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10 | Crashes and Bugs |
Getting the log
If you are in a TTY, and the Hyprland session that crashed was the last one you launched, the log can be printed with
cat $XDG_RUNTIME_DIR/hypr/$(ls -t $XDG_RUNTIME_DIR/hypr/ | head -n 1)/hyprland.log
if you are in a Hyprland session, and you want the log of the last session, use
cat $XDG_RUNTIME_DIR/hypr/$(ls -t $XDG_RUNTIME_DIR/hypr/ | head -n 2 | tail -n 1)/hyprland.log
Obtaining the Hyprland Crash Report
If you have $XDG_CACHE_HOME
set, the crash report directory is
$XDG_CACHE_HOME/hyprland
. If not, it's $HOME/.cache/hyprland
.
Go to the crash report directory and you should find a file named
hyprlandCrashReport[XXXX].txt
where [XXXX]
is the PID of the process that
crashed.
Attach that file to your issue.
Crashes at launch
Diagnose the issue by what is in the log:
backend failed to start
-> launch in the TTY and refer to the logs in RED.Monitor X has NO PREFERRED MODE, and an INVALID one was requested
-> your monitor is bork.- Other -> see the coredump. Use
coredumpctl
, find the latest one's PID and docoredumpctl info PID
. - failing on a driver (e.g.
radeon
) -> try compiling withmake legacyrenderer
, if that doesn't help, report an issue. - failing on
Hyprland
-> report an issue.
Crashes not at launch
Report an issue on GitHub or on the Discord server.
Obtaining a debug stacktrace
Systemd-only.
- Build Hyprland in debug (
make debug
). - Start Hyprland and get it to crash.
- In a tty or terminal, do
coredumpctl debug Hyprland
.- If gdb asks you for symbols, say
y
. - If it asks about paging, say
c
.
- If gdb asks you for symbols, say
- Once you get to
(gdb)
, start file logging withset logging on
.- For a specific file, use
set logging file output.log
.
- For a specific file, use
- Run
bt -full
, thenexit
once finished, and attach the output.
Obtaining a trace log
Launch Hyprland with HYPRLAND_TRACE=1 AQ_TRACE=1
environment variables set.
These variables will enable very verbose logging and it's not recommended to enable them unless debugging, as they might cause slowdowns and massive log files.
Try to reproduce your issue as fast as possible so we don't have to sift through 1 million lines of logs.
Bugs
First of all, READ THE FAQ PAGE
If your bug is not listed there, you can ask on the Discord server or open an issue on GitHub.
Bisecting an issue
"Bisecting" is finding the first git commit that introduced a specific bug or
regression using binary search. This is done in git
using the git bisect
command.
First, clone the Hyprland repo if you haven't already:
git clone --recursive https://github.com/hyprwm/Hyprland
cd Hyprland
Start the bisect process:
git bisect start
Enter the first known good commit hash that did not contain the issue:
git bisect good [good commit]
Then, enter the known bad commit hash that does contain the issue. You can simply use HEAD:
git bisect bad HEAD
git will now checkout a commit in the middle of the specified range. Now, reset and build Hyprland:
git reset --hard --recurse-submodules
make all
...and run the built executable from the TTY ./build/Hyprland
.
Try to reproduce your issue. If you can't (i.e. the bug is not present), go back to the
Hyprland repo and run git bisect good
. If you can reproduce it, run git bisect bad
.
git will then checkout another commit and continue the binary search.
If there's a build error, run git bisect skip
.
Reset, build and install Hyprland again and repeat this step until git identifies the commit that introduced the bug:
[commit hash] is the first bad commit
Building the Wayland stack with ASan
If requested, this is the deepest level of memory issue debugging possible.
Do this in the tty, with no Hyprland instances running.
Clone hyprland: git clone --recursive https://github.com/hyprwm/Hyprland
make asan
Reproduce your crash. Hyprland will exit back to the tty.
Now, in either cwd
, ~
or ./build
, search for file(s) named
asan.log.XXXXX
where XXXXX is a number.
Zip all of them up and attach to your issue.
Debugging DRM issues
DRM (Direct Rendering Manager) is the underlying kernel architecture to take a gpu buffer (something we can render to) and put it on your screen (via the gpu) instead of a window.
Freezes, glitches, and others, can be caused by issues with Hyprland's communication with DRM, the driver or kernel. In those cases, a DRM log is helpful.
Please note, these logs are EXTREMELY verbose. Please reproduce your bug(s) ASAP to avoid getting a 1GB log
echo 0x19F | sudo tee /sys/module/drm/parameters/debug # cnables verbose drm logging
sudo dmesg -C # clears kernel debug logs
dmesg -w > ~/dmesg.log & # writes kernel logs in the background to a file at ~/dmesg.log
Hyprland
# ... repro the issue, then quit hyprland
fg # after this, use CTRL+C to stop writing the logs
echo 0 | sudo tee /sys/module/drm/parameters/debug # disables drm logging, don't forget this to avoid slowdowns
After this, attach the dmesg.log
file.