* dispatcher: add window tag desc * Window-Rules: add examples for tag
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7 | Window Rules |
{{< callout type=warning >}}
Window rules (both V1 and V2) are case sensitive. (e.g. firefox
≠
Firefox
)
{{< /callout >}}
Window Rules V1
You can set window rules to achieve different behaviors from the active container.
Syntax
windowrule=RULE,WINDOW
RULE
is a rule (and a param if applicable)WINDOW
is a RegEx, either:- plain RegEx (for matching a window class);
title:
followed by a regex (for matching a window's title)
Examples
windowrule=float,^(kitty)$
windowrule=move 0 0,title:^(Firefox)(.*)$
Window Rules V2
In order to allow more flexible rules, while retaining compatibility with the above rule system, window rules V2 were implemented.
In V2, you are allowed to match multiple variables.
the RULE
field is unchanged, but in the WINDOW
field, you can put regexes
for multiple values like so:
windowrulev2 = float,class:(kitty),title:(kitty)
{{< callout type=info >}}
In the case of dynamic window titles such as browser windows, keep in mind how powerful regex is.
For example, a window rule of:
windowrule=opacity 0.3 override 0.3 override,title:(.*)(- Youtube)$
will match
any window that contains a string of "- Youtube" after any other text. This
could be multiple browser windows or other applications that contain the string
for any reason.
For the windowrulev2 = float,class:(kitty),title:(kitty)
example, the
class:(kitty)
WINDOW
field is what keeps the window rule specific to kitty
terminals.
{{< /callout >}}
For now, the supported fields for V2 are:
class - class regex
title - title regex
initialclass - initialClass regex
initialTitle - initialTitle regex
tag - tag name
xwayland - 0/1
floating - 0/1
fullscreen - 0/1
pinned - 0/1
focus - 0/1
workspace - id or name: and name
onworkspace - id, name: and name, or workspace selector (see Workspace Rules)
Keep in mind that you have to declare at least one field, but not all.
{{< callout type=info >}}
To get more information about a window's class, title, XWayland status or its
size, you can use hyprctl clients
.
{{< /callout >}}
{{< callout type=warning >}}
Please beware that hyprctl clients
will display the field as initialClass while the WINDOW field in the configuration uses initialclass
.
{{< /callout >}}
Rules
Static rules
Static rules are evaluated once when the window is opened and never again.
Rule | Description |
---|---|
float | floats a window |
tile | tiles a window |
fullscreen | fullscreens a window |
fakefullscreen | fakefullscreens a window |
maximize | maximizes a window |
move [x] [y] | moves a floating window (x,y -> int or %, e.g. 20% or 100. You are also allowed to do 100%- for the right/bottom anchor, e.g. 100%-20 . In addition, the option supports the subtraction of the window size with 100%-w- , e.g. 100%-w-20 . This results in a gap at the right/bottom edge of the screen to the window with the defined subtracted size). Additionally, you can also do cursor [x] [y] where x and y are either pixels or percent. Percent is calculated from the window's size. Specify onscreen before other parameters to force the window into the screen (e.g. move onscreen cursor 50% 50% ) |
size [x] [y] | resizes a floating window (x,y -> int or %, e.g. 20% or 100) |
center ([opt]) | if the window is floating, will center it on the monitor. Set opt as 1 to respect monitor reserved area |
pseudo | pseudotiles a window |
monitor [id] | sets the monitor on which a window should open. id can be either id or name (either e.g. 1 or e.g. DP-1 ) |
workspace [w] | sets the workspace on which a window should open (for workspace syntax, see dispatchers->workspaces). You can also make [w] to unset , will unset all previous workspace rules applied to this window. You can also add silent after the workspace to make the window open silently. |
nofocus | disables focus to the window |
noinitialfocus | disables the initial focus to the window |
forceinput | forces an XWayland window to receive input, even if it requests not to do so. (Might fix issues like e.g. Game Launchers not receiving focus for some reason) |
windowdance | forces an XWayland window to never refocus, used for games/applications like Rhythm Doctor |
pin | pins the window (i.e. show it on all workspaces) note: floating only |
unset | removes all previously set rules for the given parameters. Please note it has to match EXACTLY. |
nomaxsize | removes max size limitations. Especially useful with windows that report invalid max sizes (e.g. winecfg) |
stayfocused | forces focus on the window as long as it's visible |
group [options] | set window group properties. See the note below. |
suppressevent [types...] | ignores specific events from the window. Events are space separated, and can be: fullscreen maximize activate activatefocus |
Dynamic rules
Dynamic rules are re-evaluated every time a property changes.
