Commit graph

2046 commits

Author SHA1 Message Date
Isaac Freund
4fae8f7be3 scene: add functions to place node on top/bottom
These are very common operations for compositors (including tinywl)
to perform.
2021-10-14 21:10:03 +02:00
Isaac Freund
2a8d385386 scene: assert that node != sibling in place above/below
Currently these functions remove the node from the scene if the sibling
argument is the same node as the node. To prevent confusion when
misusing this API, assert that the nodes are distinct and document this.
2021-10-14 21:10:03 +02:00
Kirill Primak
c3e54021f8 xdg-decoration: refactor configure/state flow
The same logic/motivation as xdg-toplevel.
2021-10-07 07:27:51 -06:00
tiosgz
ce66244fd2 surface_at: check if surfaces are mapped 2021-10-02 11:38:40 +02:00
tiosgz
893434b2d4 for_each_surface: only iterate mapped surfaces
These functions are used mostly for rendering, where including unmapped
surfaces is undesired.

This is a breaking change. However, few to no usages will have to be
updated.
2021-10-02 11:38:40 +02:00
Elyes HAOUAS
dc3d1530bf Fix spelling errors
Signed-off-by: Elyes HAOUAS <ehaouas@noos.fr>
2021-10-02 10:22:13 +02:00
Simon Ser
323b8498ad Revert "render/drm_format_set: add wlr_drm_format_has"
This reverts commit 833437d592.
2021-10-01 09:26:05 -06:00
Simon Ser
833437d592 render/drm_format_set: add wlr_drm_format_has 2021-10-01 09:21:50 -06:00
Simon Ser
665a164f27 xdg-shell: rename wlr_xdg_surface.next_configure_serial
Rename it to scheduled_serial for consistency with the rest of
wlroots.
2021-09-30 23:17:32 +03:00
Simon Ser
0e34208344 xdg-shell: introduce wlr_xdg_surface.current
This holds the current state, and avoids having ad-hoc fields in
wlr_xdg_surface.
2021-09-30 23:17:32 +03:00
Kirill Primak
db4afc2408 xdg-surface: add pending state
struct wlr_xdg_surface_state is introduced to hold the geometry
and configure serial to be applied on next wl_surface.commit.

This commit fixes our handling for ack_configure: instead of making
the request mutate our current state, it mutates the pending state
only.

Co-authored-by: Simon Ser <contact@emersion.fr>
2021-09-30 23:17:32 +03:00
José Expósito
20d9448257 wlr_pointer_gestures: hold gestures (protocol v3)
Update the pointer gestures protocol to version 3 allowing to send hold
gestures to clients.
2021-09-27 15:30:31 +02:00
José Expósito
4c3e307ec8 cursor: emit hold gesture events
Recevie the hold gesture events from the libinput or Wayland backends,
abstracted as pointer signals, and re-emit them from the cursor
interface.
2021-09-27 15:30:31 +02:00
José Expósito
62e62b6942 backend/wayland: send hold gesture events
Receive hold gesture events using a Wayland listiner and emit the
appropiate wlr_pointer signal.
2021-09-27 15:30:31 +02:00
José Expósito
52d2491931 backend/libinput: send hold gesture events
Receive hold gesture events from libinput and emit the appropiate
wlr_pointer signal.
2021-09-27 15:30:31 +02:00
José Expósito
d069a783bc pointer: add hold pointer event definition
As touchpad touches are generally fully abstracted, a client cannot
currently know when a user is interacting with the touchpad without
moving. This is solved by hold gestures.

Hold gestures are notifications about one or more fingers being held
down on the touchpad without significant movement.

Hold gestures are primarily designed for two interactions:

 - Hold to interact: where a hold gesture is active for some time a
   menu could pop up, some object could be selected, etc.
 - Hold to cancel: where e.g. kinetic scrolling is currently active,
   the start of a hold gesture can be used to stop the scroll.

Unlike swipe and pinch, hold gestures, by definition, do not have
movement, so there is no need for an "update" stage in the gesture.

Create two structs, wlr_event_pointer_hold_begin and
wlr_event_pointer_hold_end, to represent hold gesture events and the
signals to emit them: wlr_pointer->pointer.hold_begin/hold_end.
2021-09-27 15:30:31 +02:00
Kirill Primak
754f40f9cb layer-shell: add committed bitmask 2021-09-24 14:38:32 +02:00
Kirill Primak
59fa3637c3 layer-shell: refactor configure/state flow
Same logic as xdg-toplevel.
2021-09-23 21:22:41 +02:00
Simon Ser
3c26244340 scene: add wlr_scene_buffer_set_transform 2021-09-22 10:45:39 -06:00
Simon Ser
43833fba64 scene: add wlr_scene_buffer_set_dest_size 2021-09-22 10:45:39 -06:00
Simon Ser
63040d6744 scene: add wlr_scene_buffer_set_source_box 2021-09-22 10:45:39 -06:00
Simon Ser
fdc22449d6 util/box: introduce wlr_fbox_empty
Same as wlr_box_empty, but for wlr_fbox.
2021-09-22 10:45:39 -06:00
Simon Ser
7939bf8cc6 scene: add wlr_scene_buffer
This new scene-graph node displays a wlr_buffer.

Closes: https://github.com/swaywm/wlroots/issues/3161
2021-09-22 10:45:39 -06:00
Tadeo Kondrak
30d3c76817 Implement input_method_v2 popups 2021-09-22 09:42:14 +02:00
Simon Ser
2e12de96ca backend/drm: add support for panel orientation
Expose the panel orientation with wlr_drm_connector_get_panel_orientation.
Leave it to the compositor to consume this information and configure the
output accordingly.

