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@ -56,7 +56,7 @@ substituteInPlace render/gles2/renderer.c --replace "glFlush();" "glFinish();"
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```
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What this means, for non-nix users, is you have to (before building) go to
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`submodules/wlroots/render/gles2/renderer.c` and replace all occurrences of `glFlush()`
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`subprojects/wlroots/render/gles2/renderer.c` and replace all occurrences of `glFlush()`
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with `glFinish()`, and then compile Hyprland as usual.
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## Fixing random flickering, method 2 (nuclear)
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