10 KiB
Table of contents
{{< toc >}}
Window Rules V1
You can set window rules to achieve different behaviors from the active container.
Syntax
windowrule=RULE,WINDOW
RULE
is a rule (and a param if applicable)WINDOW
is a RegEx, either:- plain RegEx (for matching a window class);
title:
followed by a regex (for matching a window's title)
Examples
windowrule=float,^(kitty)$
windowrule=move 0 0,title:^(Firefox)(.*)$
Window Rules V2
In order to allow more flexible rules, while retaining compatibility with the above rule system, window rules V2 were implemented.
In V2, you are allowed to match multiple variables.
the RULE
field is unchanged, but in the WINDOW
field, you can put regexes
for multiple values like so:
windowrulev2 = float,class:(kitty),title:(kitty)
{{< hint type=tip >}} In the case of dynamic window titles such as browser windows keep in mind how powerful regex is.
for example a window rule of: windowrule=opacity 0.3 override 0.3 override,title:(.*)(- Youtube)$
will match
any window that contains a string of "- Youtube" after any other text. This could be multiple browser windows
or other applications that contain the string for any reason.
for the windowrulev2 = float,class:(kitty),title:(kitty)
example, the class:(kitty)
WINDOW
field is what keeps the window rule
specific to kitty terminals.
{{< /hint >}}
For now, the supported fields are:
class - class regex
title - title regex
xwayland - 0/1
floating - 0/1
fullscreen - 0/1
pinned - 0/1
workspace - id or name: and name
Keep in mind that you have to declare at least one field, but not all.
{{< hint type=tip >}}
To get more information about a window's class, title, XWayland status or its size,
you can use hyprctl clients
.
{{< /hint >}}
Rules
Rule | Description | Dynamic |
---|---|---|
float | floats a window | |
tile | tiles a window | |
fullscreen | fullscreens a window | |
fakefullscreen | fakefullscreens a window | |
maximize | maximizes a window | |
nofullscreenrequest | prevents windows from requesting fullscreen mode, you can still manually toggle fullscreen. | |
nomaximizerequest | prevents windows from requesting maximized mode, you can still manually toggle maximize. | |
move [x] [y] | moves a floating window (x,y -> int or %, e.g. 20% or 100. You are also allowed to do 100%- for the right/bottom anchor, e.g. 100%-20 ). Additionally, you can also do cursor [x] [y] where x and y are either pixels or percent. Percent is calculated from the window's size. Specify onscreen before other parameters to force the window into the screen (e.g. move onscreen cursor 50% 50% ) |
|
size [x] [y] | resizes a floating window (x,y -> int or %, e.g. 20% or 100) | |
minsize [x] [y] | sets the minimum size on creation (x,y -> int) | |
maxsize [x] [y] | sets the maximum size on creation (x,y -> int) | |
center ([opt]) | if the window is floating, will center it on the monitor. Set opt as 1 to respect monitor reserved area | |
pseudo | pseudotiles a window | |
monitor [id] | sets the monitor on which a window should open. id can be either id or name (either e.g. 1 or e.g. DP-1 ) |
|
workspace [w] | sets the workspace on which a window should open (for workspace syntax, see dispatchers->workspaces). You can also make [w] to unset , will unset all previous workspace rules applied to this window. You can also add silent after the workspace to make the window open silently. |
|
opacity [a] | additional opacity multiplier. Options for a: float -> sets an opacity OR float float -> sets activeopacity and inactiveopacity respectively. You can also add override after an opacity to make it override instead of a multiplier. (e.g. 1.0 override 0.5 override ) |
✓ |
opaque | forces the window to be opaque (can be toggled with the toggleopaque dispatcher) | ✓ |
forcergbx | makes hyprland ignore the alpha channel of all the window's surfaces, effectively making it actually, fully 100% opaque | ✓ |
animation [style] ([opt]) | forces an animation onto a window, with a selected opt. Opt is optional. | ✓ |
rounding [x] | forces the application to have X pixels of rounding, ignoring the set default (in decoration:rounding ). Has to be an int. |
✓ |
noblur | disables blur for the window | ✓ |
nofocus | disables focus to the window | |
noinitialfocus | disables the initial focus to the window | |
noborder | disables borders for the window | ✓ |
bordersize [size] | sets the border size | ✓ |
nodim | disables window dimming for the window | ✓ |
noshadow | disables shadows for the window | ✓ |
forceinput | forces an XWayland window to receive input, even if it requests not to do so. (Might fix issues like e.g. Game Launchers not receiving focus for some reason) | |
windowdance | forces an XWayland window to never refocus, used for games/applications like Rhythm Doctor | |
pin | pins the window (i.e. show it on all workspaces) note: floating only | |
noanim | disables the animations for the window | ✓ |
