libseat provides all session functionality, so there is no longer need
for a session backend abstraction. The libseat device ID, seat handle
and event loop handle are moved to the main wlr_session and wlr_device
structs.
The get_drm_fd was made available in an internal header with a53ab146f. Move it
now to the public header so consumers opting in to the unstable interfaces can
make use of it.
PRIME support for buffer sharing has become mandatory since the renderer
rewrite. Make sure we check for the appropriate capabilities in backend,
allocator and renderer.
See also #2819.
wlroots' dependency on this library doesn't change the features
exposed to compositors. It's purely a wlroots implementation detail.
Thus downstream compositors shouldn't really care about it.
Introduce an "internal_features" dictionary to store the status of
such internal dependencies.
Downgrade errors to DEBUG level, because drm_fb_create is used in
test_buffer, so errors aren't always fatal. Add ERROR logs at call
sites where a failure is fatal, to make it clear something wrong
happened.
If the import to KMS succeeds, we have a better chance to be able to
scan it out.
Importing is also necessary for test-only commits, which we want to
add in the future.
This allows libseat to be compiled as a Meson subproject when it's
not installed system-wide. This can ease development and compilation
on distributions where libseat isn't packaged.
Split render/display setups have two separate devices: one display-only
with a primary node, and one render-only with a render node. However
in these cases the EGL implementation and the Wayland compositor will
advertise the display device instead of the render device [1]. The EGL
implementation will magically open the render device when the display
device is passed in.
So just pass the display device as if it were a render device. Maybe in
the future Mesa will advertise the render device instead and we'll be
able to remove this workaround.
[1]: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4178
Compute only the transform matrix in the output. The projection matrix
will be calculated inside the gles2 renderer when we start rendering.
The goal is to help the pixman rendering process.
When a new texture is set, the hotspot may actually belong to the
previous texture and be out of bounds. Rather than incur X errors for
these, clamp the hotspot to be inside of the texture.
This fixes weston examples updating their cursors (e.g.
weston-eventdemo).
It turns out wl_event_source_check is not enough to guarantee that the
remote wl_display will be flushed after we queue requests. We need to
explicitly flush, just like we do in our X11 code.
References: https://gitlab.freedesktop.org/wayland/wayland/-/issues/187
When we receive an Expose event, that means that we must redraw that
region of the X11 window. Keep track of these regions with pixman
regions, and merge them with the additional output damaged regions.
Fixes#2670
The region variable was shadowed in an if block. As a result, in the
outer block region was always XCB_NONE and was never destroyed (causing
a memory leak on the server).
Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
This actually simplifies the logic since we no longer have to wait for
enter/leave events, and also improves the UX when e.g. handling a crash
with gdb attached.
See #2659
In 93cd3a79b2 ("backend/drm: stop using GBM flags"), we stopped
using the GBM_BO_USE_LINEAR flag in favor of a modifier list set
to { DRM_FORMAT_MOD_LINEAR }. However, the last argument of
drm_plane_init_surface disables modifiers -- so the buffer will just
get allocated with an implicit modifier, without necessarily being
LINEAR.
To fix this, allow modifiers when allocating the cursor buffers.
wlr_drm_plane.formats should already have the necessary LINEAR
restrictions.
Fixes: 93cd3a79b2 ("backend/drm: stop using GBM flags")