mirror of
https://github.com/hyprwm/hyprland-wiki.git
synced 2024-12-23 10:09:49 +01:00
166 lines
3.8 KiB
Markdown
166 lines
3.8 KiB
Markdown
This page documents all of the more advanced config options.
|
|
|
|
{{< hint type=important >}}
|
|
|
|
Please remember, that for ALL arguments separated by a comma, if you want to
|
|
leave one of them empty, you cannot reduce the number of commas, *unless told
|
|
otherwise in a specific section*:
|
|
|
|
```ini
|
|
three_param_keyword = A, B, C # OK
|
|
|
|
three_param_keyword = A, C # NOT OK
|
|
|
|
three_param_keyword = A, , C # OK
|
|
|
|
three_param_keyword = A, B, # OK
|
|
```
|
|
|
|
{{< /hint >}}
|
|
|
|
# Table of contents
|
|
{{< toc format=html >}}
|
|
|
|
# Executing
|
|
|
|
you can execute a shell script on startup of the compositor or on each time it's
|
|
reloaded.
|
|
|
|
{{< hint type=info >}}
|
|
|
|
**Note:** The issue below was fixed in upstream. (since *after* v0.15.0beta)
|
|
|
|
There currently is a bug with the exec that makes the executed app
|
|
unable to die if killed, use `SIGKILL` (e.g. `killall name -9`) or launch from a
|
|
script (`exec-once=~/myscript.sh` and do `myapp &` in the script)
|
|
|
|
{{< /hint >}}
|
|
|
|
`exec-once=command` will execute only on launch
|
|
|
|
`exec=command` will execute on each reload
|
|
|
|
|
|
# Defining variables
|
|
|
|
You can define your own custom variables like this:
|
|
|
|
```ini
|
|
$VAR = value
|
|
```
|
|
|
|
for example:
|
|
|
|
```ini
|
|
$MyFavoriteGame = Among Us
|
|
```
|
|
|
|
then, to use them, simply use them. For example:
|
|
|
|
```ini
|
|
col.active_border=$MyColor
|
|
```
|
|
|
|
You ARE allowed to do this:
|
|
|
|
```ini
|
|
col.active_border=ff$MyRedValue1111
|
|
```
|
|
|
|
# Sourcing (multi-file)
|
|
|
|
Use the `source` keyword to source another file.
|
|
|
|
For example, in your `hyprland.conf` you can:
|
|
|
|
```ini
|
|
source=~/.config/hypr/myColors.conf
|
|
```
|
|
|
|
And Hyprland will enter that file and parse it like a Hyprland config.
|
|
|
|
Please note it's LINEAR. Meaning lines above the `source=` will be parsed first,
|
|
then lines inside `~/.config/hypr/myColors.conf`, then lines below.
|
|
|
|
# Gestures
|
|
|
|
Use something like
|
|
[libinput-gestures](https://github.com/bulletmark/libinput-gestures), with
|
|
`hyprctl` if you want to expand Hyprland's gestures beyond what's offered in
|
|
[Variables](../Variables).
|
|
|
|
# Per-device input configs
|
|
|
|
Per-device config options will overwrite your options set in the `input`
|
|
section. It's worth noting that ONLY values explicitly changed will be
|
|
overwritten.
|
|
|
|
In order to apply per-device config options, make a new category like this:
|
|
|
|
```ini
|
|
device:name {
|
|
|
|
}
|
|
```
|
|
|
|
the `name` can be easily obtained by doing `hyprctl devices`.
|
|
|
|
Inside of it, put your config options. All options from the `input` category
|
|
(and all subcategories, e.g. `input:touchpad`) can be put inside, **EXCEPT**:
|
|
|
|
force_no_accel, follow_mouse, float_switch_override_focus
|
|
|
|
Properties that change names:
|
|
```plain
|
|
touchdevice:transform -> touch_transform
|
|
touchdevice:output -> touch_output
|
|
```
|
|
|
|
Example config section:
|
|
|
|
```ini
|
|
device:ROYUAN Akko Multi-modes Keyboard-B {
|
|
repeat_rate=50
|
|
repeat_delay=500
|
|
middle_button_emulation=0
|
|
}
|
|
```
|
|
|
|
*remember about the space after the end of the device's name (before the `{`)!*
|
|
|
|
{{< hint type=tip >}}
|
|
With hyprctl, the category's spaces get turned into `-`, and everything is
|
|
lowercase. So, for `hyprctl` calls, do for example:
|
|
```sh
|
|
hyprctl keyword device:royuan-akko-multi-modes-keyboard-b:kb_layout us
|
|
```
|
|
{{< /hint >}}
|
|
|
|
# Wallpapers
|
|
|
|
The hyprland background you see when you first start Hyprland is **NOT A
|
|
WALLPAPER**, it's the default image rendered at the bottom of the render stack.
|
|
|
|
To set a wallpaper, use a wallpaper utility like
|
|
[hyprpaper](https://github.com/hyprwm/hyprpaper) or
|
|
[swaybg](https://github.com/swaywm/swaybg).
|
|
|
|
# Blurring layerSurfaces
|
|
|
|
LayerSurfaces are not windows. These are for example: Your wallpapers,
|
|
notification overlays, bars, etc.
|
|
|
|
If you really want to blur them, use `blurls=`
|
|
|
|
```ini
|
|
blurls=NAMESPACE
|
|
```
|
|
|
|
where `NAMESPACE` is the namespace of the layerSurface. (You can get it from
|
|
`hyprctl layers`)
|
|
|
|
to remove a namespace from being blurred (useful in dynamic situations) use:
|
|
|
|
```ini
|
|
blurls=remove,NAMESPACE
|
|
```
|