Instead of destroying all seats, destroy a single one. We only need
to destroy all seats at one call-site (backend_destroy), but we'll
need to destroy a single seat elsewhere in the next commit.
During a modeset, the core wlr_output logic will allocate a buffer
with a new size and commit it. However if we still have a frame
callback pending we'd refuse to perform the commit. This is
inconsistent with the DRM backend, which performs a blocking
modeset.
This is visible when resizing the Wayland toplevel. The logs are
filled with "Skipping buffer swap", and the wlr_damage_ring's
bounds are not properly updated.
Fix this by destroying the pending frame wl_callback.
Because wl_buffer.release is per-buffer and not per-commit, the
Wayland backend might create multiple struct wlr_wl_buffer per
struct wlr_buffer. As a result, the wlr_buffer_unlock() call inside
destroy_wl_buffer() can cause another struct wlr_wl_buffer to be
destroyed.
In backend_destroy() we were iterating the list of buffers with
wl_list_for_each_safe(), which is actually not safe in this case:
the next buffer is cached, but might be destroyed as a side-effect
of calling destroy_wl_buffer().
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3572
destroy_wl_buffer() is called from backend_destroy(). We need to
ensure the wlr_buffer is unlocked when we're waiting for a
wl_buffer.release event from the parent compositor.
Adaptive sync is effectively always enabled when using the Wayland
backend. This is not something we have control over, so we set the
state to enabled on creating the output and never allow changing it.
We were firing the new_input signal on backend initialization,
before the compositor had the chance to add a listener for it.
Mimick what's done for wl_keyboard: if the backend hasn't been
started, delay wl_touch initialization.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3473
Currently, the "wlr_event_pointer_axis" event stores low-resolution
values in its "delta_discrete" field. Low-resolution values are always
multiples of one, i.e., 1 for one wheel detent, 2 for two wheel
detents, etc.
In order to simplify internal handling of events, always transform in
the backend from the low-resolution value into the high-resolution
value.
The transformation is performed by multiplying by 120. The 120 magic
number is used by the kernel and it is exposed to clients in the
"WLR_POINTER_AXIS_DISCRETE_STEP" constant.
This allows the make/model/serial to be NULL when unset, and allows
them to be longer than the hardcoded array length.
This is a breaking change: compositors need to handle the new NULL
case, and we stop setting make/model to useless "headless" or
"wayland" strings.
All the code logic related to the pointer has been moved to its own file.
The seat is responsible for the lifetime of its wlr_wl_pointer(s), and assigning
them to the relevant wlr_wl_output. The wlr_wl_pointer becomes a simple helper
to manager the wlr_pointer associated to the seat's wl_pointer and its lifetime.
The destroy callback in wlr_touch_impl has been removed. The function
`wlr_touch_finish` has been introduced to clean up the resources owned by a
wlr_touch.
`wlr_input_device_destroy` no longer destroys the wlr_touch, attempting to
destroy a wlr_touch will result in a no-op.
The field `name` has been added to the wlr_touch_impl to be able to identify
a given wlr_touch device.
The destroy callback in wlr_tablet_tool_impl has been removed. The function
`wlr_tablet_tool_finish` has been introduced to clean up the resources owned by
a wlr_tablet_tool.
`wlr_input_device_destroy` no longer destroys the wlr_tablet_tool, attempting to
destroy a wlr_tablet_tool will result in a no-op.
The field `name` has been added to the wlr_tablet_tool_impl to be able to
identify a given wlr_tablet_tool device.
The destroy callback in wlr_tablet_pad_impl has been removed. The function
`wlr_tablet_pad_finish` has been introduced to clean up the resources owned by a
wlr_tablet_pad.
`wlr_input_device_destroy` no longer destroys the wlr_tablet_pad, attempting to
destroy a wlr_tablet_pad will result in a no-op.
The field `name` has been added to the wlr_tablet_pad_impl to be able to identify
a given wlr_tablet_pad device.
The destroy callback in wlr_switch_impl has been removed. The function
`wlr_switch_finish` has been introduced to clean up the resources owned by a
wlr_switch.
`wlr_input_device_destroy` no longer destroys the wlr_switch, attempting to
destroy a wlr_switch will result in a no-op.
The field `name` has been added to the wlr_switch_impl to be able to identify
a given wlr_switch device.
The destroy callback in wlr_pointer_impl has been removed. The function
`wlr_pointer_finish` has been introduced to clean up the resources owned by a
wlr_pointer.
`wlr_input_device_destroy` no longer destroys the wlr_pointer, attempting to
destroy a wlr_pointer will result in a no-op.
The field `name` has been added to the wlr_pointer_impl to be able to identify
a given wlr_pointer device.
The destroy member in wlr_keyboard_impl has been removed. The function
`wlr_keyboard_finish` has been introduce to clean up the resources owned by a
wlr_keyboard.
`wlr_input_device_destroy` no longer destroys the wlr_keyboard, attempting to
destroy a wlr_keyboard will result in a no-op.
The field `name` has been added to the wlr_keyboard_impl to be able to identify
a given wlr_keyboard device.