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https://github.com/hyprwm/hyprlock.git
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* input-field: add fade out timeout * input-field: let dots reset themselfs Now the dots kind of fade into the placeholder text on a failure. * Nix/HM module: add input-field:fade_timeout option
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parent
624f497272
commit
3d6162e06e
4 changed files with 53 additions and 14 deletions
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@ -211,6 +211,12 @@ in {
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default = true;
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};
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fade_timeout = mkOption {
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description = "Milliseconds before the input field should be faded (0 to fade immediately)";
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type = int;
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default = 1000;
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};
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placeholder_text = mkOption {
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description = "The placeholder text of the input field";
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type = str;
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@ -367,6 +373,7 @@ in {
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inner_color = ${input-field.inner_color}
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font_color = ${input-field.font_color}
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fade_on_empty = ${boolToString input-field.fade_on_empty}
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fade_timeout = ${toString input-field.fade_timeout}
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placeholder_text = ${input-field.placeholder_text}
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hide_input = ${boolToString input-field.hide_input}
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rounding = ${toString input-field.rounding}
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@ -70,6 +70,7 @@ void CConfigManager::init() {
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m_config.addSpecialConfigValue("input-field", "dots_spacing", Hyprlang::FLOAT{0.2});
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m_config.addSpecialConfigValue("input-field", "dots_rounding", Hyprlang::INT{-1});
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m_config.addSpecialConfigValue("input-field", "fade_on_empty", Hyprlang::INT{1});
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m_config.addSpecialConfigValue("input-field", "fade_timeout", Hyprlang::INT{1000});
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m_config.addSpecialConfigValue("input-field", "font_color", Hyprlang::INT{0xFF000000});
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m_config.addSpecialConfigValue("input-field", "halign", Hyprlang::STRING{"center"});
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m_config.addSpecialConfigValue("input-field", "valign", Hyprlang::STRING{"center"});
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@ -156,6 +157,7 @@ std::vector<CConfigManager::SWidgetConfig> CConfigManager::getWidgetConfigs() {
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{"dots_center", m_config.getSpecialConfigValue("input-field", "dots_center", k.c_str())},
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{"dots_rounding", m_config.getSpecialConfigValue("input-field", "dots_rounding", k.c_str())},
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{"fade_on_empty", m_config.getSpecialConfigValue("input-field", "fade_on_empty", k.c_str())},
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{"fade_timeout", m_config.getSpecialConfigValue("input-field", "fade_timeout", k.c_str())},
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{"font_color", m_config.getSpecialConfigValue("input-field", "font_color", k.c_str())},
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{"halign", m_config.getSpecialConfigValue("input-field", "halign", k.c_str())},
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{"valign", m_config.getSpecialConfigValue("input-field", "valign", k.c_str())},
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@ -13,6 +13,7 @@ CPasswordInputField::CPasswordInputField(const Vector2D& viewport_, const std::u
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dots.center = std::any_cast<Hyprlang::INT>(props.at("dots_center"));
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dots.rounding = std::any_cast<Hyprlang::INT>(props.at("dots_rounding"));
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fadeOnEmpty = std::any_cast<Hyprlang::INT>(props.at("fade_on_empty"));
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fadeTimeoutMs = std::any_cast<Hyprlang::INT>(props.at("fade_timeout"));
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font = std::any_cast<Hyprlang::INT>(props.at("font_color"));
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pos = std::any_cast<Hyprlang::VEC2>(props.at("position"));
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hiddenInputState.enabled = std::any_cast<Hyprlang::INT>(props.at("hide_input"));
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@ -37,6 +38,21 @@ CPasswordInputField::CPasswordInputField(const Vector2D& viewport_, const std::u
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}
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}
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static void fadeOutCallback(std::shared_ptr<CTimer> self, void* data) {
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CPasswordInputField* p = (CPasswordInputField*)data;
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p->onFadeOutTimer();
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for (auto& o : g_pHyprlock->m_vOutputs) {
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o->sessionLockSurface->render();
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}
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}
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void CPasswordInputField::onFadeOutTimer() {
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fade.allowFadeOut = true;
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fade.fadeOutTimer.reset();
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}
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void CPasswordInputField::updateFade() {
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const auto PASSLEN = g_pHyprlock->getPasswordBufferLen();
