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wlroots-hyprland
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wlroots-hyprland
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render
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CMakeLists.txt
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Use constant VBO for quad, add matrix stuff
2017-06-08 03:35:07 +02:00
add_library(wlr-render STATIC
matrix.c
Add wlr_shader to wlr-render
2017-06-08 17:30:38 +02:00
shader.c
Add wlr_renderer and move quad rendering there
2017-06-08 18:02:51 +02:00
surface.c
renderer.c
Use constant VBO for quad, add matrix stuff
2017-06-08 03:35:07 +02:00
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