Rule | Description |
---|---|
opacity [a] | additional opacity multiplier. Options for a: float -> sets an overall opacity OR float float -> sets activeopacity and inactiveopacity respectively, OR float float float -> sets activeopacity, inactiveopacity and fullscreenopacity respectively. |
opaque | forces the window to be opaque (can be toggled with the toggleopaque dispatcher) |
forcergbx | makes Hyprland ignore the alpha channel of all the window's surfaces, effectively making it actually, fully 100% opaque |
animation [style] ([opt]) | forces an animation onto a window, with a selected opt. Opt is optional. |
rounding [x] | forces the application to have X pixels of rounding, ignoring the set default (in decoration:rounding ). Has to be an int. |
minsize [x] [y] | sets the minimum size (x,y -> int) |
maxsize [x] [y] | sets the maximum size (x,y -> int) |
noblur | disables blur for the window |
noborder | disables borders for the window |
bordersize [size] | sets the border size |
nodim | disables window dimming for the window |
noshadow | disables shadows for the window |
noanim | disables the animations for the window |
keepaspectratio | forces aspect ratio when resizing window with the mouse |
focusonactivate | whether Hyprland should focus an app that requests to be focused (an activate request) |
bordercolor [c] | force the bordercolor of the window. Options for c: color /color ... color angle -> sets the active border color/gradient OR color color /color ... color angle color ... color [angle] -> sets the active and inactive border color/gradient of the window. See variables->colors for color definition. |
idleinhibit [mode] | sets an idle inhibit rule for the window. If active, apps like hypridle will not fire. Modes: none , always , focus , fullscreen |
dimaround | dims everything around the window . Please note this rule is meant for floating windows and using it on tiled ones may result in strange behavior. |
xray [on] | sets blur xray mode for the window (0 for off, 1 for on, unset for default) |
immediate | forces the window to allow to be torn. See the Tearing page. |
nearestneighbor | forces the window to use the nearest neigbor filtering. |
tag [name] | apply tag to the window, use prefix + /- to set/unset flag, or no prefix to toggle the flag |
{{< callout type=info >}}
group
window rule options
set
[always
] - Open window as a group.new
- Shorthand ofbarred set
.lock
[always
] - Lock the group that added this window. Use withset
ornew
(i.e.new lock
) to create a new locked group.barred
- Do not add the window to the focused group. By default, a window with agroup set
rule will be added to an active group if possible.deny
- Do not allow window to be toggled as or added to group (seedenywindowfromgroup
dispatcher).invade
- Force open window in the locked group.override
[other options] - Override othergroup
rules, e.g. You can make all windows in a particular workspace open as a group, and usegroup override barred
to make windows with specific titles open as normal windows.unset
- Clear allgroup
rules.
The group
rule without options is a shorthand for group set
.
By default, set
and lock
only affect new windows once. The always
qualifier makes them always effective.
{{< /callout >}}
Tags
Window may have several tags, either static or dynamic, dynamic tag will have a suffix of *
.
You may check window tags with hyprctl clients
.
Use tagwindow
dispatcher to add a static tag to a window:
hyprctl dispatch tagwindow +code # add tag to current window
hyprctl dispatch tagwindow -- -code # remove tag from current window (use `--` to protect the leading `-`)
hyprctl dispatch tagwindow code # toggle the tag of current window
# or you can tag windows matched with a window regex
hyprctl dispatch tagwindow +music deadbeef
hyprctl dispatch tagwindow +media title:Celluloid
Use tag
rule to add a dynamic tag to a window:
windowrulev2 = tag +term, class:(footclient) # add dynamic tag `term*` to window footclient
windowrulev2 = tag term, class:(footclient) # toggle dynamic tag `term*` for window footclient
windowrulev2 = tag +code, tag:cpp # add dynamic tag `code*` to window with tag `cpp`
windowrulev2 = opacity 0.8, tag:code # set opacity for window with tag `code` or `code*`
windowrulev2 = opacity 0.7, tag:cpp # window with tag `cpp` will match both `code` and `cpp`, the last one will override prior match
windowrulev2 = opacity 0.6, tag:term* # set opacity for window with tag `term*` only, `term` will not be matched
windowrulev2 = tag -code, tag:term # remove dynamic tag `code*` for window with tag `term` or `term*`
Or with keybind for convenience:
bind = $mod Ctrl, 2, tagwindow, alpha_0.2
bind = $mod Ctrl, 4, tagwindow, alpha_0.4
windowrulev2 = opacity 0.2 override, tag:alpha_0.2
windowrulev2 = opacity 0.4 override, tag:alpha_0.4
The tag
rule can only manipulate dynamic tags, and the tagwindow
dispatcher only work with static tags
(as once the dispatcher is called, dynamic tags will be cleared).
