mirror of
https://github.com/hyprwm/hyprland-wiki.git
synced 2024-11-05 04:55:58 +01:00
2b1d78d0e9
* dispatcher: add window tag desc * Window-Rules: add examples for tag
316 lines
14 KiB
Markdown
316 lines
14 KiB
Markdown
---
|
|
weight: 7
|
|
title: Window Rules
|
|
---
|
|
|
|
{{< callout type=warning >}}
|
|
|
|
Window rules (both V1 and V2) are **case sensitive**. (e.g. `firefox` ≠
|
|
`Firefox`)
|
|
|
|
{{< /callout >}}
|
|
|
|
## Window Rules V1
|
|
|
|
You can set window rules to achieve different behaviors from the active
|
|
container.
|
|
|
|
### Syntax
|
|
|
|
```ini
|
|
windowrule=RULE,WINDOW
|
|
```
|
|
|
|
- `RULE` is a [rule](#rules) (and a param if applicable)
|
|
- `WINDOW` is a [RegEx](https://en.wikipedia.org/wiki/Regular_expression),
|
|
either:
|
|
- plain RegEx (for matching a window class);
|
|
- `title:` followed by a regex (for matching a window's title)
|
|
|
|
### Examples
|
|
|
|
```ini
|
|
windowrule=float,^(kitty)$
|
|
windowrule=move 0 0,title:^(Firefox)(.*)$
|
|
```
|
|
|
|
## Window Rules V2
|
|
|
|
In order to allow more flexible rules, while retaining compatibility with the
|
|
above rule system, window rules V2 were implemented.
|
|
|
|
In V2, you are allowed to match multiple variables.
|
|
|
|
the `RULE` field is unchanged, but in the `WINDOW` field, you can put regexes
|
|
for multiple values like so:
|
|
|
|
```ini
|
|
windowrulev2 = float,class:(kitty),title:(kitty)
|
|
```
|
|
|
|
{{< callout type=info >}}
|
|
|
|
In the case of dynamic window titles such as browser windows, keep in mind how
|
|
powerful regex is.
|
|
|
|
For example, a window rule of:
|
|
`windowrule=opacity 0.3 override 0.3 override,title:(.*)(- Youtube)$` will match
|
|
_any_ window that contains a string of "- Youtube" after any other text. This
|
|
could be multiple browser windows or other applications that contain the string
|
|
for any reason.
|
|
|
|
For the `windowrulev2 = float,class:(kitty),title:(kitty)` example, the
|
|
`class:(kitty)` `WINDOW` field is what keeps the window rule specific to kitty
|
|
terminals.
|
|
|
|
{{< /callout >}}
|
|
|
|
For now, the supported fields for V2 are:
|
|
|
|
```ini
|
|
class - class regex
|
|
title - title regex
|
|
initialclass - initialClass regex
|
|
initialTitle - initialTitle regex
|
|
tag - tag name
|
|
xwayland - 0/1
|
|
floating - 0/1
|
|
fullscreen - 0/1
|
|
pinned - 0/1
|
|
focus - 0/1
|
|
workspace - id or name: and name
|
|
onworkspace - id, name: and name, or workspace selector (see Workspace Rules)
|
|
```
|
|
|
|
Keep in mind that you _have_ to declare at least one field, but not all.
|
|
|
|
{{< callout type=info >}}
|
|
|
|
To get more information about a window's class, title, XWayland status or its
|
|
size, you can use `hyprctl clients`.
|
|
|
|
{{< /callout >}}
|
|
|
|
{{< callout type=warning >}}
|
|
|
|
Please beware that `hyprctl clients` will display the field as **initialClass** while the WINDOW field in the configuration uses `initialclass`.
|
|
|
|
{{< /callout >}}
|
|
|
|
## Rules
|
|
|
|
### Static rules
|
|
|
|
Static rules are evaluated once when the window is opened and never again.
