Fix external shader

This commit is contained in:
nyorain 2017-08-12 14:48:24 +02:00
parent 2d6d2bcef9
commit f066ff6d02

View file

@ -94,9 +94,9 @@ const GLchar fragment_src_rgbx[] =
const GLchar fragment_src_external[] = const GLchar fragment_src_external[] =
"#extension GL_OES_EGL_image_external : require\n" "#extension GL_OES_EGL_image_external : require\n"
"precision mediump float;" "precision mediump float;"
"varying vec2 v_texcoord;"
"uniform samplerExternalOES texture0;" "uniform samplerExternalOES texture0;"
"varying vec2 v_uv;"
"void main() {" "void main() {"
" vec4 col = texture2D(texture0, v_uv);" " vec4 col = texture2D(texture0, v_texcoord);"
" gl_FragColor = vec4(col.rgb, col.a);" " gl_FragColor = vec4(col.rgb, col.a);"
"}"; "}";