mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-09 15:05:58 +01:00
312 lines
10 KiB
C
312 lines
10 KiB
C
|
#ifndef RENDER_VULKAN_H
|
||
|
#define RENDER_VULKAN_H
|
||
|
|
||
|
#include <stdint.h>
|
||
|
#include <string.h>
|
||
|
#include <stdbool.h>
|
||
|
#include <vulkan/vulkan.h>
|
||
|
#include <wlr/render/wlr_renderer.h>
|
||
|
#include <wlr/render/wlr_texture.h>
|
||
|
#include <wlr/render/drm_format_set.h>
|
||
|
#include <wlr/render/interface.h>
|
||
|
|
||
|
struct wlr_vk_descriptor_pool;
|
||
|
|
||
|
// Central vulkan state that should only be needed once per compositor.
|
||
|
struct wlr_vk_instance {
|
||
|
VkInstance instance;
|
||
|
VkDebugUtilsMessengerEXT messenger;
|
||
|
|
||
|
// enabled extensions
|
||
|
size_t extension_count;
|
||
|
const char **extensions;
|
||
|
|
||
|
struct {
|
||
|
PFN_vkCreateDebugUtilsMessengerEXT createDebugUtilsMessengerEXT;
|
||
|
PFN_vkDestroyDebugUtilsMessengerEXT destroyDebugUtilsMessengerEXT;
|
||
|
} api;
|
||
|
};
|
||
|
|
||
|
// Creates and initializes a vulkan instance.
|
||
|
// Will try to enable the given extensions but not fail if they are not
|
||
|
// available which can later be checked by the caller.
|
||
|
// The debug parameter determines if validation layers are enabled and a
|
||
|
// debug messenger created.
|
||
|
// `compositor_name` and `compositor_version` are passed to the vulkan driver.
|
||
|
struct wlr_vk_instance *vulkan_instance_create(size_t ext_count,
|
||
|
const char **exts, bool debug);
|
||
|
void vulkan_instance_destroy(struct wlr_vk_instance *ini);
|
||
|
|
||
|
// Logical vulkan device state.
|
||
|
// Ownership can be shared by multiple renderers, reference counted
|
||
|
// with `renderers`.
|
||
|
struct wlr_vk_device {
|
||
|
struct wlr_vk_instance *instance;
|
||
|
|
||
|
VkPhysicalDevice phdev;
|
||
|
VkDevice dev;
|
||
|
|
||
|
int drm_fd;
|
||
|
|
||
|
// enabled extensions
|
||
|
size_t extension_count;
|
||
|
const char **extensions;
|
||
|
|
||
|
// we only ever need one queue for rendering and transfer commands
|
||
|
uint32_t queue_family;
|
||
|
VkQueue queue;
|
||
|
|
||
|
struct {
|
||
|
PFN_vkGetMemoryFdPropertiesKHR getMemoryFdPropertiesKHR;
|
||
|
} api;
|
||
|
|
||
|
uint32_t format_prop_count;
|
||
|
struct wlr_vk_format_props *format_props;
|
||
|
struct wlr_drm_format_set dmabuf_render_formats;
|
||
|
struct wlr_drm_format_set dmabuf_texture_formats;
|
||
|
|
||
|
// supported formats for textures (contains only those formats
|
||
|
// that support everything we need for textures)
|
||
|
uint32_t shm_format_count;
|
||
|
uint32_t *shm_formats; // to implement vulkan_get_shm_texture_formats
|
||
|
};
|
||
|
|
||
|
// Tries to find the VkPhysicalDevice for the given drm fd.
|
||
|
// Might find none and return VK_NULL_HANDLE.
|
||
|
VkPhysicalDevice vulkan_find_drm_phdev(struct wlr_vk_instance *ini, int drm_fd);
|
||
|
|
||
|
// Creates a device for the given instance and physical device.
|
||
|
// Will try to enable the given extensions but not fail if they are not
|
||
|
// available which can later be checked by the caller.
