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wlr_texture: Introduce wlr_texture_preferred_read_format
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3 changed files with 12 additions and 0 deletions
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@ -54,6 +54,7 @@ struct wlr_texture_impl {
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struct wlr_buffer *buffer, const pixman_region32_t *damage);
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struct wlr_buffer *buffer, const pixman_region32_t *damage);
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bool (*read_pixels)(struct wlr_texture *texture,
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bool (*read_pixels)(struct wlr_texture *texture,
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const struct wlr_texture_read_pixels_options *options);
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const struct wlr_texture_read_pixels_options *options);
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uint32_t (*preferred_read_format)(struct wlr_texture *texture);
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void (*destroy)(struct wlr_texture *texture);
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void (*destroy)(struct wlr_texture *texture);
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};
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};
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@ -42,6 +42,8 @@ struct wlr_texture_read_pixels_options {
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bool wlr_texture_read_pixels(struct wlr_texture *texture,
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bool wlr_texture_read_pixels(struct wlr_texture *texture,
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const struct wlr_texture_read_pixels_options *options);
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const struct wlr_texture_read_pixels_options *options);
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uint32_t wlr_texture_preferred_read_format(struct wlr_texture *texture);
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/**
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/**
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* Create a new texture from raw pixel data. `stride` is in bytes. The returned
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* Create a new texture from raw pixel data. `stride` is in bytes. The returned
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* texture is mutable.
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* texture is mutable.
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@ -1,4 +1,5 @@
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#include <assert.h>
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#include <assert.h>
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#include <drm_fourcc.h>
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#include <stdbool.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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@ -61,6 +62,14 @@ bool wlr_texture_read_pixels(struct wlr_texture *texture,
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return texture->impl->read_pixels(texture, options);
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return texture->impl->read_pixels(texture, options);
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}
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}
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uint32_t wlr_texture_preferred_read_format(struct wlr_texture *texture) {
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if (!texture->impl->preferred_read_format) {
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return DRM_FORMAT_INVALID;
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}
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return texture->impl->preferred_read_format(texture);
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}
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struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
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struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
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uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
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uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
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const void *data) {
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const void *data) {
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