|
|
|
|
| Rule | Description |
|
|
| ---- | ----------- |
|
|
| float | floats a window |
|
|
| tile | tiles a window |
|
|
| fullscreen | fullscreens a window |
|
|
| fakefullscreen | fakefullscreens a window |
|
|
| maximize | maximizes a window |
|
|
| move \[x\] \[y\] | moves a floating window (x,y -> int or %, e.g. 20% or 100. You are also allowed to do `100%-` for the right/bottom anchor, e.g. `100%-20`. In addition, the option supports the subtraction of the window size with `100%-w-`, e.g. `100%-w-20`. This results in a gap at the right/bottom edge of the screen to the window with the defined subtracted size). Additionally, you can also do `cursor [x] [y]` where x and y are either pixels or percent. Percent is calculated from the window's size. Specify `onscreen` before other parameters to force the window into the screen (e.g. `move onscreen cursor 50% 50%`) |
|
|
| size \[x\] \[y\] | resizes a floating window (x,y -> int or %, e.g. 20% or 100) |
|
|
| center (\[opt\]) | if the window is floating, will center it on the monitor. Set opt as 1 to respect monitor reserved area |
|
|
| pseudo | pseudotiles a window |
|
|
| monitor \[id\] | sets the monitor on which a window should open. `id` can be either id or name (either e.g. `1` or e.g. `DP-1`) |
|
|
| workspace \[w\] | sets the workspace on which a window should open (for workspace syntax, see [dispatchers->workspaces](../Dispatchers#workspaces)). You can also make \[w\] to `unset`, will unset all previous workspace rules applied to this window. You can also add `silent` after the workspace to make the window open silently. |
|
|
| nofocus | disables focus to the window |
|
|
| noinitialfocus | disables the initial focus to the window |
|
|
| forceinput | forces an XWayland window to receive input, even if it requests not to do so. (Might fix issues like e.g. Game Launchers not receiving focus for some reason) |
|
|
| windowdance | forces an XWayland window to never refocus, used for games/applications like Rhythm Doctor |
|
|
| pin | pins the window (i.e. show it on all workspaces) *note: floating only* |
|
|
| unset | removes all previously set rules for the given parameters. Please note it has to match EXACTLY. |
|
|
| nomaxsize | removes max size limitations. Especially useful with windows that report invalid max sizes (e.g. winecfg) |
|
|
| stayfocused | forces focus on the window as long as it's visible |
|
|
| group \[options\] | set window group properties. See the note below. |
|
|
| suppressevent \[types...\] | ignores specific events from the window. Events are space separated, and can be: `fullscreen` `maximize` `activate` `activatefocus` |
|
|
|
|
|
|
### Dynamic rules
|
|
|
|
Dynamic rules are re-evaluated every time a property changes.
|
|
|
|
| Rule | Description |
|
|
| ---- | ----------- |
|
|
| opacity \[a\] | additional opacity multiplier. Options for a: `float` -> sets an overall opacity OR `float float` -> sets activeopacity and inactiveopacity respectively, OR `float float float` -> sets activeopacity, inactiveopacity and fullscreenopacity respectively. |
|
|
| opaque | forces the window to be opaque (can be toggled with the toggleopaque dispatcher) |
|
|
| forcergbx | makes Hyprland ignore the alpha channel of all the window's surfaces, effectively making it _actually, fully 100% opaque_ |
|
|
| animation \[style\] (\[opt\]) | forces an animation onto a window, with a selected opt. Opt is optional. |
|
|
| rounding \[x\] | forces the application to have X pixels of rounding, ignoring the set default (in `decoration:rounding`). Has to be an int. |
|
|
| minsize \[x\] \[y\] | sets the minimum size (x,y -> int) |
|
|
| maxsize \[x\] \[y\] | sets the maximum size (x,y -> int) |
|
|
| noblur | disables blur for the window |
|
|
| noborder | disables borders for the window |
|
|
| bordersize \[size\] | sets the border size |
|
|
| nodim | disables window dimming for the window |
|
|
| noshadow | disables shadows for the window |
|
|
| noanim | disables the animations for the window |
|
|
| keepaspectratio | forces aspect ratio when resizing window with the mouse |
|
|
| focusonactivate | whether Hyprland should focus an app that requests to be focused (an `activate` request) |
|
|
| bordercolor \[c\] | force the bordercolor of the window. Options for c: `color`/`color ... color angle` -> sets the active border color/gradient OR `color color`/`color ... color angle color ... color [angle]` -> sets the active and inactive border color/gradient of the window. See [variables->colors](../Variables#variable-types) for color definition. |
|
|
| idleinhibit \[mode\] | sets an idle inhibit rule for the window. If active, apps like `hypridle` will not fire. Modes: `none`, `always`, `focus`, `fullscreen` |
|
|
| dimaround | dims everything around the window . Please note this rule is meant for floating windows and using it on tiled ones may result in strange behavior. |
|
|
| xray \[on\] | sets blur xray mode for the window (0 for off, 1 for on, unset for default) |
|
|
| immediate | forces the window to allow to be torn. See [the Tearing page](../Tearing). |
|
|
| nearestneighbor | forces the window to use the nearest neigbor filtering. |
|
|
| tag \[name\] | apply tag to the window, use prefix `+`/`-` to set/unset flag, or no prefix to toggle the flag |
|
|
|
|
{{< callout type=info >}}
|
|
|
|
## `group` window rule options
|
|
|
|
- `set` \[`always`\] - Open window as a group.