|
||
|
struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini,
|
||
|
VkPhysicalDevice phdev, size_t ext_count, const char **exts);
|
||
|
void vulkan_device_destroy(struct wlr_vk_device *dev);
|
||
|
|
||
|
// Tries to find any memory bit for the given vulkan device that
|
||
|
// supports the given flags and is set in req_bits (e.g. if memory
|
||
|
// type 2 is ok, (req_bits & (1 << 2)) must not be 0.
|
||
|
// Set req_bits to 0xFFFFFFFF to allow all types.
|
||
|
int vulkan_find_mem_type(struct wlr_vk_device *device,
|
||
|
VkMemoryPropertyFlags flags, uint32_t req_bits);
|
||
|
|
||
|
struct wlr_vk_format {
|
||
|
uint32_t drm_format;
|
||
|
VkFormat vk_format;
|
||
|
};
|
||
|
|
||
|
// Returns all known format mappings.
|
||
|
// Might not be supported for gpu/usecase.
|
||
|
const struct wlr_vk_format *vulkan_get_format_list(size_t *len);
|
||
|
const struct wlr_vk_format *vulkan_get_format_from_drm(uint32_t drm_format);
|
||
|
|
||
|
struct wlr_vk_format_modifier_props {
|
||
|
VkDrmFormatModifierPropertiesEXT props;
|
||
|
VkExternalMemoryFeatureFlags dmabuf_flags;
|
||
|
VkExtent2D max_extent;
|
||
|
bool export_imported;
|
||
|
};
|
||
|
|
||
|
struct wlr_vk_format_props {
|
||
|
struct wlr_vk_format format;
|
||
|
VkExtent2D max_extent; // relevant if not created as dma_buf
|
||
|
VkFormatFeatureFlags features; // relevant if not created as dma_buf
|
||
|
|
||
|
uint32_t render_mod_count;
|
||
|
struct wlr_vk_format_modifier_props *render_mods;
|
||
|
|
||
|
uint32_t texture_mod_count;
|
||
|
struct wlr_vk_format_modifier_props *texture_mods;
|
||
|
};
|
||
|
|
||
|
void vulkan_format_props_query(struct wlr_vk_device *dev,
|
||
|
const struct wlr_vk_format *format);
|
||
|
struct wlr_vk_format_modifier_props *vulkan_format_props_find_modifier(
|
||
|
struct wlr_vk_format_props *props, uint64_t mod, bool render);
|
||
|
void vulkan_format_props_finish(struct wlr_vk_format_props *props);
|
||
|
|
||
|
// For each format we want to render, we need a separate renderpass
|
||
|
// and therefore also separate pipelines.
|
||
|
struct wlr_vk_render_format_setup {
|
||
|
struct wl_list link;
|
||
|
VkFormat render_format; // used in renderpass
|
||
|
VkRenderPass render_pass;
|
||
|
|
||
|
VkPipeline tex_pipe;
|
||
|
VkPipeline quad_pipe;
|
||
|
};
|
||
|
|
||
|
// Renderer-internal represenation of an wlr_buffer imported for rendering.
|
||
|
struct wlr_vk_render_buffer {
|
||
|
struct wlr_buffer *wlr_buffer;
|
||
|
struct wlr_vk_renderer *renderer;
|
||
|
struct wlr_vk_render_format_setup *render_setup;
|
||
|
struct wl_list link; // wlr_vk_renderer.buffers
|
||
|
|
||
|
VkImage image;
|
||
|
VkImageView image_view;
|
||
|
VkFramebuffer framebuffer;
|
||
|
uint32_t mem_count;
|
||
|
VkDeviceMemory memories[WLR_DMABUF_MAX_PLANES];
|
||
|
bool transitioned;
|
||
|
|
||
|
struct wl_listener buffer_destroy;
|
||
|
};
|
||
|
|
||
|
// Vulkan wlr_renderer implementation on top of a wlr_vk_device.
