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output: listen to renderer destroy in wlr_output_cursor
When a renderer is destroyed, so are all textures. Reset the texture in that case.
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2 changed files with 18 additions and 0 deletions
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@ -45,6 +45,7 @@ struct wlr_output_cursor {
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int32_t hotspot_x, hotspot_y;
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struct wlr_texture *texture;
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bool own_texture;
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struct wl_listener renderer_destroy;
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struct wl_list link;
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};
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@ -334,6 +334,13 @@ bool wlr_output_cursor_set_buffer(struct wlr_output_cursor *cursor,
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dst_width, dst_height, WL_OUTPUT_TRANSFORM_NORMAL, hotspot_x, hotspot_y);
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}
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static void output_cursor_handle_renderer_destroy(struct wl_listener *listener,
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void *data) {
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struct wlr_output_cursor *cursor = wl_container_of(listener, cursor, renderer_destroy);
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output_cursor_set_texture(cursor, NULL, false, NULL, 0, 0,
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WL_OUTPUT_TRANSFORM_NORMAL, 0, 0);
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}
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bool output_cursor_set_texture(struct wlr_output_cursor *cursor,
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struct wlr_texture *texture, bool own_texture, const struct wlr_fbox *src_box,
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int dst_width, int dst_height, enum wl_output_transform transform,
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@ -364,6 +371,14 @@ bool output_cursor_set_texture(struct wlr_output_cursor *cursor,
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cursor->texture = texture;
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cursor->own_texture = own_texture;
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wl_list_remove(&cursor->renderer_destroy.link);
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if (texture != NULL) {
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cursor->renderer_destroy.notify = output_cursor_handle_renderer_destroy;
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wl_signal_add(&texture->renderer->events.destroy, &cursor->renderer_destroy);
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} else {
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wl_list_init(&cursor->renderer_destroy.link);
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}
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if (output_cursor_attempt_hardware(cursor)) {
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return true;
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}
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@ -415,6 +430,7 @@ struct wlr_output_cursor *wlr_output_cursor_create(struct wlr_output *output) {
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cursor->output = output;
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wl_list_insert(&output->cursors, &cursor->link);
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cursor->visible = true; // default position is at (0, 0)
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wl_list_init(&cursor->renderer_destroy.link);
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return cursor;
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}
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@ -428,6 +444,7 @@ void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) {
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output_set_hardware_cursor(cursor->output, NULL, 0, 0);
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cursor->output->hardware_cursor = NULL;
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}
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wl_list_remove(&cursor->renderer_destroy.link);
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if (cursor->own_texture) {
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wlr_texture_destroy(cursor->texture);
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}
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