The compositor acts as a relay between applications using the text-input protocol and input methods using the input-method protocol.
This change implements the basic but useful support for input-method, leaving out grabs as well as popups.
These can be used by toolkits (currently Qt) to choose a default
cursor theme and size. Note that this isn't a perfect solution:
- Per-seat configuration isn't possible
- It's not possible to set the default image
- Live config reload isn't possible
But it's easy to implement and simple. To fix these remaining
issues a separate protocol would be needed.
This calculates and returns the effective damage of the surface in
surface coordinates, including the client damage (in buffer
coordinates), and damage induced by resize or move events.
Originally I asumed tilt_x and tilt_y are very unlikely to change
independent, I was proven wrong.
And while investigating Krita not using the Erasor tool, I found a bug,
which is unrelated though.
* Rename the constraint_create signal to new_constraint for
consistency
* Move the constraint_destroy signal to the constraint itself
* Use rotate_child_position instead of duplicating logic
* Fix inert constraint resource handling
* Style fixes
Sessions can now be retrieved from a backend in a more general manner.
Multi-backend gets back its `session` field that contains the session
if one was created, removing the interfacing from multi backend with the
drm backend directly. This adds the possibility to use sessions even
without the drm backend.
It additionally fixes the bug that 2 session objects got created when
WLR_BACKENDS were set to "libinput,drm".
To allow vt switching without drm backend (and drm fd) on logind, start
listening to PropertiesChanged signals from dbus and parse the session
"Active" property when no master fd was created (this does not change
current drm backend behaviour in any way).
I do not think the conversion is specifically defined, but on my system and SirCmpwn's
the floats are rounded instead of floored, which is incorrect in this case, since
for a range from 0 to 256, any value greater or equal to 0 and less than 256 is valid.
I.e. [0;256[, or 0 <= x < 256, but if x is e.g. -0.1, then it will be rounded to 0, which
is invalid. The correct behavior would be to floor to -1.
Layer surfaces are attached to edges of the screen starting with the youngest, causing new ones to always displace existing ones. This changes the order to oldest first, keeping the positions more often.
sx, sy used to store the buffer offset of the drag surface which was
then be added (by rootston) to the drag icon position.
Buffer offsets are handled already in surface_intersect_output
(output.c) so they were added twice for dnd surfaces.
A few pedantic changes and unused variables (1-4), and genuine bugs (5,
6).
The reports with the corresponding files and lines numbers are as
follows.
1. backend/libinput/tablet_pad.c@31,44,57
"Allocator sizeof operand mismatch"
"Result of 'calloc' is converted to a pointer of type 'unsigned int',
which is incompatible with sizeof operand type 'int'"
2. types/tablet_v2/wlr_tablet_v2_pad.c@371
"Allocator sizeof operand mismatch"
"Result of 'calloc' is converted to a pointer of type 'uint32_t', which
is incompatible with sizeof operand type 'int'"
3. types/wlr_cursor.c@335
"Dead initialization"
"Value stored to 'dx'/'dy' during its initialization is never read"
4. rootston/xdg_shell.c@510
"Dead initialization"
"Value stored to 'desktop' during its initialization is never read"
5. types/tablet_v2/wlr_tablet_v2_pad.c@475
"Dereference of null pointer"
"Access to field 'strips' results in a dereference of a null pointer
(loaded from field 'current_client')"
The boolean logic was incorrect (c.f. the check in the following
function).
6. examples/idle.c@163,174,182
"Uninitialized argument value"
"1st function call argument is an uninitialized value"
If close_timeout != 0, but simulate_activity_timeout >= close_timeout,
the program would segfault at pthread_cancel(t1).
Layer surfaces are not notified of cursor position changes if the surface moves, only if the cursor moves. This workaround emits a cursor position event every time a cursor ends up over a newly resized layer surface to make sure the following clicks land in the right place.
This change doesn't address sending leave events when a cursor previously present over the surface becomes away.
There are 2 separate mechanisms in play, because a layer surface gets resized in 2 steps:
1. Layer surface resize & rearrange.
2. Underlying surface resize.
The first step may affect all layer surfaces. The cursor events are sent to cursors placed over all layer surfaces which have moved (not been resized). The second step affects any layer surface whose surface changed size. The cursor event is sent only to that surface.
Together, these events cover all surfaces: those which moves, and those which changed size, as long as each layer surface resize is accompanied by an immediate surface resize.