|
||
|
struct wlr_vk_renderer {
|
||
|
struct wlr_renderer wlr_renderer;
|
||
|
struct wlr_backend *backend;
|
||
|
struct wlr_vk_device *dev;
|
||
|
|
||
|
VkCommandPool command_pool;
|
||
|
|
||
|
VkShaderModule vert_module;
|
||
|
VkShaderModule tex_frag_module;
|
||
|
VkShaderModule quad_frag_module;
|
||
|
|
||
|
VkDescriptorSetLayout ds_layout;
|
||
|
VkPipelineLayout pipe_layout;
|
||
|
VkSampler sampler;
|
||
|
|
||
|
VkFence fence;
|
||
|
|
||
|
struct wlr_vk_render_buffer *current_render_buffer;
|
||
|
|
||
|
// current frame id. Used in wlr_vk_texture.last_used
|
||
|
// Increased every time a frame is ended for the renderer
|
||
|
uint32_t frame;
|
||
|
VkRect2D scissor; // needed for clearing
|
||
|
|
||
|
VkCommandBuffer cb;
|
||
|
VkPipeline bound_pipe;
|
||
|
|
||
|
uint32_t render_width;
|
||
|
uint32_t render_height;
|
||
|
float projection[9];
|
||
|
|
||
|
size_t last_pool_size;
|
||
|
struct wl_list descriptor_pools; // type wlr_vk_descriptor_pool
|
||
|
struct wl_list render_format_setups;
|
||
|
|
||
|
struct wl_list textures; // wlr_gles2_texture.link
|
||
|
struct wl_list destroy_textures; // wlr_vk_texture to destroy after frame
|
||
|
struct wl_list foreign_textures; // wlr_vk_texture to return to foreign queue
|
||
|
|
||
|
struct wl_list render_buffers; // wlr_vk_render_buffer
|
||
|
|
||
|
struct {
|
||
|
VkCommandBuffer cb;
|
||
|
bool recording;
|
||
|
struct wl_list buffers; // type wlr_vk_shared_buffer
|
||
|
} stage;
|
||
|
};
|
||
|
|
||
|
// Creates a vulkan renderer for the given device.
|
||
|
struct wlr_renderer *vulkan_renderer_create_for_device(struct wlr_vk_device *dev);
|
||
|
|
||
|
// stage utility - for uploading/retrieving data
|
||
|
// Gets an command buffer in recording state which is guaranteed to be
|
||
|
// executed before the next frame.
|
||
|
VkCommandBuffer vulkan_record_stage_cb(struct wlr_vk_renderer *renderer);
|
||
|
|
||
|
// Submits the current stage command buffer and waits until it has
|
||
|
// finished execution.
|
||
|
bool vulkan_submit_stage_wait(struct wlr_vk_renderer *renderer);
|
||
|
|
||
|
// Suballocates a buffer span with the given size that can be mapped
|
||
|
// and used as staging buffer. The allocation is implicitly released when the
|
||
|
// stage cb has finished execution.
|
||
|
struct wlr_vk_buffer_span vulkan_get_stage_span(
|
||
|
struct wlr_vk_renderer *renderer, VkDeviceSize size);
|
||
|
|
||
|
// Tries to allocate a texture descriptor set. Will additionally
|
||
|
// return the pool it was allocated from when successful (for freeing it later).
|
||
|
struct wlr_vk_descriptor_pool *vulkan_alloc_texture_ds(
|
||
|
struct wlr_vk_renderer *renderer, VkDescriptorSet *ds);
|
||
|
|
||
|
// Frees the given descriptor set from the pool its pool.
|
||
|
void vulkan_free_ds(struct wlr_vk_renderer *renderer,
|
||
|
struct wlr_vk_descriptor_pool *pool, VkDescriptorSet ds);
|
||
|
struct wlr_vk_format_props *vulkan_format_props_from_drm(
|
||
|
struct wlr_vk_device *dev, uint32_t drm_format);
|
||
|
struct wlr_vk_renderer *vulkan_get_renderer(struct wlr_renderer *r);
|
||
|
|
||
|
// State (e.g. image texture) associated with a surface.
