onPositioningReply(const SDecorationPositioningReply& reply);
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virtual void draw(PHLMONITOR, float const& a);
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virtual eDecorationType getDecorationType();
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virtual void updateWindow(PHLWINDOW);
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virtual void damageEntire();
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virtual eDecorationLayer getDecorationLayer();
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virtual uint64_t getDecorationFlags();
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bool m_bButtonsDirty = true;
virtual std::string getDisplayName();
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PHLWINDOW getOwner();
void updateRules();
void applyRule(const SWindowRule&);
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private:
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SBoxExtents m_seExtents;
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PHLWINDOWREF m_pWindow;
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CBox m_bAssignedBox;
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SP<CTexture> m_pTextTex;
SP<CTexture> m_pButtonsTex;
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bool m_bWindowSizeChanged = false;
bool m_bHidden = false;
bool m_bTitleColorChanged = false;
std::optional<CHyprColor> m_bForcedBarColor;
std::optional<CHyprColor> m_bForcedTitleColor;
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Vector2D cursorRelativeToBar();
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void renderBarTitle(const Vector2D& bufferSize, const float scale);
void renderText(SP<CTexture> out, const std::string& text, const CHyprColor& color, const Vector2D& bufferSize, const float scale, const int fontSize);
void renderBarButtons(const Vector2D& bufferSize, const float scale);
void renderBarButtonsText(CBox* barBox, const float scale, const float a);
void onMouseDown(SCallbackInfo& info, IPointer::SButtonEvent e);
/* void onTipDown(SCallbackInfo& info, CTablet::STipEvent e); */
void onTouchDown(SCallbackInfo& info);
void doButtonPress(Vector2D coords);
void onMouseMove(Vector2D coords);
CBox assignedBoxGlobal();
SP<HOOK_CALLBACK_FN> m_pMouseButtonCallback;
SP<HOOK_CALLBACK_FN> m_pTouchDownCallback;
/* SP<HOOK_CALLBACK_FN> m_pTipDownCallback; */
SP<HOOK_CALLBACK_FN> m_pMouseMoveCallback;
std::string m_szLastTitle;
bool m_bDraggingThis = false;
bool m_bDragPending = false;
bool m_bCancelledDown = false;
// for dynamic updates
int m_iLastHeight = 0;
};