output: inline output_attach_render()

No need to have a separate function for this. It's only used once.
This commit is contained in:
Simon Ser 2022-09-18 16:22:39 +02:00 committed by Simon Zeni
parent 8d6d2101bc
commit 679d5ba699

View file

@ -141,8 +141,8 @@ void output_clear_back_buffer(struct wlr_output *output) {
output->back_buffer = NULL;
}
static bool output_attach_render(struct wlr_output *output,
struct wlr_output_state *state, int *buffer_age) {
bool wlr_output_attach_render(struct wlr_output *output, int *buffer_age) {
struct wlr_output_state *state = &output->pending;
if (!output_attach_back_buffer(output, state, buffer_age)) {
return false;
}
@ -150,10 +150,6 @@ static bool output_attach_render(struct wlr_output *output,
return true;
}
bool wlr_output_attach_render(struct wlr_output *output, int *buffer_age) {
return output_attach_render(output, &output->pending, buffer_age);
}
static bool output_attach_empty_back_buffer(struct wlr_output *output,
const struct wlr_output_state *state) {
assert(!(state->committed & WLR_OUTPUT_STATE_BUFFER));