|
|
- `new` - Shorthand of `barred set`.
|
|
- `lock` \[`always`\] - Lock the group that added this window. Use with `set` or
|
|
`new` (i.e. `new lock`) to create a new locked group.
|
|
- `barred` - Do not add the window to the focused group. By default, a window
|
|
with a `group set` rule will be added to an active group if possible.
|
|
- `deny` - Do not allow window to be toggled as or added to group (see
|
|
`denywindowfromgroup` dispatcher).
|
|
- `invade` - Force open window in the locked group.
|
|
- `override` \[other options\] - Override other `group` rules, e.g. You can make
|
|
all windows in a particular workspace open as a group, and use
|
|
`group override barred` to make windows with specific titles open as normal
|
|
windows.
|
|
- `unset` - Clear all `group` rules.
|
|
|
|
The `group` rule without options is a shorthand for `group set`.
|
|
|
|
By default, `set` and `lock` only affect new windows once. The `always`
|
|
qualifier makes them always effective.
|
|
|
|
{{< /callout >}}
|
|
|
|
### Tags
|
|
|
|
Window may have several tags, either static or dynamic, dynamic tag will have a suffix of `*`.
|
|
You may check window tags with `hyprctl clients`.
|
|
|
|
Use `tagwindow` dispatcher to add a static tag to a window:
|
|
|
|
```
|
|
hyprctl dispatch tagwindow +code # add tag to current window
|
|
hyprctl dispatch tagwindow -- -code # remove tag from current window (use `--` to protect the leading `-`)
|
|
hyprctl dispatch tagwindow code # toggle the tag of current window
|
|
|
|
# or you can tag windows matched with a window regex
|
|
hyprctl dispatch tagwindow +music deadbeef
|
|
hyprctl dispatch tagwindow +media title:Celluloid
|
|
```
|
|
|
|
Use `tag` rule to add a dynamic tag to a window:
|
|
|
|
```ini
|
|
windowrulev2 = tag +term, class:(footclient) # add dynamic tag `term*` to window footclient
|
|
windowrulev2 = tag term, class:(footclient) # toggle dynamic tag `term*` for window footclient
|
|
windowrulev2 = tag +code, tag:cpp # add dynamic tag `code*` to window with tag `cpp`
|
|
|
|
windowrulev2 = opacity 0.8, tag:code # set opacity for window with tag `code` or `code*`
|
|
windowrulev2 = opacity 0.7, tag:cpp # window with tag `cpp` will match both `code` and `cpp`, the last one will override prior match
|
|
windowrulev2 = opacity 0.6, tag:term* # set opacity for window with tag `term*` only, `term` will not be matched
|
|
|
|
windowrulev2 = tag -code, tag:term # remove dynamic tag `code*` for window with tag `term` or `term*`
|
|
```
|
|
|
|
Or with keybind for convenience:
|
|
|
|
```ini
|
|
bind = $mod Ctrl, 2, tagwindow, alpha_0.2
|
|
bind = $mod Ctrl, 4, tagwindow, alpha_0.4
|
|
|
|
windowrulev2 = opacity 0.2 override, tag:alpha_0.2
|
|
windowrulev2 = opacity 0.4 override, tag:alpha_0.4
|
|
```
|
|
|
|
The `tag` rule can only manipulate dynamic tags, and the `tagwindow` dispatcher only work with static tags
|
|
(as once the dispatcher is called, dynamic tags will be cleared).
