morganamilo
6305e6327f
Fix typos in comments and strings
2018-05-03 21:59:43 +01:00
emersion
43012f3740
compositor: redesign how resources are managed
...
All public resource creators now take a new ID for the resource
and an optional list where the resource link is added. When the
resource is destroyed it is its own responsibility to remove
itself from the list. This removes the need for the caller to add
a destroy listener.
This commit fixes a few segfaults with resources not removed from
the list when destroyed.
2018-04-26 17:51:06 +01:00
emersion
449f06556a
Destroy wlr_surface with wlr_renderer
2018-04-26 00:11:36 +01:00
emersion
d47713ac0f
compositor: destroy subsurface resources with wlr_subcompositor
2018-04-25 23:53:44 +01:00
emersion
fa84b267e0
Remove wlr_surface::subsurface
2018-04-21 18:40:25 +01:00
emersion
4a9a9eae9a
Add surface iterators
2018-04-05 14:18:17 -04:00
emersion
1a8b24bdd2
rootston: fix view_at
2018-04-04 17:16:35 -04:00
emersion
d16127b3cb
Fix wlr_surface_subsurface_at, change it to be wlr_surface_surface_at
2018-04-04 16:48:23 -04:00
Drew DeVault
e19ee6d469
Add wlr_surface_point_accepts_input
...
Ref https://github.com/swaywm/sway/pull/1674
2018-03-30 23:02:11 -04:00
emersion
1914a1aa2b
surface: drop wlr_surface_get_matrix
2018-03-15 18:35:22 +01:00
emersion
824a95ad19
matrix: use 2D matrices
2018-03-15 15:33:58 +01:00
emersion
d26b67cb06
matrix: unify API, don't use array pointers
2018-03-15 11:10:56 +01:00
emersion
392d54a35d
Wrap wl_resource_get_user_data into safer helper functions
...
This ensures we're not incorrectly casting a resource.
Fixes #628
2018-02-13 23:48:46 +01:00
emersion
c2e1474010
Reformat all #include directives
2018-02-12 21:29:23 +01:00
emersion
eeffe11337
surface: add wlr_surface new_subsurface and wlr_subsurface destroy events
2018-01-21 14:22:33 +01:00
Tony Crisci
5a18f62fee
add role-committed hook
2017-12-27 06:06:29 -05:00
emersion
54f1135c05
Fix fullscreen in xdg-shell
2017-11-20 20:53:13 +01:00
Drew DeVault
a6930cd8ea
Handle output enter/leave correctly
2017-11-01 08:51:59 -04:00
Drew DeVault
a7446792a1
Consider scale factor when rendering views
2017-11-01 08:44:07 -04:00
Tony Crisci
d1dd0a6970
refactor buffer detection
2017-10-22 21:07:32 -04:00
Versus Void
a6db47196c
Upload texture on surface commit
2017-10-10 11:18:38 +03:00
Tony Crisci
654e2ccd6b
move surface finder functions to wlroots
2017-10-09 16:51:55 -04:00
emersion
7b6d785f52
Rename wlr_surface->signals to events
2017-10-08 19:12:28 +02:00
Versus Void
606311c755
Reset buffer resource pointer on destroy signal
2017-10-03 19:57:54 +00:00
Tony Crisci
8b7ae61ad4
subsurface handle parent destroy
2017-09-30 13:24:59 -04:00
Tony Crisci
19e30aab9b
subcompositor protocol errors
2017-09-30 08:55:40 -04:00
Tony Crisci
93f79378f7
subsurface stacking requests
2017-09-30 08:55:40 -04:00
Tony Crisci
86bc4840a0
subsurface commit and render
2017-09-30 08:55:40 -04:00
Tony Crisci
cb2d05e83b
subsurface sync and position
2017-09-30 08:55:40 -04:00
Tony Crisci
7f39578824
cleanup wlr_surface.[ch]
2017-09-30 08:55:40 -04:00
Tony Crisci
68eeebc647
subsurface implementation stubs
2017-09-30 08:55:40 -04:00
emersion
427bdb5b55
Use more consistent include guard names
2017-09-23 10:26:01 +02:00
Scott Anderson
8cb49f4d68
Add stdbool.h
2017-09-22 14:17:29 +12:00
Tony Crisci
b2c71287f2
set toplevel role on wlr_surface
2017-09-13 07:57:14 -04:00
Tony Crisci
74e9578889
add surface destroy signal
2017-09-11 13:01:53 -04:00
nyorain
10eee58d2d
Fix surface buffer uploading
2017-08-17 17:50:09 +02:00
Drew DeVault
f60b53c6e3
Change how surface matricies are calculated
2017-08-15 08:52:30 -04:00
Tony Crisci
d5f98dbf61
refactor getting surface size into a function
2017-08-15 08:22:22 -04:00
Tony Crisci
5b1ce84350
implement buffer transform
2017-08-15 07:36:51 -04:00
Tony Crisci
e46ec57b43
implement surface sizing
2017-08-15 07:36:51 -04:00
Drew DeVault
ce65a0c138
Merge pull request #69 from 4e554c4c/user_data
...
Add user data to wlr_* structs
2017-08-11 14:59:15 -04:00
Calvin Lee
a8c1e8ce69
Add user data to wlr_* structs
...
Resolves #68
2017-08-11 20:44:17 +02:00
nyorain
ed2fc30625
Fix wlr_surface invalid values
2017-08-11 20:30:42 +02:00
Drew DeVault
c24351681f
Refactor EGL handling
2017-08-10 22:15:37 -04:00
Drew DeVault
7095274a9e
Merge branch 'master' into drm_buffer
2017-08-10 13:19:39 -04:00
Drew DeVault
7da43ff8b0
Implement wlr_surface_flush_damage
2017-08-10 08:26:16 -04:00
nyorain
31d78ff497
Fix wlr_surface destruction bug
2017-08-10 12:42:35 +02:00
Drew DeVault
750d0ad458
Flesh out wlr_surface state lifecycle a bit
...
Sprinked some TODOs around for future work
2017-08-09 23:34:50 -04:00
Tony Crisci
8306f46dfb
implement surface frame
...
The surface frame callback lets a window know when it is a good time to show the
next frame if it is animating. In particular, this callback is used by
weston-simple-shm to throttle drawing.
2017-08-09 17:31:38 -04:00
nyorain
cf9ee6ce3f
Move wlr_surface into wlr
2017-08-09 17:27:12 +02:00