Closes: https://github.com/swaywm/wlroots/issues/1581
2021-09-21 11:40:37 -06:00
Simon Ser
0c5ff5efab build: simplify get_variable calls
With recent-ish Meson we can stop repeating the variable name for
each provider.
2021-09-21 11:35:08 -06:00
Simon Ser
2e590026e9 scene: add wlr_scene_subsurface_tree_create 2021-09-21 16:48:31 +02:00
Simon Ser
597ba2b932 surface: add addon set 2021-09-21 16:48:31 +02:00
Simon Ser
211b3b760e scene: add wlr_scene_tree 2021-09-21 16:48:31 +02:00
Kirill Primak
0e2d369106 xdg-surface: simplify configure mechanism
This commit removes any checks whether a configure will change anything
and makes configures be sent unconditionally. Additionally, configures
are scheduled on xdg_toplevel.{un,}set_{maximized,fullscreen} events.
2021-09-21 10:09:09 +02:00
Kirill Primak
b72a217fcc xdg-toplevel: refactor configure/state flow
Previously, `wlr_xdg_toplevel` didn't follow the usual "current state +
pending state" pattern and instead had confusingly named
`client_pending` and `server_pending`. This commit removes them, and
instead introduces `wlr_xdg_toplevel.scheduled` to store the properties
that are yet to be sent to a client, and `wlr_xdg_toplevel.requested`
to store the properties that a client has requested. They have different
types to emphasize that they aren't actual states.
2021-09-21 10:09:09 +02:00
Simon Zeni
9579d62a16 types/buffer: make {begin,end}_data_ptr_access part of the public API 2021-09-15 11:50:44 +02:00
Guido Günther
e479dc1ef0 xwayland: Allow to retrieve startup-id via _NET_STARTUP_INFO
A launchee notifies with a "remove"¹ message when done starting up.
Catch these and forward to the compositor. This allows the compositor to
end the startup sequence that might have been started by another
protocol like xdg-activation.

We don't handle other messages since we expect the launcher to use a
wayland protocol like xdg-activation.

While `_NET_STARTUP_ID` helps to associate toplevels with startup-ids
this signals the end of the startup sequence.

1) https://specifications.freedesktop.org/startup-notification-spec/startup-notification-latest.txt
2021-09-11 09:53:23 +02:00
Simon Ser
4e7a8707cc buffer: add data_ptr access flags
This allows callers to specify the operations they'll perform on
the returned data pointer. The motivations for this are:

- The upcoming Linux MAP_NOSIGBUS flag may only be usable on
  read-only mappings.
- gbm_bo_map with GBM_BO_TRANSFER_READ hurts performance.
2021-09-10 13:16:10 -04:00
Andri Yngvason
105fdecd0c screencopy: Handle shm copy in commit event handler
This simplifies the implementation considerably.
2021-09-10 10:37:18 +02:00
Simon Ser
a181a37b12 scene: add wlr_scene_attach_output_layout
This is a helper to integrate wlr_scene with wlr_output_layout.
2021-09-09 12:04:35 +02:00
Simon Ser
44f0f7a0a7 scene: add damage tracking support 2021-09-08 09:50:08 -04:00
Simon Ser
9195b77e14 scene: add wlr_scene_node_coords 2021-09-08 09:50:08 -04:00
Simon Ser
04d105760d scene: add wlr_scene_output_commit 2021-09-08 09:50:08 -04:00
Simon Ser
968c1df7e9 scene: add scene outputs
These allow describing an output's viewport inside the scene-graph.
2021-09-08 09:50:08 -04:00
Simon Zeni
3984c81faa types: introduce wlr_drm_lease_v1 2021-09-08 11:09:07 +02:00
Simon Zeni
94ed8f9496 backend/drm: introduce wlr_drm_backend_get_non_master_fd 2021-09-08 11:09:07 +02:00
Simon Zeni
e5a949a955 backend/drm: implement drm lease function 2021-09-08 11:09:07 +02:00
Simon Ser
42dba9dc90 backend/drm: drop wlr_drm_connector.desired_mode
Previously used by attempt_enable_needs_modeset, but this has been
dropped in the previous commit.
2021-09-07 22:33:40 +02:00
Simon Ser
3c74bd0c91 backend/drm: introduce wlr_drm_connector_state
Previously, we were copying wlr_output_state on the stack and
patching it up to be guaranteed to have a proper drmModeModeInfo
stored in it (and not a custom mode). Also, we had a bunch of
helpers deriving DRM-specific information from the generic
wlr_output_state.

Copying the wlr_output_state worked fine so far, but with output
layers we'll be getting a wl_list in there. An empty wl_list stores
two pointers to itself, copying it on the stack blindly results in
infinite loops in wl_list_for_each.

To fix this, rework our DRM backend to stop copying wlr_output_state,
instead add a new struct wlr_drm_connector_state which holds both
the wlr_output_state and additional DRM-specific information.
2021-09-07 11:18:18 +02:00
Simon Ser
3fbf6e02a3 backend/drm: rename enum wlr_drm_connector_state to status
"state" is easily confused with wlr_output_state.
2021-09-07 11:18:18 +02:00
Simon Ser
ba0525c5c0 surface: drop wlr_surface_state.buffer_resource
Instead, use wlr_surface_state.buffer only.
2021-09-06 14:21:23 -04:00
Simon Ser
0fe3b45361 viewporter: hide wlr_viewport
This is an internal struct.
2021-09-06 19:19:45 +02:00
Simon Ser
24c397dbf8 viewporter: add doc comment explaining compositor requirements 2021-09-06 19:19:45 +02:00
Simon Ser
bb82b6dada buffer: make wlr_client_buffer_apply_damage return a bool
We always return the same wlr_client_buffer as the one passed in,
so no need to return anything.
2021-09-06 18:10:26 +02:00