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wlr_damage_ring_set_bounds: Ignore duplicate size requests
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parent
3896b6b107
commit
4391845910
2 changed files with 10 additions and 5 deletions
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@ -1218,6 +1218,7 @@ static void scene_output_update_geometry(struct wlr_scene_output *scene_output)
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int width, height;
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wlr_output_transformed_resolution(scene_output->output, &width, &height);
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wlr_damage_ring_set_bounds(&scene_output->damage_ring, width, height);
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wlr_damage_ring_add_whole(&scene_output->damage_ring);
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wlr_output_schedule_frame(scene_output->output);
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scene_node_output_update(&scene_output->scene->tree.node,
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@ -29,12 +29,16 @@ void wlr_damage_ring_finish(struct wlr_damage_ring *ring) {
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void wlr_damage_ring_set_bounds(struct wlr_damage_ring *ring,
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int32_t width, int32_t height) {
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if (width == 0 || height == 0) {
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ring->width = INT_MAX;
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ring->height = INT_MAX;
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} else {
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ring->width = width;
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ring->height = height;
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width = INT_MAX;
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height = INT_MAX;
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}
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if (ring->width == width && ring->height == height) {
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return;
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}
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ring->width = width;
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ring->height = height;
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wlr_damage_ring_add_whole(ring);
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}
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