keepaspectratio | forces aspect ratio when resizing window with the mouse | ✓ |
bordercolor [c] | force the bordercolor of the window. Options for c: color -> sets the active border color OR color color -> sets the active and inactive border color of the window. See variables->colors for color definition. |
✓ |
idleinhibit [mode] | sets an idle inhibit rule for the window. If active, apps like swayidle will not fire. Modes: none , always , focus , fullscreen |
|
unset | removes all previously set rules for the given parameters. Please note it has to match EXACTLY. | |
nomaxsize | removes max size limitations. Especially useful with windows that report invalid max sizes (e.g. winecfg) | |
dimaround | dims everything around the window . Please note this rule is meant for floating windows and using it on tiled ones may result in strange behavior. | ✓ |
stayfocused | forces focus on the window as long as it's visible | |
xray [on] | sets blur xray mode for the window (0 for off, 1 for on, unset for default) | ✓ |
group [options] | set window group properties. See the note below. | |
immediate | forces the window to allow to be torn. See the Tearing page. | ✓ |
{{< hint type=info >}}
group
window rule options
set
[always
] - Open window as a group.new
- Shorthand ofbarred set
.lock
[always
] - Lock the group that added this window. Use withset
ornew
(i.e.new lock
) to create a new locked group.barred
- Do not add the window to the focused group. By default, a window with agroup set
rule will be added to an active group if possible.deny
- Do not allow window to be toggled as or added to group (seedenywindowfromgroup
dispatcher).invade
- Force open window in the locked group.override
[other options] - Override othergroup
rules, e.g. You can make all windows in a particular workspace open as a group, and usegroup override barred
to make windows with specific titles open as normal windows.unset
- Clear allgroup
rules.
The group
rule without options is a shorthand for group set
.
By default, set
and lock
only affect new windows once. The always
qualifier makes them always effective.
{{< /hint >}}
Example Rules
windowrule = move 100 100,^(kitty)$ # moves kitty to 100 100
windowrule = animation popin,^(kitty)$ # sets the animation style for kitty
windowrule = noblur,^(firefox)$ # disables blur for firefox
windowrule = move cursor -50% -50%,^(kitty)$ # moves kitty to the center of the cursor
windowrulev2 = bordercolor rgb(FF0000) rgb(880808),fullscreen:1 # set bordercolor to red if window is fullscreen
windowrulev2 = bordercolor rgb(FFFF00),title:^(.*Hyprland.*)$ # set bordercolor to yellow when title contains Hyprland
windowrule = opacity 1.0 override 0.5 override,^(kitty)$ # set opacity to 1.0 active and 0.5 inactive for kitty
windowrule = rounding 10,^(kitty)$ # set rounding to 10 for kitty
Notes
Rules that are marked as Dynamic will be reevaluated if the matching property of the window changes. For instance, if a rule is defined that changes the bordercolor of a window when it is floating, then the bordercolor will change to the requested color when it is set to floating, and revert to the default color when it is tiled again.
Rules will be processed from top to bottom, where the last match will take precedence. i.e.
windowrulev2 = opacity 0.8 0.8,class:^(kitty)$
windowrulev2 = opacity 0.5 0.5,floating:1
-> all kitty windows will have opacity 0.8, except if they are floating. Then they will have opacity 0.5. -> all floating windows will have opacity 0.5.
windowrulev2 = opacity 0.5 0.5,floating:1
windowrulev2 = opacity 0.8 0.8,class:^(kitty)$
-> all kitty windows will have opacity 0.8, also if they are floating. -> all other floating windows will have opacity 0.5.
{{< hint type=tip >}}
Opacity is always a PRODUCT of all opacities. E.g. active_opacity
to
0.5 and windowrule opacity to 0.5 will result in a total opacity 0.25. You are
allowed to set opacities over 1, but any opacity product over 1 will cause
graphical glitches. E.g. 0.5 * 2 = 1
, and it will be fine, 0.5 * 4
will cause
graphical glitches.
{{< /hint >}}
Layer Rules
Some things in wayland are not windows, but layers. That includes for example most launchers, your status bar or wallpaper.
Those have specific rules separate from windows:
layerrule = rule, namespace
# or
layerrule = rule, address
where rule
is the rule and namespace
is the namespace regex (find namespaces in hyprctl layers
)
or address
is an address in the form of address:0x[hex]
Rules
rule | description |
---|---|
unset | removes all layerRules previously set for a select namespace regex. Please note it has to match exactly |
noanim | disables animations |
blur | enables blur for the layer |
ignorealpha [a] | makes blur ignore pixels with opacity of a or lower. a is float value from 0 to 1. a = 0 if unspecified. |
ignorezero | makes blur ignore fully transparent pixels. Same as ignorealpha 0 . |
xray [on] | sets the blur xray mode for a layer. 0 for off, 1 for on, unset for default. |