emersion
eaed6bd03b
render/egl: add wlr_egl_destroy_surface
2018-04-24 23:44:43 +01:00
emersion
33a2eb4b77
Untie wlr_backend from wlr_renderer
2018-03-31 18:49:43 -04:00
emersion
3bda7e2ef8
Use DRM_FORMAT_MOD_LINEAR instead of a hardcoded constant
2018-03-26 12:00:08 -04:00
emersion
c63d94483b
Redesign wlr_texture
...
- Textures are now immutable (apart from those created from raw
pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-24 23:48:32 -04:00
emersion
a854c2f246
Merge branch 'master' into gles2-renderer-redesign
2018-03-23 00:55:55 +01:00
emersion
b1f93bc5cc
render/egl: use EGL_KHR_debug
2018-03-21 10:42:43 +01:00
emersion
3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
...
This allows raw GL calls outside wlr_renderer to be removed.
2018-03-21 07:37:09 +01:00
emersion
c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h
2018-03-19 23:16:29 +01:00
emersion
6227da96b1
backend/drm: don't hardcode matrix
2018-03-18 11:34:23 +01:00
emersion
824a95ad19
matrix: use 2D matrices
2018-03-15 15:33:58 +01:00
emersion
d26b67cb06
matrix: unify API, don't use array pointers
2018-03-15 11:10:56 +01:00
emersion
b6a3f240c7
matrix: move to types/
2018-03-15 09:11:27 +01:00
Guido Günther
d08792bfff
Add alpha to wlr_render_with_matrix
...
so we can use the alpha channel to e.g. blend in textures
2018-02-25 13:47:48 +01:00
emersion
c2e1474010
Reformat all #include directives
2018-02-12 21:29:23 +01:00
emersion
bf6d245400
Swap buffers with damage
2018-02-09 22:54:14 +01:00
emersion
3d3ea32137
Merge remote-tracking branch 'upstream/master' into output-damage
2018-02-03 00:15:44 +01:00
Markus Ongyerth
cde0f454b3
Clean up the gbm/egl as well
2018-01-29 11:49:31 +01:00
Markus Ongyerth
2cdb646531
relases gbm buffers on init
...
The wlr_drm_surface_init function is called (upon others) when the drm
mode is changed.
When the surface was used previously this replaced the gbm_surface, but
did not replace the gbm buffers (front/back).
With this, wlr_drm_surface_get_from never set up the new buffers with
the new glViewport because surf->front existed.
This frees the buffers to get new buffers on the new surface with the
new viewport.
2018-01-29 11:29:54 +01:00
emersion
0365b587f0
output: add damage tracking via buffer age
2018-01-21 00:06:35 +01:00
emersion
b99d1f4fcc
Refactor wlr_egl_init to accept config_attribs
2017-12-17 23:51:04 +01:00
emersion
18eb1eee3f
Listen to display destroy in xwayland, rename wlr_egl_free
2017-12-08 00:59:37 +01:00
Scott Anderson
bc113c16aa
Use correct include path for glapi.h
2017-11-30 10:32:55 +13:00
Scott Anderson
9b984253e2
Move egl.h to render/egl.h
2017-10-22 10:36:07 +13:00
Scott Anderson
c0e5feea37
Add GL/EGL extension loader generator
2017-10-08 13:23:41 +13:00
Scott Anderson
f6f9c40965
Minor fixes
2017-10-01 22:44:24 +13:00
Scott Anderson
009c3747a8
Multi-GPU DRM
2017-10-01 22:29:25 +13:00
Scott Anderson
eaef028976
Add renderer pointer inside drm_surface
2017-10-01 15:55:25 +13:00
Scott Anderson
096249a2a1
Split DRM rendering to its own file
2017-09-30 20:52:58 +13:00