Example Rules
windowrule = move 100 100,^(kitty)$ # moves kitty to 100 100
windowrule = animation popin,^(kitty)$ # sets the animation style for kitty
windowrule = noblur,^(firefox)$ # disables blur for firefox
windowrule = move cursor -50% -50%,^(kitty)$ # moves kitty to the center of the cursor
windowrulev2 = bordercolor rgb(FF0000) rgb(880808),fullscreen:1 # set bordercolor to red if window is fullscreen
windowrulev2 = bordercolor rgb(FFFF00),title:^(.*Hyprland.*)$ # set bordercolor to yellow when title contains Hyprland
windowrule = opacity 1.0 override 0.5 override 0.8 override,^(kitty)$ # set opacity to 1.0 active, 0.5 inactive and 0.8 fullscreen for kitty
windowrule = rounding 10,^(kitty)$ # set rounding to 10 for kitty
windowrulev2 = stayfocused, class:^(pinentry-) # fix pinentry losing focus
Notes
Rules that are marked as Dynamic will be reevaluated if the matching property
of the window changes. For instance, if a rule is defined that changes the
bordercolor
of a window when it is floating, then the bordercolor
will change to
the requested color when it is set to floating, and revert to the default color
when it is tiled again.
Rules will be processed from top to bottom, where the last match will take precedence. i.e.
windowrulev2 = opacity 0.8 0.8,class:^(kitty)$
windowrulev2 = opacity 0.5 0.5,floating:1
Here, all non-fullscreen kitty windows will have opacity 0.8
, except if they are floating.
Otherwise, they will have opacity 0.5
. The rest of the non-fullscreen floating windows will have opacity 0.5
.
windowrulev2 = opacity 0.5 0.5,floating:1
windowrulev2 = opacity 0.8 0.8,class:^(kitty)$
Here, all kitty windows will have opacity 0.8
, even if they are floating.
The rest of the floating windows will have opacity 0.5
.
{{< callout type=info >}}
Opacity is a PRODUCT of all opacities by default. For example, setting activeopacity
to 0.5
and opacity
to 0.5 will result in a total opacity of 0.25. You are allowed
to set opacities over 1, but any opacity product over 1 will cause graphical
glitches. For example, using 0.5 * 2 = 1
is fine, but 0.5 * 4 = 2
will cause
graphical glitches. You can put override
after an opacity value to override it to an exact value
rather than a multiplier. For example, to set active and inactive opacity to 0.8,
and make fullscreen windows fully opaque regardless of other opacity rules:
windowrulev2 = opacity 0.8 override 0.8 override 1.0 override,^(kitty)$
{{< /callout >}}
Layer Rules
Some things in Wayland are not windows, but layers. That includes, for example: app launchers, status bars, or wallpapers.
Those have specific rules separate from windows:
layerrule = rule, namespace
# or
layerrule = rule, address
where rule
is the rule and namespace
is the namespace regex (find namespaces
in hyprctl layers
) or address
is an address in the form of address:0x[hex]
Rules
rule | description |
---|---|
unset | removes all layerRules previously set for a select namespace regex. Please note it has to match exactly. |
noanim | disables animations |
blur | enables blur for the layer |
blurpopups | enables blur for the popups |
ignorealpha [a] | makes blur ignore pixels with opacity of a or lower. a is float value from 0 to 1. a = 0 if unspecified. |
ignorezero | makes blur ignore fully transparent pixels. Same as ignorealpha 0 . |
dimaround | dims everything behind the layer |
xray [on] | sets the blur xray mode for a layer. 0 for off, 1 for on, unset for default. |
animation [style] | allows you to set a specific animation style for this layer |