mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 21:05:58 +01:00
backend/drm: fix current EGL context on multi-GPU
get_tex_for_bo changes the current EGL context. Rendering operations must immediately follow drm_surface_make_current. Closes: https://github.com/swaywm/wlroots/issues/2209
This commit is contained in:
parent
1edc42157b
commit
cfed5766b7
1 changed files with 4 additions and 5 deletions
|
@ -390,20 +390,19 @@ struct gbm_bo *drm_fb_acquire(struct wlr_drm_fb *fb, struct wlr_drm_backend *drm
|
||||||
|
|
||||||
/* Perform copy across GPUs */
|
/* Perform copy across GPUs */
|
||||||
|
|
||||||
struct wlr_renderer *renderer = mgpu->renderer->wlr_rend;
|
struct wlr_texture *tex = get_tex_for_bo(mgpu->renderer, fb->bo);
|
||||||
|
if (!tex) {
|
||||||
if (!drm_surface_make_current(mgpu, NULL)) {
|
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct wlr_texture *tex = get_tex_for_bo(mgpu->renderer, fb->bo);
|
if (!drm_surface_make_current(mgpu, NULL)) {
|
||||||
if (!tex) {
|
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
float mat[9];
|
float mat[9];
|
||||||
wlr_matrix_projection(mat, 1, 1, WL_OUTPUT_TRANSFORM_NORMAL);
|
wlr_matrix_projection(mat, 1, 1, WL_OUTPUT_TRANSFORM_NORMAL);
|
||||||
|
|
||||||
|
struct wlr_renderer *renderer = mgpu->renderer->wlr_rend;
|
||||||
wlr_renderer_begin(renderer, mgpu->width, mgpu->height);
|
wlr_renderer_begin(renderer, mgpu->width, mgpu->height);
|
||||||
wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 0.0 });
|
wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 0.0 });
|
||||||
wlr_render_texture_with_matrix(renderer, tex, mat, 1.0f);
|
wlr_render_texture_with_matrix(renderer, tex, mat, 1.0f);
|
||||||
|
|
Loading…
Reference in a new issue