|
|
|
|
|
|
### Example Rules
|
|
|
|
```ini
|
|
windowrule = move 100 100,^(kitty)$ # moves kitty to 100 100
|
|
windowrule = animation popin,^(kitty)$ # sets the animation style for kitty
|
|
windowrule = noblur,^(firefox)$ # disables blur for firefox
|
|
windowrule = move cursor -50% -50%,^(kitty)$ # moves kitty to the center of the cursor
|
|
windowrulev2 = bordercolor rgb(FF0000) rgb(880808),fullscreen:1 # set bordercolor to red if window is fullscreen
|
|
windowrulev2 = bordercolor rgb(FFFF00),title:^(.*Hyprland.*)$ # set bordercolor to yellow when title contains Hyprland
|
|
windowrule = opacity 1.0 override 0.5 override 0.8 override,^(kitty)$ # set opacity to 1.0 active, 0.5 inactive and 0.8 fullscreen for kitty
|
|
windowrule = rounding 10,^(kitty)$ # set rounding to 10 for kitty
|
|
windowrulev2 = stayfocused, class:^(pinentry-) # fix pinentry losing focus
|
|
```
|
|
|
|
### Notes
|
|
|
|
Rules that are marked as _Dynamic_ will be reevaluated if the matching property
|
|
of the window changes. For instance, if a rule is defined that changes the
|
|
`bordercolor` of a window when it is floating, then the `bordercolor` will change to
|
|
the requested color when it is set to floating, and revert to the default color
|
|
when it is tiled again.
|
|
|
|
Rules will be processed from top to bottom, where the _last_ match will take
|
|
precedence. i.e.
|
|
|
|
```ini
|
|
windowrulev2 = opacity 0.8 0.8,class:^(kitty)$
|
|
windowrulev2 = opacity 0.5 0.5,floating:1
|
|
```
|
|
|
|
Here, all non-fullscreen kitty windows will have `opacity 0.8`, except if they are floating.
|
|
Otherwise, they will have `opacity 0.5`. The rest of the non-fullscreen floating windows will have `opacity 0.5`.
|
|
|
|
```ini
|
|
windowrulev2 = opacity 0.5 0.5,floating:1
|
|
windowrulev2 = opacity 0.8 0.8,class:^(kitty)$
|
|
```
|
|
|
|
Here, all kitty windows will have `opacity 0.8`, even if they are floating.
|
|
The rest of the floating windows will have `opacity 0.5`.
|
|
|
|
{{< callout type=info >}}
|
|
|
|
Opacity is a PRODUCT of all opacities by default. For example, setting `activeopacity` to 0.5
|
|
and `opacity` to 0.5 will result in a total opacity of 0.25. You are allowed
|
|
to set opacities over 1, but any opacity product over 1 will cause graphical
|
|
glitches. For example, using `0.5 * 2 = 1` is fine, but `0.5 * 4 = 2` will cause
|
|
graphical glitches. You can put `override` after an opacity value to override it to an exact value
|
|
rather than a multiplier. For example, to set active and inactive opacity to 0.8,
|
|
and make fullscreen windows fully opaque regardless of other opacity rules:
|
|
|
|
```ini
|
|
windowrulev2 = opacity 0.8 override 0.8 override 1.0 override,^(kitty)$
|
|
```
|
|
|
|
{{< /callout >}}
|
|
|
|
## Layer Rules
|
|
|
|
Some things in Wayland are not windows, but layers. That includes, for example:
|
|
app launchers, status bars, or wallpapers.
|
|
|
|
Those have specific rules separate from windows:
|
|
|
|
```ini
|
|
layerrule = rule, namespace
|
|
# or
|
|
layerrule = rule, address
|
|
```
|
|
|
|
where `rule` is the rule and `namespace` is the namespace regex (find namespaces
|
|
in `hyprctl layers`) or `address` is an address in the form of `address:0x[hex]`
|
|
|
|
### Rules
|
|
|
|
| rule | description |
|
|
| --- | --- |
|
|
| unset | removes all layerRules previously set for a select namespace regex. Please note it has to match _exactly_. |
|
|
| noanim | disables animations |
|
|
| blur | enables blur for the layer |
|
|
| blurpopups | enables blur for the popups |
|
|
| ignorealpha \[a\] | makes blur ignore pixels with opacity of `a` or lower. `a` is float value from 0 to 1. `a = 0` if unspecified. |
|
|
| ignorezero | makes blur ignore fully transparent pixels. Same as `ignorealpha 0`. |
|
|
| dimaround | dims everything behind the layer |
|
|
| xray \[on\] | sets the blur xray mode for a layer. 0 for off, 1 for on, unset for default. |
|
|
| animation \[style\] | allows you to set a specific animation style for this layer |
|