Add wlr_wl_output_set_title

This commit is contained in:
Drew DeVault 2019-01-10 21:53:32 -05:00
parent 9921f9b28d
commit d3d1437bc4
2 changed files with 12 additions and 3 deletions

View file

@ -365,3 +365,8 @@ error:
wlr_output_destroy(&output->wlr_output);
return NULL;
}
void wlr_wl_output_set_title(struct wlr_output *output, const char *title) {
struct wlr_wl_output *wl_output = get_wl_output_from_output(output);
xdg_toplevel_set_title(wl_output->xdg_toplevel, title);
}

View file

@ -1,6 +1,5 @@
#ifndef WLR_BACKEND_WAYLAND_H
#define WLR_BACKEND_WAYLAND_H
#include <stdbool.h>
#include <wayland-client.h>
#include <wayland-server.h>
@ -16,8 +15,8 @@
* to NULL for the default behaviour (WAYLAND_DISPLAY env variable or wayland-0
* default)
*/
struct wlr_backend *wlr_wl_backend_create(struct wl_display *display, const char *remote,
wlr_renderer_create_func_t create_renderer_func);
struct wlr_backend *wlr_wl_backend_create(struct wl_display *display,
const char *remote, wlr_renderer_create_func_t create_renderer_func);
/**
* Adds a new output to this backend. You may remove outputs by destroying them.
@ -42,4 +41,9 @@ bool wlr_input_device_is_wl(struct wlr_input_device *device);
*/
bool wlr_output_is_wl(struct wlr_output *output);
/**
* Sets the title of a wlr_output which is a Wayland window.
*/
void wlr_wl_output_set_title(struct wlr_output *output, const char *title);
#endif