|
||
|
struct wlr_vk_texture {
|
||
|
struct wlr_texture wlr_texture;
|
||
|
struct wlr_vk_renderer *renderer;
|
||
|
uint32_t mem_count;
|
||
|
VkDeviceMemory memories[WLR_DMABUF_MAX_PLANES];
|
||
|
VkImage image;
|
||
|
VkImageView image_view;
|
||
|
const struct wlr_vk_format *format;
|
||
|
VkDescriptorSet ds;
|
||
|
struct wlr_vk_descriptor_pool *ds_pool;
|
||
|
uint32_t last_used; // to track when it can be destroyed
|
||
|
bool dmabuf_imported;
|
||
|
bool owned; // if dmabuf_imported: whether we have ownership of the image
|
||
|
bool transitioned; // if dma_imported: whether we transitioned it away from preinit
|
||
|
struct wl_list foreign_link;
|
||
|
struct wl_list destroy_link;
|
||
|
struct wl_list link; // wlr_gles2_renderer.textures
|
||
|
|
||
|
// If imported from a wlr_buffer
|
||
|
struct wlr_buffer *buffer;
|
||
|
struct wl_listener buffer_destroy;
|
||
|
};
|
||
|
|
||
|
struct wlr_vk_texture *vulkan_get_texture(struct wlr_texture *wlr_texture);
|
||
|
VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
|
||
|
const struct wlr_dmabuf_attributes *attribs,
|
||
|
VkDeviceMemory mems[static WLR_DMABUF_MAX_PLANES], uint32_t *n_mems,
|
||
|
bool for_render);
|
||
|
struct wlr_texture *vulkan_texture_from_buffer(
|
||
|
struct wlr_renderer *wlr_renderer, struct wlr_buffer *buffer);
|
||
|
void vulkan_texture_destroy(struct wlr_vk_texture *texture);
|
||
|
|
||
|
struct wlr_vk_descriptor_pool {
|
||
|
VkDescriptorPool pool;
|
||
|
uint32_t free; // number of textures that can be allocated
|
||
|
struct wl_list link;
|
||
|
};
|
||
|
|
||
|
struct wlr_vk_allocation {
|
||
|
VkDeviceSize start;
|
||
|
VkDeviceSize size;
|
||
|
};
|
||
|
|
||
|
// List of suballocated staging buffers.
|
||
|
// Used to upload to/read from device local images.
|
||
|
struct wlr_vk_shared_buffer {
|
||
|
struct wl_list link;
|
||
|
VkBuffer buffer;
|
||
|
VkDeviceMemory memory;
|
||
|
VkDeviceSize buf_size;
|
||
|
|
||
|
size_t allocs_size;
|
||
|
size_t allocs_capacity;
|
||
|
struct wlr_vk_allocation *allocs;
|
||
|
};
|
||
|
|
||
|
// Suballocated range on a buffer.
|
||
|
struct wlr_vk_buffer_span {
|
||
|
struct wlr_vk_shared_buffer *buffer;
|
||
|
struct wlr_vk_allocation alloc;
|
||
|
};
|
||
|
|
||
|
// util
|
||
|
bool vulkan_has_extension(size_t count, const char **exts, const char *find);
|
||
|
const char *vulkan_strerror(VkResult err);
|
||
|
void vulkan_change_layout(VkCommandBuffer cb, VkImage img,
|
||
|
VkImageLayout ol, VkPipelineStageFlags srcs, VkAccessFlags srca,
|
||
|
VkImageLayout nl, VkPipelineStageFlags dsts, VkAccessFlags dsta);
|
||
|
void vulkan_change_layout_queue(VkCommandBuffer cb, VkImage img,
|
||
|
VkImageLayout ol, VkPipelineStageFlags srcs, VkAccessFlags srca,
|
||
|
VkImageLayout nl, VkPipelineStageFlags dsts, VkAccessFlags dsta,
|
||
|
uint32_t src_family, uint32_t dst_family);
|
||
|
|
||
|
#define wlr_vk_error(fmt, res, ...) wlr_log(WLR_ERROR, fmt ": %s (%d)", \
|
||
|
vulkan_strerror(res), res, ##__VA_ARGS__)
|
||
|
|
||
|
#endif // RENDER_VULKAN_H
|