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@ -45,12 +61,26 @@ void CPasswordInputField::updateFade() {
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return;
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}
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if (PASSLEN > 0 && fade.allowFadeOut)
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fade.allowFadeOut = false;
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if (PASSLEN > 0 && fade.fadeOutTimer.get()) {
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fade.fadeOutTimer->cancel();
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fade.fadeOutTimer.reset();
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}
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if (PASSLEN == 0 && fade.a != 0.0 && (!fade.animated || fade.appearing)) {
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fade.a = 1.0;
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fade.animated = true;
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fade.appearing = false;
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fade.start = std::chrono::system_clock::now();
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} else if (PASSLEN > 0 && fade.a != 1.0 && (!fade.animated || !fade.appearing)) {
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if (fade.allowFadeOut || fadeTimeoutMs == 0) {
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fade.a = 1.0;
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fade.animated = true;
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fade.appearing = false;
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fade.start = std::chrono::system_clock::now();
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fade.allowFadeOut = false;
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} else if (!fade.fadeOutTimer.get())
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fade.fadeOutTimer = g_pHyprlock->addTimer(std::chrono::milliseconds(fadeTimeoutMs), fadeOutCallback, this);
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}
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if (PASSLEN > 0 && fade.a != 1.0 && (!fade.animated || !fade.appearing)) {
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fade.a = 0.0;
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fade.animated = true;
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fade.appearing = true;
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@ -79,11 +109,6 @@ void CPasswordInputField::updateDots() {
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dots.lastFrame = std::chrono::system_clock::now();
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}
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if (PASSLEN == 0 && !placeholder.failID.empty()) {
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dots.currentAmount = PASSLEN;
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return;
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}
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const auto DELTA = std::clamp((int)std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::system_clock::now() - dots.lastFrame).count(), 0, 20000);
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const float TOADD = DELTA / 1000000.0 * dots.speedPerSecond;
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@ -216,7 +241,7 @@ bool CPasswordInputField::draw(const SRenderData& data) {
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forceReload = true;
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}
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return dots.currentAmount != PASSLEN || data.opacity < 1.0 || forceReload;
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return dots.currentAmount != PASSLEN || fade.animated || data.opacity < 1.0 || forceReload;
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}
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void CPasswordInputField::updateFailTex() {
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@ -3,6 +3,7 @@
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#include "IWidget.hpp"
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#include "../../helpers/Vector2D.hpp"
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#include "../../helpers/Color.hpp"
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#include "../../core/Timer.hpp"
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#include "Shadowable.hpp"
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#include <chrono>
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#include <vector>
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@ -16,6 +17,7 @@ class CPasswordInputField : public IWidget {
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CPasswordInputField(const Vector2D& viewport, const std::unordered_map<std::string, std::any>& props);
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virtual bool draw(const SRenderData& data);
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void onFadeOutTimer();
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private:
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void updateDots();
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@ -45,9 +47,11 @@ class CPasswordInputField : public IWidget {
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struct {
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std::chrono::system_clock::time_point start;
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float a = 0;
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bool appearing = true;
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bool animated = false;
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float a = 0;
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bool appearing = true;
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bool animated = false;
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std::shared_ptr<CTimer> fadeOutTimer = nullptr;
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bool allowFadeOut = false;
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} fade;
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struct {
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@ -67,6 +71,7 @@ class CPasswordInputField : public IWidget {
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} hiddenInputState;
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bool fadeOnEmpty;
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uint64_t fadeTimeoutMs;
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CShadowable shadow;
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};
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